Dead or Alive Xtreme 3 new trailer and screenshots

I'm glad I'm not the only one who noticed some characters' faces have changed. Kokoro's is the one with the most alterations, though Kasumi and Ayane got some as well (in descending order of tweaks).

Interesting that they'd change the faces for a spin off, I expected the changes to just be limited to their skin (tanning, better wet skin look, etc...).
 
I'm glad I'm not the only one who noticed some characters' faces have changed. Kokoro's is the one with the most alterations, though Kasumi and Ayane got some as well (in descending order of tweaks).

Interesting that they'd change the faces for a spin off, I expected the changes to just be limited to their skin (tanning, better wet skin look, etc...).

It isn't a big deal, some are minor alters at best and the rest is probably just a change of expression. Most don't have their "it's time to throw down" faces on. Ayane is looking great though.
 
Nobody cares cause Dead or Alive was always like this since Dead or Alive 2 and this is also their spin of game which is made with this in mind and everybody knows this.

Dead or Alive Xtreme 2 has the worst achievements ever...

That's not entirely true.

Yes, DoA always had attractive women and there were breast physics since the first DoA. However the games still had none of that focus on the 'skin', 'sweat' and 'tanline' effects. Nor the many bikini outfits that show as much skin as possible. Or the creepy zoom in mode after battle victory.

Even the first DoA Extreme Beach Volleyball was tame compared to part 2 and this one. It also had great gameplay.

In the past, the fanservice was casual and it was easier to overlook. Coupled with the fact that the games themselves were excellent, and it was easy to give them a pass.

They headed more in that fanservice direction starting with the Xbox 360 games. The publisher kept emphasizing on the girls after that. When DoA5 was being developed...it seemed like they were planning on toning down the fanservice and wanted the game to be all serious. Then somewhere along the way...they went back full mode to fanservice and got much worse after that.

As for why people are not complaining about DoA nowadays...I remember there were people complaining about DoA5 promotions before. I think what happened is this, the publisher has became clear with their positioning of DoA. As in the franchise that specializes in sexy women. They appear to be proud of it and will continue positioning them as such. The games now belong to the Senran Kagura category.

I find that unfortunate since I'm (or was) a huge DoA fan. I had DoA 1 up to 3 (including Ultimate), still play Dimensions, 4 and 5. Played DoA Extreme Beach Volleyball and had interest in Part 2 before knowing much about it. When they put the option to remove the boob physics in DoA5, I was really happy about that.

Right now I'm in the process of accepting that DoA games are not meant to be played by women like me anymore. So I won't support them or complain about them. I would have LOVED playing DoA EBV3 since I enjoy volleyball, buying outfits and some light sim elements. But the fanservice turns me off. Oh well.
 
As soon (or if) this game gets announce for the West there will be more outrage. There isn't as much right now, because anyone who doesn't follow games (and probably not many of them even) know about the game. Once it gets announced and gets more attention, people who are normally not even interested in games will pile on.

I find that unfortunate since I'm (or was) a huge DoA fan. I had DoA 1 up to 3 (including Ultimate), still play Dimensions, 4 and 5. Played DoA Extreme Beach Volleyball and had interest in Part 2 before knowing much about it. When they put the option to remove the boob physics in DoA5, I was really happy about that.

Going back and watching the trailer for the first Dead or Alive Xtreme the only real difference I can see is the graphics.
 
Going back and watching the trailer for the first Dead or Alive Xtreme the only real difference I can see is the graphics.

The PV trailer of the first one was terrible, but the gameplay part was more tame compared to the second one.

Granted, I've played the least of this game compared to other DoA games and my memory is not as strong of it.

What I remember for certain though, is that part 1 was a good game back then. You could jump straight to the gameplay and the fanservice part wasn't shoved in my face. It left a slightly better impression than the beginning of part 2.
 
That's not entirely true.

