Dark Souls III Review Thread

d00d3n

Member
Seems like the same complaints some people here have regarding the "connected world" of 2. Not a very important factor for me personally, but if you like opening door in area A and having it connect to area C then maybe you'll be bummed.

They also complain about uninspired environmental art that lacks meaningful differentiation compared with previous souls games. That complaint seems a bit silly to me. I
rithyll
is one of the most awe inspiring areas in a souls game ever imo. It felt completely different compared with the DS2 dlc, or cainhurst castle or the painted world.
 

Soulflarz

Banned
on topic:
I realize I had souls fatigue back when I played bloodborne and lazily killed 1/2 bosses half asleep on my first try, and had a moment where I realized it had clicked for me and there wasn't much of a challenge left at all.
Was a really saddening moment, since I hadn't found anything in souls hard since false king allant undergeared, and realized I probably won't for awhile :/


Regardless, that's fatigue in terms of I felt like they release them too fast without enough time to develop new ideas to the series.
Proper "fatigue" of the style is when reviewers go 6.5 I can't stand this bland design
if an opencritic of 88 is fatigue, I redirect everyone to the 89 of DS1 on metacritic.
 

Hypron

Member
Welp it doesn't sound like it does a good job of keeping even that.

It's not very good but to be honest it's not worse than the other Souls games on console (apart from SotFS I guess), so people should know what they're getting into.
 

sep

Member
pc has patches and mods though

I'm going PC also for the $60 deluxe editions. Even with GCU standard is $3 cheaper in BST.

You're right, the only reason why I wasn't sure about PC it's only because of previous Souls PC ports. Plus, Bloodborne on PS4 was pretty fine.
But mod and lower price are already good reason to lean on PC anyway.

PC was ok for awhile, I covered some areas in my review. Basically some parts of the swamp absolutely became almost unplayable at 18 frames per second on a 980gtx. Then would go back up. Too many alphas, long draw distance, and lots of particles and reflections.

So, it's Blighttown all over again. In the end, I loved that place regardless of framerate :)
 
Why does Metacritic even matter? You guys have seen the trailers, you've seen the videos. Does it look anything short of phenomenal?
 

aravuus

Member
Bloodborne comparisons? "Souls fatigue" hypothesizing?

Oh my, this review thread is already shaping up to be a doozy.

Well, if an individual gives Dark Souls 2 a 9 and Dark Souls 3 a 7 then yes, I'd imagine series fatigue would have quite a lot to do with it.

Unless they're so PVP-centric they'd knock 2 points off for that alone, but doesn't look like that's the case.
 

ponpo

( ≖‿≖)
Polygon - World design falls short.
Gamespot - Expert level design and ample secrets.

Hmm. IGN also has a positive listed as "Excellent Exploration"

IGN said:
Dark Souls 3’s world isn’t as openly interconnected as that of Dark Souls 1 (where you can freely move between high and low-level areas), but individual areas still weave their own branching paths together seamlessly, creating twisting mazes of overlapping passages and shortcuts that were a joy to lose myself in. Perhaps it’s because of this lack of interconnectivity that Dark Souls 3 feels larger than the first game. Early and late-game levels don’t directly connect as often, so the more you progress linearly from level to level, the farther it seems like you’ve journeyed.
 

Morrigan Stark

Arrogant Smirk
Why does Metacritic even matter? You guys have seen the trailers, you've seen the videos. Does it look anything short of phenomenal?
It doesn't to me. I know my own taste and I know I will love it and it's pre-ordered without a second thought. I trust From 100%.
Still mildly interesting to see how the press is reacting to it, I guess, but it has zero impact on my decision.

Polygon - World design falls short.
Gamespot - Expert level design and ample secrets.

Hmm. IGN also has a positive listed as "Excellent Exploration"
We'll need a pie chart of how many secret areas there are. xD
Seriously though, I'll bet they just missed the secret areas and that's why they think there aren't any. That'd be funny as hell.
 

Zocano

Member
They also complain about uninspired environmental art that lacks meaningful differentiation compared with previous souls games. That complaint seems a bit silly to me. I
rithyll
is one of the most awe inspiring areas in a souls game ever imo. It felt completely different compared with the DS2 dlc, or cainhurst castle or the painted world.

I actually liked Eleum Loyce from Dark Souls 2 more than that DS3 area or Cainhurst.
 

Levito

Banned
On PC performance:


Only in two areas did my FPS dip. I have a GTX 970 too, so yeah it's a Souls game alright lol
 
It doesn't to me. I know my own taste and I know I will love it and it's pre-ordered without a second thought. I trust From 100%.
Still mildly interesting to see how the press is reacting to it, I guess, but it has zero impact on my decision.

Pre-ordered it last week, along with QB. This is gonna be a good couple of weeks.
 

Karak

Member
So, it's Blighttown all over again. In the end, I loved that place regardless of framerate :)

Yep. And maybe even a bit worse. Its crazy. I went from almost locked 60 and then all of a sudden I thought my PC was backing up data somewhere. It dropped to as low as 12 but mostly around 18 and funny enough changing settings barely gained anything. The spot obviously has some issue thats harming it. I assume we will see a patch or two but that spot might be an issue regardless.
 

Hypron

Member
Why does Metacritic even matter? You guys have seen the trailers, you've seen the videos. Does it look anything short of phenomenal?

