Primethius
Banned
Yes, the premise is the same. Both games feature Zombies and cutscenes.
You forgot trees.Yes, the premise is the same. Both games feature Zombies and cutscenes.
You forgot trees.
Yeah I'm pretty excited about the game but the character design is not the most orginal. Hopefully they explore more the bikers club story more than losing a loved one part.and a white dude with a beard.
Edit: I will say that his design is pretty generic. Would have been cool to see a black motorcycle gang leader or something.
Last of Us was clearly a rip off of Telltale's The Walking Dead, all they did was change Lee and Clem to white people, smh.Yes, the premise is the same. Both games feature Zombies and cutscenes.
and a white dude with a beard.
Edit: I will say that his design is pretty generic. Would have been cool to see a black motorcycle gang leader or something.
Good character design: make the character blackand a white dude with a beard.
Edit: I will say that his design is pretty generic. Would have been cool to see a black motorcycle gang leader or something.
Bend is going to have to do better than that.
To the average consumer: "Dead Island. Dead Rising. The Last of Us. The Walking Dead. CoD Zombies. There are already lots of great zombie games out there that feature a combination of open world, TPS, hordes, cinematics, and story-telling. What makes this game different? Why should I buy it over those, let alone all the other great games coming out in the same time-frame?"
What's the big hook? As much as I like the game so far, I don't see one.
reductionism again...sigh
Good character design: make the character black
Well, I'd be grateful if those companies gave it a rest with the post-apocalyptic zombie games for a good decade or so anyway.
it's a long story, but the short version is the monkey's paw.
Seriously..I understand that most games feature white male protagonists and many people often want to see diversity, as do I
but this is such a terrible and reductionist way of looking at a game character....do you just literally see any protagonist and reduce him to a "white male" with not understanding his character, his personality, his motivations?..like thats a awful way to look at the world
:lol
With the quality of video game writing, I don't have any expectations for an interesting character. I'd love to be pleasantly surprised, but history and the past have told me otherwise.
At least having a zombie game that's not in the US would be interesting to me. I already have a million narratives about the US after zombies hit. Even moreso when it's some grizzled white US dude
Joel?
What is this argument? lolwhy do you reduce someone to his skin color...?
like do you read a science book and then be like..."ahh Isaac Newton, another white guy" and then dismiss it? i mean seriously
This made me realize a zombie game with a clean cut hero would be interesting.
"This undead horde is no match for my justice!"
Even the guys wife looked like a tattooed, biker version of Elena from Uncharted.
So she looked like a pretty blonde woman with tatoos?
From the quick glimpse they showed she looked almost copy and pasted just with a sleeve tat.
why do you reduce someone to his skin color...?
like do you read a science book and then be like..."ahh Isaac Newton, another white guy" and then dismiss it? i mean seriously
Even the guys wife looked like a tattooed, biker version of Elena from Uncharted.
Are they supposed to look similar? Because they don't.
My biggest question is can we do a few tricks (ie. back flips) going off dirt-ramps and the like. That would be pretty fun, a little levity among the chaos.
Sony's answer to XBO's exclusives (Dead Rising 4 + State of Decay 2)
Unfortunate that people automatically assume grizzled, violent anti-hero= Joel, as if someone can't have more character traits to differentiate themselves from one another. I'm already interested in his past, the motorcycle gang and his role as an actual bounty hunter.
Anyway, I'm extremely excited for the game. I love games with dark tones and survival. Crafting, heavy emphasis on the motorcycle, dynamic world and weather in a big (and gorgeous) open world is right up my alley. Can't wait.
No. If you want to play Dead Rising, go play that.Dead Rising 4 is a timed exclusive only and will be coming to PS4 a year later. But anyway
Days Gone just looks so generic. There's nothing exciting about it. Take it back to the drawing board and start again. Just make it a Dead Rising clone, what's the problem sony?
No. If you want to play Dead Rising, go play that.
Asking for clone games is so weird. Either wait for a port to your system of choice, or buy it for the system its available on.
I'm glad someone appreciated it.died
Yeah and that was tone down.It's been incredible how there was so much tension in the stage demo despite the fact that you weren't playing it, it was set during the day time, and the character was well armed with an assualt rifle and molotov's.
These things arent exactly zombies, though. Instead theyre infected humans, turned feral by some as yet unexplained disease. Because of that theyre a little more reactive to the games open world. Every creature is different, they are a living type, explains senior animator Emmanuel Roth. They have some needs and behave differently depending on the weather, the location. Weve only seen two variations so far: the main horde type and a newt - an adolescent version that appears to be the hide and jump on your back' type of bastard.
While the E3 demo seemed to show easily killed creatures, mown down by the main character, Deacons gunfire, the final game wont be that easy. "They are not weak, clarifies Roth, who explains that what we saw was geared to be entertaining: Maybe we dumbed them down a bit for the demo but they are not weak. Its very dangerous. Those guys will be hard to fight.
http://www.gamesradar.com/sony-expl...eyre-alive-have-needs-and-behave-differently/That danger will be something you can build up to, with Roth observing that, at the start of the game, the player will be in no state to handle the hordes seen so far (that will happen later in the game where you are equipped enough to deal with them). The open world also means you can avoid conflicts if you want. If you went to the saw mill and you didnt want to deal with the swarm, youre fine. You can go somewhere and deal [with things] the way you want, says Roth.
Fortunately you wont have to worry about thousand strong crowds at every turn. In my demo an alternate route showed off some smaller encounters, fighting off a few Freakers at a time in side a building. Theres going to be different sizes of horde; youll come across varying ranges of numbers, confirms Pape.
Like every other zombie story on the face of the planet.
Nothing wrong with that, but it'd be nice for a different kind of take on it.
Honestly I wish they had just set the game in a different country. Zombie in the US is so boring at this point.
What about Indian biker gang dude? Or Russian? Or Malaysian? Or Rwandan? Or Iranian?
So many possibilities yet we get the worst possible outcome. US is the center of the world as always
I would love a new Lemmings game with this tech.
legit. watching the trailer my eyes rolled back into my skull and did a complete 360.Days Gone has the most eye-rolling character type. I have really low expectations of the game after seeing the game feature White American Dude with Traumatic Past (lost his wife) for the millionth time
:lol
So she looked like a pretty blonde woman with tatoos?
Dead Rising 4 is a timed exclusive only and will be coming to PS4 a year later. But anyway
Days Gone just looks so generic. There's nothing exciting about it. Take it back to the drawing board and start again. Just make it a Dead Rising clone, what's the problem sony?
Joel?