Yes, DoA always had attractive women and there were breast physics since the first DoA. However the games still had none of that focus on the 'skin', 'sweat' and 'tanline' effects. Nor the many bikini outfits that show as much skin as possible. Or the creepy zoom in mode after battle victory.

Even the first DoA Extreme Beach Volleyball was tame compared to part 2 and this one. It also had great gameplay.

In the past, the fanservice was casual and it was easier to overlook. Coupled with the fact that the games themselves were excellent, and it was easy to give them a pass.

They headed more in that fanservice direction starting with the Xbox 360 games. The publisher kept emphasizing on the girls after that. When DoA5 was being developed...it seemed like they were planning on toning down the fanservice and wanted the game to be all serious. Then somewhere along the way...they went back full mode to fanservice and got much worse after that.

As for why people are not complaining about DoA nowadays...I remember there were people complaining about DoA5 promotions before. I think what happened is this, the publisher has became clear with their positioning of DoA. As in the franchise that specializes in sexy women. They appear to be proud of it and will continue positioning them as such. The games now belong to the Senran Kagura category.

I find that unfortunate since I'm (or was) a huge DoA fan. I had DoA 1 up to 3 (including Ultimate), still play Dimensions, 4 and 5. Played DoA Extreme Beach Volleyball and had interest in Part 2 before knowing much about it. When they put the option to remove the boob physics in DoA5, I was really happy about that.

Right now I'm in the process of accepting that DoA games are not meant to be played by women like me anymore. So I won't support them or complain about them. I would have LOVED playing DoA EBV3 since I enjoy volleyball, buying outfits and some light sim elements. But the fanservice turns me off. Oh well.

I see what you're saying here and feel for you, but I'd argue the toss on some of these points, just a bit.

Like most people, I was delighted when DoA5 appeared to be focused on the actual fighting above all things. They revealed Mila and Rig (two serious fighting characters), the slogan was 'I'm a fighter' with dark and gritty trailers/poster, we got Virtua Fighter cross-over characters, there were no beach stages, and the only swimsuits were preorder bonuses. Then the game came out and it had great gameplay. It was a good time for DoA fans all around.

But you know what happened? It didn't exactly sell like hotcakes, and certainly made no impact with the Fighting Game Community. But what they found was that there was an almost endless demand for DLC swimsuits. So they added a free beach stage and started selling DLC by the truckload. And it worked, and worked so well that we ended up getting 4 different versions of DoA5 and tons of non-fanservice support, including awesome new characters like Momiji and Nyotengu, proper gameplay tweaks and balances, a really well done F2P version etc.

So I don't know if I can blame them for chasing the fanservice dollar when the fighting game fan dollar didn't materialise. If it had I truly believe we'd have seen a focus on more serious aspects of the game, but circumstances and economic reality dictated otherwise. I also don't think that all those DLC outfits affect my enjoyment of DoA5 Last Round at all, which I still play all the time. I don't download them, I don't choose them. The game needs a better random filter, sure. But by and large there are plenty of good, normal costumes to go around, and the gameplay has improved hugely since DoA5 vanilla. (Which was an even bigger improvement over DoA4.)

On the other hand the Xtreme series is a different beast. Even if you or I would like a beach volleyball game (and I would), from the very start they were never truly supposed to be about that. I don't think these games were ever made with anyone but the straight male gamer in mind, or that you were supposed to be able to 'overlook' the half-naked ladies, so you're right - they almost certainly aren't made for you. The gameplay was always, from the start, in service of the fanservice, which was always explicit - while you say that they go further now I believe that it's just that advanced tech allows them to do so.

I've never bought one, and I won't buy this one. (Though as a straight male and DoA fan I'll enjoy the pics and gifs online, no doubt.) But I separate this from the fighting series and it doesn't affect my enjoyment of those games. If I were you I'd try to do the same, but like I said I get where you're coming from and you're definitely entitled to how you feel.

