Trogdor1123
Gold Member
Free him and don't kick him off either. His part can be hard but it's also really fun. I tried like 20 times before I got it.Perhaps I'll give it another go after I get through FF XII: TZA, thanks!
Free him and don't kick him off either. His part can be hard but it's also really fun. I tried like 20 times before I got it.Perhaps I'll give it another go after I get through FF XII: TZA, thanks!
Negative, you get that back and get to do a fun sub mission in anor londoIf you don't kick him off, Firelink Shrine dies and you miss out on plus 10 estus refills. In short, don't listen to this guy. ^^^^
You get that back eventually, yes. For a first time play through, though, keeping Firelink Shrine open for business is the way to go. Plus you get the ring of Favour and Protection which again, is a big advantage.Negative, you get that back and get to do a fun sub mission in anor londo
I don't disagree about the benefits but I would rather play that quest. It's incredibly fun! And frustrating! It also is very easy to miss him at firelink and come back and she is already dead.You get that back eventually, yes. For a first time play through, though, keeping Firelink Shrine open for business is the way to go. Plus you get the ring of Favour and Protection which again, is a big advantage.
I dont think it's recommended on the first play thru at least. It's still a pretty brutal scenario to go through even though cool stuff happens.I don't disagree about the benefits but I would rather play that quest. It's incredibly fun! And frustrating! It also is very easy to miss him at firelink and come back and she is already dead.
Plus it doesn't take that long as you open another fire keeper 10+ fire at the beginning of anor londo so it's really no big deal.
That ring is awesome though I agree 100%
The easiest way I know is to run behind him when you first get in. Stsnd by the crystal and wait for him to get close to you. When his attack animation starts, break the crystal then run around him to attack the tail. His reaction to the crystal breaking should give you enough time to run around him and break his tail.Well, I'm trying to get that darn moonlight sword from seath and it's not going well.
Got the dark Moon ring on and it's not helping. Is a summon helpful?
I'll try that tonight. Haven't gotten back to it for a while.The easiest way I know is to run behind him when you first get in. Stsnd by the crystal and wait for him to get close to you. When his attack animation starts, break the crystal then run around him to attack the tail. His reaction to the crystal breaking should give you enough time to run around him and break his tail.
How many hits it takes for the tail to break varies. I've always had a hard time. I think a fully upgraded greatsword is the easiest? Not sure.
You got to be getting close to the end. How many lord souls do you have? Also, dis you ever get into the DLC?I'll try that tonight. Haven't gotten back to it for a while.
Just 4 kings so far. Need to get through the dead dude and seath still. Still haven't got into the dlc yet. Would love to do some more this weekend. Kids and parents have been sick though so I'm hoping I'll have some time now.You got to be getting close to the end. How many lord souls do you have? Also, dis you ever get into the DLC?
Pretty sure its the same stat wise as the sorcerors catalyst which is the sorcerecs starting weapon. Mostly fashion I guess?Got to lost izalyth last night. Very cool area. A wand dropped for me called a izalyth catalyst. It any good?
Beat it on my third try, was pretty easy once I figured out what to do.Pretty sure its the same stat wise as the sorcerors catalyst which is the sorcerecs starting weapon. Mostly fashion I guess?
It seems most people dont like Lost Izalith as its been mostly confirmed that they had unfinished plans for the last areas of the game. I actually like it as well myself.
Cant wait to hear what you think about the boss fight
stumbled across your comment and was curious myself (and wanted an excuse to learn the debug mode). I managed to replicate what you saw!So i was playing the game the other day (PS4 version) and something remarkable happened that i had never noticed before in the original:
I went back to the Undead Asylum to do a run and get the doll and as one Black Knight followed me i also triggered Oscar and the Black Knight killed Oscar as they were both chasing me and swinged at me! Was that a glitch or is it normal for a regular enemy to attack a hostile NPC?
I've returned with some answers. I'm still new to this so hopefully I'm understanding this correctly. TEAM_TYPE is a variable attached to some objects like NPCs and enemies that determines what they can and cannot harm (and maybe more, who knows). explaining requires some minor spoilers.stumbled across your comment and was curious myself (and wanted an excuse to learn the debug mode). I managed to replicate what you saw!
I'll try to keep digging. will likely need input on someone who's experienced in debug mode tho to truly get to the bottom of this.Oscar backstabbed and killed a hollow for me, managed to snag a recording of it too. the enemies in the area have standard type and team behavior (CHR_TYPE 5 and TEAM_TYPE 6) from what I can tell. so the ability to harm other enemies must be tied to Oscar. sadly I'm having some trouble finding the IDs of hollowed NPCs, I wanted to check Oscar in addition some other NPCs like the Crestfallen Warrior and Logan. maybe other hollowed NPCs behave the same way? I'm using this list, but I don't see Oscar's ID when I load up the info for area m18_01_00_00.msb (Undead Asylum). No luck on Crestfallen either.
Fascinating stuff! I really had no idea this was a thing (regular enemies being able to attack and kill hostile NPCs) when i played the original version on PS3 and i played that version countless times. It's incredible that i'm still discovering major things like that in the game.I've returned with some answers. I'm still new to this so hopefully I'm understanding this correctly. TEAM_TYPE is a variable attached to some objects like NPCs and enemies that determines what they can and cannot harm (and maybe more, who knows). explaining requires some minor spoilers.
I don't think there's any significance as to why they're able to harm enemies in that Team state other than being a piece of trivia. technically NPCs are always able to harm bosses and enemies. but can't always hurt the player.for example, we'll look at the Crestfallen Warrior. when he's sitting in Firelink at the start of your adventure, he's on team 8. in this state, even if you take control over him and have him attack the player (team 4) or another NPC, no damage is dealt to the player. you can still have him perform a backstab on the player, but there is no reduction in HP. notably in this state, he is able to harm enemies and bosses; which are on teams 6 and 7 respectively.
when you aggro him (or encounter him hollowed in New Londo), his team changes to 9 where he can damage you and regular enemies (+bosses). this is the state sublimit saw Oscar in. I've seen similar results across Petrus, Oscar, the Crestfallen and when modifying the player character's team (that's how I found out teams 8 and 9 can harm bosses).
(PS shoutouts to the debug thread, Dark Souls Debug wikidot site, and TCRF!)
For the max damage hex build keep some souls on you and use chime-based hexes.Over the Christmas break I finally got back into dark souls 2 as I never beat it before. It’s actually fantastic. There are so many zones. It has to be the biggest dark souls game, right? I’m just about done the game though. I ran a hex build and it’s going well I think.
I also find it is the dark souls where it is easiest to miss things which is frustrating. The level design is a bit different too with less use of majula as a central hub.
I’m sure I’m missing a ton of things in it. Any recommendations for a hex build? I’m running a dark infused staff (forget the name but it has a moving top) with a dark infused spear I got from a guardian. Using the Hexer armour. I’m almost at the last bosses (other than the dlc).