It doesn't matter in that I've already finished the game twice lol. But it's fun to see a game you like being acknowledged.
 

Zocano

Member
Polygon - World design falls short.
Gamespot - Expert level design and ample secrets.

Hmm. IGN also has a positive listed as "Excellent Exploration"

The separate levels are still quite good to explore.

But if you want the Dark Souls 1 super looping, you'll get none of that.

So they're not exactly contradictory.
 

silva1991

Member
Cause some people really enjoyed Bloodborne's fresher take on the already-well-explored combat formula and different art direction and general focus?

That's definitely the case for me.

Yeah, this game can only be as good as BB for me because of build variety and more content. other than that BB gave me more impressive PVE experience which is the most important part of the souls games for me.
 

hupla

Member
Austin Walker on the beast cast mentioned the game is also much more linear than previous entries but in a way he found enjoyable and interesting
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Are the console versions really so bad? I don't recall numbers being detracted for Dark Souls 2 for last gen and PC...

Is the 30fps cap the only problem?
 
Polygon - World design falls short.
Gamespot - Expert level design and ample secrets.

Hmm. IGN also has a positive listed as "Excellent Exploration"

This seems much more in line with impressions. Dont particulary care but Polygons critique of the level design is pretty weird.
 

Hypron

Member
Yep. And maybe even a bit worse. Its crazy. I went from almost locked 60 and then all of a sudden I thought my PC was backing up data somewhere. It dropped to as low as 12 but mostly around 18 and funny enough changing settings barely gained anything. The spot obviously has some issue thats harming it. I assume we will see a patch or two but that spot might be an issue regardless.

FROM bringing that console Souls experience to the PC. Thank you based Miyazaki.
 

Zocano

Member
Well how can you not like it, it has the best Souls char ever :3 (I know you're talking about world design)

Yah, you're right, Maldron is the best ever.

(Dark Souls 2 thing -- not a Dark Souls 3 spoiler)
Ivory King is pretty good, too, though
 

terrible

Banned
The framerate issues are a bit troubling since I'm getting it for PS4. I really need to upgrade my computer I guess.
 

hawk2025

Member
Currently at 89, and the best rated game of the year so far on Metacritic.


lol at fatigue. From pulls this off a year after Bloodborne (and Bloodborne DLC) and no one can even compete!
 

Karak

Member
FROM bringing that console Souls experience to the PC. Thank you based Miyazaki.

As I said in the review I do think its a combination of the location(obviously) but also most likely a bug. The entire location is filled with reflections, shadows, particle effects and smoke. lol
 
Why does Metacritic even matter? You guys have seen the trailers, you've seen the videos. Does it look anything short of phenomenal?

It's always nice to discuss things. But from what I have seen DS3 could end up dethroning DS1 as my favorite game of all time, and I am almost 100% certain I will prefer it over DS2. So no, I don't let the reviews change my opinion and it is still getting excellent scores. It is funny though how much of a psychological difference a 88 to 90 score makes.
 
Are the console versions really so bad? I don't recall numbers being detracted for Dark Souls 2 for last gen and PC...

Is the 30fps cap the only problem?

The framerate issues are a bit troubling since I'm getting it for PS4. I really need to upgrade my computer I guess.

IMO framerate on PS4 is not that bad. You will notice the FPS drops on certain occusions such as a special normal enemy or a certain specific area as well.

But take what I say with a grain of salt. Since I couldnt notice the framepacing issues in Bloodborne.
nor what CA was and had to look it up :p
 
The framerate issues are a bit troubling since I'm getting it for PS4. I really need to upgrade my computer I guess.

It's fine. I'm about 90% done with the game and have never encountered something as bad as the Blight Town on the PS4.
Just don't play the game offline til FROM releases 1.02 patch.
 

ponpo

( ≖‿≖)
Rock said:
Having all expenditure of souls take place in a discrete part of the world, disconnected from events elsewhere, provides a sanctuary and I quite like the idea of this one safe place in a world gone to hell and ruin. But it also means extra loading screens whenever you want to take care of business (short loading screens, mind) and emphasises the fragmented nature of this world. There are wonderful places to explore in Dark Souls III and they’re all linked in imaginative and spectacular ways but those links are visual rather than physical. They are within the same continuous world and there is a logic to your progression through them, but the entire setting is not one wondrous physical labyrinth.

In short, Dark Souls III contains some superbly designed levels but Dark Souls I, as a whole, might be my favourite level of all time.

They also echo other reviews saying there are too many bonfires, but the level design seems to a positive for most reviews.
 

generic_username

I switched to an alt account to ditch my embarrassing tag so I could be an embarrassing Naughty Dog fanboy in peace. Ask me anything!
At first I was like this reading this thread.... Some amazing reviews and every Souls fan should be excited

and then I read this

Don't understand why it's lower than Bloodborne


It's not an exclusive.


giphy.gif
 

Rozart

Member
It'll hit the 90s.

They weren't surprised enough and were mad that you didn't go up an elevator through the bottom of a volcano that wasn't there before. They also don't think there are enough secrets.


Yup. It's leagues better than Dark Souls 2 in this aspect at least, I'd say around Bloodborne's level.

Wait, what?

DS3 being around BB's level is music to my ears.
 
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