Now if we get into the inclusion of Marie, and the way the faces in this one appear to have been 'de-aged' a bit due to Marie and Honoka's success, then maybe I start singing a different tune....
 
Perhaps it has been said, but if you buy the Asian multi-language one, can you use a Japan PSN account for DLC? Or would you have to set up another PSN account?

I'm, uh, asking for a friend.
 
Griss said:

Thank you for the detailed reply. I appreciate the effort you put into it along with your tone :)

I also definitely see where you're coming from and I can't really disagree with it either.

Considering that I didn't buy the games after DoA5+ (Vita version), it is hard to know how toned down the fighting games are going to be compared to the promotions that have been released.

I'll try and pay attention to the future games, in the hopes that one of them won't have too much fanservice. That does seem difficult though when most if not all of the promotional material now is focused on the women and how the engine makes them more attractive :/ How can you know?

Edit:

To clarify my point further: you said that the swimsuit outfits are mostly relegated to DLC and that the Last Round was perfectly playable without feeling like the fanservice was intrusive enough.

That's something you can't really tell unless you buy the game. I don't have that kind of faith atm. I'd rather know for certain before buying. That's difficult to do when the publisher wants to show the public the fanservice parts only.
 
But you know what happened? It didn't exactly sell like hotcakes, and certainly made no impact with the Fighting Game Community. But what they found was that there was an almost endless demand for DLC swimsuits. So they added a free beach stage and started selling DLC by the truckload. And it worked, and worked so well that we ended up getting 4 different versions of DoA5 and tons of non-fanservice support, including awesome new characters like Momiji and Nyotengu, proper gameplay tweaks and balances, a really well done F2P version etc.

Probably becasue there isn't a lot of money in the FGC outside of a very small handful of games, and even those games only do so well.

Now if we get into the inclusion of Marie, and the way the faces in this one appear to have been 'de-aged' a bit due to Marie and Honoka's success, then maybe I start singing a different tune....

How do ageless faces with prefect skin get "de-aged"?

Perhaps it has been said, but if you buy the Asian multi-language one, can you use a Japan PSN account for DLC? Or would you have to set up another PSN account?

I'm, uh, asking for a friend.

Need a Hong Kong account or similar Asian account.
 
Didnt the japanese fans bitched when TN were saying DOA5 was going to be more tame in the fanservice?

Yup. So TN decided to appeal to everyone. Make a deep balanced game and give players the option to buy skimpy dlc. They both prove lucrative and neither approach steps on the others toes.

Don't be surprised if DOAX3 is super fun to play.
 
Thank you for the detailed reply. I appreciate the effort you put into it along with your tone :)

I also definitely see where you're coming from and I can't really disagree with it either.

Considering that I didn't buy the games after DoA5+ (Vita version), it is hard to know how toned down the fighting games are going to be compared to the promotions that have been released.

I'll try and pay attention to the future games, in the hopes that one of them won't have too much fanservice. That does seem difficult though when most if not all of the promotional material now is focused on the women and how the engine makes them more attractive :/ How can you know?

Edit:

To clarify my point further: you said that the swimsuit outfits are mostly relegated to DLC and that the Last Round was perfectly playable without feeling like the fanservice was intrusive enough.

That's something you can't really tell unless you buy the game. I don't have that kind of faith atm. I'd rather know for certain before buying. That's difficult to do when the publisher wants to show the public the fanservice parts only.

Agreed that it's hard to know. Not only that, but Last Round itself is actually clogged up with a lot of the worst DLC outfits from DoA5 vanilla, which sucks when you play on random like I do. You do end up seeing a lot of Santa costumes, school uniforms and a couple of swimsuits. And that sucks. So you're right about that, it has become a little more intrusive.

As for DoA6 and onwards we'll really just have to wait and see and rely on word of mouth. I think they've hit a winning formula here, and therefore will focus on the fighting game at first and deliberately hold back on fanservice for DLC. That would serve the likes of us very well indeed.

Probably becasue there isn't a lot of money in the FGC outside of a very small handful of games, and even those games only do so well.

How do ageless faces with prefect skin get "de-aged"?

Agreed with the first point of course, I was just explaining how they 'backslid' into the fanservice business.

As for 'de-aging', making the faces rounder, larger cheeks, larger mouths and eyes - all of that kind of thing de-ages a face. I think Kokoro looks 3 years younger than she did in DoA5 due to a rounder face (jawline). Kasumi looks younger too. As I said in an earlier post, maybe it's just me or a placebo effect but I see it clearly.
 
LAWD HAVE MERCY

7KOeJNX.gif
 
Honestly, the first Xtreme had a pretty fun volleyball game (although I admit I have nothing to compare it to).

So if nothing else, I expect..

Er, hold up. Have they removed volleyball from this game?

Edit: All right, there are a couple screenshots that show volleyball. Never mind. Definitely de-emphasized though.
 
As for 'de-aging', making the faces rounder, larger cheeks, larger mouths and eyes - all of that kind of thing de-ages a face. I think Kokoro looks 3 years younger than she did in DoA5 due to a rounder face (jawline). Kasumi looks younger too. As I said in an earlier post, maybe it's just me or a placebo effect but I see it clearly.

I don't know, I just don't see it (at least as obvious as you do). Koroko had always had a round face with "puffy" cheeks. She looks pretty much the same to me as the one in the OP. The slight differences I see are her eyes are slightly wider (due to her expression), and her facial features look more prominent in general, which I assume is the lighting and model work they've done.

Honestly, the first Xtreme had a pretty fun volleyball game (although I admit I have nothing to compare it to).

So if nothing else, I expect..

Er, hold up. Have they removed volleyball from this game?

No. Or not yet at least.
 
In a game like this, I'd probably take 30 FPS and better graphics. I can't quite put my finger on it, but the game just doesn't look that appealing in terms of graphics and art. The faces have a weird look I just can't get over, and the skin just doesn't look real.
 
Are you fine with gay porn existing?

Would you want gay porn in a hypothetical God of War 4?

I think God of War is shit, so this would just be jokes imo. :D

Your point stands though, in any game I actually like, this would be a nightmare scenario... but I wuoldn't complain about the existence of a dedicated game for that audience.

They headed more in that fanservice direction starting with the Xbox 360 games. The publisher kept emphasizing on the girls after that.

I can understand your post in general (and often feel the same way. I'd much prefer this side of DoA remain primarily as a separate sub-game rather than it be the focus of the fighter as well)... however, I definitely can't agree with the part quoted. I can't think of anything that makes anything up to the initial release of DoA5 more fanservice focused than Dead or Alive 2 was. Hell, outside about 3 gameplay shots that were shown early on, the most prominent promotion for Dead or Alive 2 were these in various forms and poses:


Nothing prior to DoA5+'s DLC even began to contend with that for setting the tone for how the series would be received. And this was at a time very different to today, where it wasn't simple "one of" the more fanservice oriented games... it was basically THE fanservice oriented game. The closest comparison at the time would have been something like Candy/Honey from Fighting Vipers. DoA3, DoA4 and DoA5 (at launch) all focused on the game as a fighter first and foremost. Consider how characters like Christie or Kokora etc were introduced to the series in comparison to the image above.

Agreed that it's hard to know. Not only that, but Last Round itself is actually clogged up with a lot of the worst DLC outfits from DoA5 vanilla, which sucks when you play on random like I do. You do end up seeing a lot of Santa costumes, school uniforms and a couple of swimsuits. And that sucks. So you're right about that, it has become a little more intrusive.

OMFG yes, the Santa outfits kill me... I wish you could select a bunch of outfits to simply outlaw so the AI with never appear in them. Everytime I'm about to face off against a character like Jacky, and he's wearing a fat Santa suit, I die a little inside, lol.

With that said... I'd also like to see more of a mix of more casual outfits for the ladies as well... even in this game. I can see why it doesn't happen (they'd sell like shit)... but I would value the variety... there's only so much you can do with a swimsuit.

In a game like this, I'd probably take 30 FPS and better graphics. I can't quite put my finger on it, but the game just doesn't look that appealing in terms of graphics and art. The faces have a weird look I just can't get over, and the skin just doesn't look real.

Noooooooooo!

The 30fps of DoAX2 fucked things up royally. Motion is eye-candy too... and helps prevent the volleyball from being shit. DoAX1 was actually fun to play... DoAX2 was a step down in everything other than graphics imo.

With that said, I think they need to rework the volleyball a bit. The original worked because the gameplay was designed around the pressure sensitive face buttons, and changing that to short/long presses didn't cut it. They seem to have realised this with the pool hopping, so hopefully the volleyball is similarly considered.
 
As soon (or if) this game gets announce for the West there will be more outrage. There isn't as much right now, because anyone who doesn't follow games (and probably not many of them even) know about the game. Once it gets announced and gets more attention, people who are normally not even interested in games will pile on.

This sucks because no western release means no PC port. No PC port means no beautiful downsampled shots ):
 
Welp, time to buy a PS4. Can't see myself playing this on the Vita.

Ono needs to show this to convince and entice Xbox fans to move over. Jus' sayin'.

:)
 
I can understand your post in general (and often feel the same way. I'd much prefer this side of DoA remain primarily as a separate sub-game rather than it be the focus of the fighter as well)... however, I definitely can't agree with the part quoted. I can't think of anything that makes anything up to the initial release of DoA5 more fanservice focused than Dead or Alive 2 was. Hell, outside about 3 gameplay shots that were shown early on, the most prominent promotion for Dead or Alive 2 were these in various forms and poses:

Nothing prior to DoA5+'s DLC even began to contend with that for setting the tone for how the series would be received. And this was at a time very different to today, where it wasn't simple "one of" the more fanservice oriented games... it was basically THE fanservice oriented game. The closest comparison at the time would have been something like Candy/Honey from Fighting Vipers. DoA3, DoA4 and DoA5 (at launch) all focused on the game as a fighter first and foremost. Consider how characters like Christie or Kokora etc were introduced to the series in comparison to the image above.

With that said... I'd also like to see more of a mix of more casual outfits for the ladies as well... even in this game. I can see why it doesn't happen (they'd sell like shit)... but I would value the variety... there's only so much you can do with a swimsuit.

Regarding DoA2 with the promotion material you picked, were they shown in gameplay videos and screenshots? All I remember around the time (though I did not follow media religiously around that age) was that posters of those bikini costumes were enclosed in magazines. When I look at this promotional picture...I don't feel bothered about it strangely enough. They are just showing girls in bikinis...nothing exaggerated or special extras like sweat or bikini lines. As mentioned before by Griss, it might have to do with the tech that wasn't advanced enough to display the finer details or they just didn't go that far back then. While I definitely see your point in that the promotional material was meant to attract men, it really didn't make me care enough when they didn't go too far with it. I mean...you can also argue that the fact that DoA games have many attractive women with huge breasts is also meant to attract men. But it's how far they go with that to the point that it starts getting in the way of fun. I hope that makes sense.

With your last 2 points I'm not exactly sure what you mean. When you say that back then there were no fanservice games as we know them today, that made the DoA games the fanservice games by default? And so, they were always fanservice games for everyone even if they did not go far with it in comparison to the games that are being released today?

And the reveal of Christie and Kokoro. Do you mean that the reveal of these characters is worse or better in your opinion from fanservice perspective? And how does that support your point?

Also thank you for the reply. I really appreciate the insight and how history can be perceived differently from one another.
 
Regarding DoA2 with the promotion material you picked, were they shown in gameplay videos and screenshots? All I remember around the time (though I did not follow media religiously around that age) was that posters of those bikini costumes were enclosed in magazines. When I look at this promotional picture...I don't feel bothered about it strangely enough. They are just showing girls in bikinis...nothing exaggerated or special extras like sweat or bikini lines. As mentioned before by Griss, it might have to do with the tech that wasn't advanced enough to display the finer details or they just didn't go that far back then. While I definitely see your point in that the promotional material was meant to attract men, it really didn't make me care enough when they didn't go too far with it. I mean...you can also argue that the fact that DoA games have many attractive women with huge breasts is also meant to attract men. But it's how far they go with that to the point that it starts getting in the way of fun. I hope that makes sense.

With your last 2 points I'm not exactly sure what you mean. When you say that back then there were no fanservice games as we know them today, that made the DoA games the fanservice games by default? And so, they were always fanservice games for everyone even if they did not go far with it in comparison to the games that are being released today?

And the reveal of Christie and Kokora. Do you mean that the reveal of these characters is worse or better in your opinion from fanservice perspective? And how does that support your point?

Also thank you for the reply. I really appreciate the insight and how history can be perceived differently from one another.

These picturea were primarily shown in print ads, and the wallpapers were linked to via websites... but the thing is, these images were making the rounds more prominent than any gameplay footage was (partially because distributing footage was a pain in the ass back then). To someone not actively following the game, these images were the most likely thing they'd see from it upon its reveal. This wasn't true for any of the following games, where flashy moves and crazy stage interactions were front and center of their promotion. Due to the lack of other comparable displays of fanservice in such games, DoA became that game by default, yes. The girls, and the portrayal of them were the game's unique selling point, rather than say, the holding mechanic.

By comparing Christie and Kokoro, what I mean is that they simply didn't have an introduction like this. They didn't debut shown wearing revealing clothes etc with pin-up style wallpapers. The focus was on their unique fight styles (with the kata training being the dominant media focus for Kokoro at the time). Hell, neither of them by even had any outfits that would cause you to raise an eyebrow. None of this got worse during the 360 era for either DoA4 or DoA5... it wasn't until the whole DLC stuff kicked off for DoA5 that the games started to be classed in the same sphere as the Senran Kaguras of the world.
 
Doa5 sold reasonably well with just a bit over the sf numbers. When they made ultimate f2p and turned up the dlc they started making stupid money. Anybody with experience with the fgc could see the general group in power would not bite. But still good they tried to test it out. But I can't fault them for using their art team to make their money and have outreach with the fans. Stigma is stigma and people can have selective memory on some things and I will never fault them for the direction. These are the people who made bast fiend in ng...
 
My wife is sitting four feet away from me and I feel guilty watching that trailer and seeing all these gifs... Mission accomplished, I guess?
 
These picturea were primarily shown in print ads, and the wallpapers were linked to via websites... but the thing is, these images were making the rounds more prominent than any gameplay footage was (partially because distributing footage was a pain in the ass back then). To someone not actively following the game, these images were the most likely thing they'd see from it upon its reveal. This wasn't true for any of the following games, where flashy moves and crazy stage interactions were front and center of their promotion. Due to the lack of other comparable displays of fanservice in such games, DoA became that game by default, yes. The girls, and the portrayal of them were the game's unique selling point, rather than say, the holding mechanic.

By comparing Christie and Kokoro, what I mean is that they simply didn't have an introduction like this. They didn't debut shown wearing revealing clothes etc with pin-up style wallpapers. The focus was on their unique fight styles (with the kata training being the dominant media focus for Kokoro at the time). Hell, neither of them by even had any outfits that would cause you to raise an eyebrow. None of this got worse during the 360 era for either DoA4 or DoA5... it wasn't until the whole DLC stuff kicked off for DoA5 that the games started to be classed in the same sphere as the Senran Kaguras of the world.

Now I can follow your line of thought.

With DoA4...when I said things started getting worse with the Xbox 360 games, I meant in a different way. The way DoA Extreme Beach Volleyball 2 was handled and the FMV endings in DoA4, of the women in particular. Dead or Alive 3 had awesome and serious endings for the most part. Suddenly DoA4 changed its tone regarding that. For example Hitomi's ending when she was in the house and making breakfast...the camera was focusing on her assets the whole time. Or Kasumi's ending where she was a mermaid (fanservice galore) or another character that was having a shower...it was an odd turn and really jarring back then.

Although FMVs had nothing to do with the promotions of DoA4. It's that era when I started questioning their priority regarding DoA games.

That doesn't take away what you said, in that it got worse with DoA5 post DLC breakthrough. That's something that we can agree on. I also noted that initially.
 
Now I can follow your line of thought.

With DoA4...when I said things started getting worse with the Xbox 360 games, I meant in a different way. The way DoA Extreme Beach Volleyball 2 was handled and the FMV endings in DoA4, of the women in particular. Dead or Alive 3 had awesome and serious endings for the most part. Suddenly DoA4 changed its tone regarding that. For example Hitomi's ending when she was in the house and making breakfast...the camera was focusing on her assets the whole time. Or Kasumi's ending where she was a mermaid (fanservice galore) or another character that was having a shower...it was an odd turn and really jarring back then.

Although FMVs had nothing to do with the promotions of DoA4. It's that era when I started questioning their priority regarding DoA games.

That doesn't take away what you said, in that it got worse with DoA5 post DLC breakthrough. That's something that we can agree on. I also noted that initially.

Yea, I can agree with you in regards to the endings I guess. The Kasumi ending had me like o_O. Her DoA3 ending was awesome. Lei-fang's was daft too.

In regards to the shower scene though... that sounds like you're describing Christie's DoA3 ending rather than anything in DoA4. I actually think both this (and her strip club assassination ending in DoA4) are ok. They fit the character (and relevant tropes) well imo, and don't come across as force scenarios detached from how the character acts in other situations. You could apply either ending to one of Tekken's Williams sisters and they'd work similarly I think.
 
Yea, I can agree with you in regards to the endings I guess. The Kasumi ending had me like o_O. Her DoA3 ending was awesome. Lei-fang's was daft too.

In regards to the shower scene though... that sounds like you're describing Christie's DoA3 ending rather than anything in DoA4. I actually think both this (and her strip club assassination ending in DoA5) are ok. They fit the character (and relevant tropes) well imo, and don't come across as force scenarios detached from how the character acts in other situations. You could apply either ending to one of Tekken's Williams sisters and they'd work similarly I think.

Ah, I stand corrected regarding the shower scene being in DoA4 XD That one I wasn't entirely sure about...

It must have to do with girls being in the shower is a semi returning theme in DoA. DoA Extreme Beach Volleyball had it with its FMV intro/PV and there was also a minor shower scene in Dimensions I think...with the scientist...was it Lisa?
 
Ah, I stand corrected regarding the shower scene being in DoA4 XD That one I wasn't entirely sure about...

It must have to do with girls being in the shower is a semi returning theme in DoA. DoA Extreme Beach Volleyball had it with its FMV intro/PV and there was also a minor shower scene in Dimensions I think...with the scientist...was it Lisa?

I've never played Dimensions, so I wouldn't know tbh. If it was a scientist though, then it would be Lisa.
 
Yea, I can agree with you in regards to the endings I guess. The Kasumi ending had me like o_O. Her DoA3 ending was awesome. Lei-fang's was daft too.

In regards to the shower scene though... that sounds like you're describing Christie's DoA3 ending rather than anything in DoA4. I actually think both this (and her strip club assassination ending in DoA5) are ok. They fit the character (and relevant tropes) well imo, and don't come across as force scenarios detached from how the character acts in other situations. You could apply either ending to one of Tekken's Williams sisters and they'd work similarly I think.

Strip kill is in DoA4
 
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