Jawmuncher
Member
Looks like Qloc wasn't handling this one.
The TunnelBear method worked well for me.
- Go into your Download settings in Steam
- Change your location to Japan
- Steam will prompt you to restart it, don't do that yet
- Start TunnelBear
- Set it to Japan
- Turn switch to ON
- Click "OK" on the restart prompt to restart Steam
- After launching it double-click on Dead Rising 3
- It should now unlock, so you can turn TunnelBear OFF again.
It will take some time though (apparently anywhere between 10 to 90 minutes).
Which is ridiculous. I don't have issue slike this with 2 million dollar budget PC indies or 12 million middle tier titles either, for the most part.
It's pretty inexcusable.
Changing Steam's preferred download server location isn't necessary so you can snip that from the list:
- Exit Steam
- Start TunnelBear
- Set it to Japan
- Turn switch to ON
- Restart Steam
- After launching it double-click on Dead Rising 3
- It should now unlock, so you can turn TunnelBear OFF again.
I had to change the preffered download server to Japan to get it to work since it wouldn't let me unlock it when I set it to a different country.
Maybe it's some kind of placebo but it helped.
Is it really supposed to take 2 hours+ to unpack pre-load data? :/
Lucikly for me, I don't care for 60fps in this kind of games. As long as it isn't a racing game, a slasher or a fighter, I can play at 30fps just fine.
30fps@3200x1800 and no drops.
GTX 770 4GB
i5 3570@4,0GHz
Hmmm I kinda expected my GTX Titan to play this better at 1080p
Getting about 40-60fps
Really bizarre that Titans have such low framerates. I'd think they'd be at least on past with 780tis
I7 4790k OC'd to 4.7ghz
GTX770 2gb
8gb Ram.
Played it for about an hour. No crashes except for when I'm trying to quit. Framerate is somewhat solid...kinda. When it's solid, it remains solid. When it's jumpy, it remains jumpy and stuttery. That's the main issue for me, the stutter. It reminds me of the Watch Dogs port (not as bad as that one though) but I'm holding out hope that this problem can be fixed with a patch or two or maybe a driver update. I can wait on the game for now, my backlog is big enough at the moment.
This is my question.so this game is gonna destroy my 3750k and 670 eh
Yeah I understand. I'm running a 780ti and the vast majority of the time I'm above 60fps in-game. All settings maxed. On paper the titans have performance equal to or better than the 780tiTitan Black/4930K here, and I've witnessed the frame rate tank to about 28fps during cutscenes (1080p, max settings). In-game performance is decent, but a far cry from a locked 60fps experience. Then again, I'm extremely picky, and tend to rate overall performance based on minimum frame rates. It's what stands out to me, and unfortunately DR3 is fully packed with sub-40 dips that honestly make me cringe. That being said, average looks to be somewhere between 45-50fps so far, but I'm probably settling for the more consistent, originally intended 30fps experience.
Yeah I understand. I'm running a 780ti and the vast majority of the time I'm above 60fps in-game. All settings maxed. On paper the titans have performance equal to or better than the 780ti
no fix for the crashes yet?
I have no clue why Speccy is reporting my RAM @ 666MHz, but its actually 1333.Operating System
Windows 8.1 Enterprise 64-bit
CPU
Intel Core i7 3770K @ 3.50GHz
Ivy Bridge 22nm Technology
RAM
8.00GB Dual-Channel DDR3 @ 666MHz (9-9-9-20)
Motherboard
ASRock Z77 Extreme6 (CPUSocket)
Graphics
4095MB NVIDIA GeForce GTX 770 (EVGA)
Anyone know where there's a Chainsaw close to Ravi?
If Win 8.1 is like previous Windows versions your key should be valid for both 32- and 64-bit installs (though not at the same time). You'll still need the files for the 64-bit software though, which I'm guessing should be obtainable through Microsoft's official site in some way. (Try http://windows.microsoft.com/en-ca/windows-8/upgrade-product-key-only, unless it assumes the same architecture you're visiting the site from).
I have no clue why Speccy is reporting my RAM @ 666MHz, but its actually 1333.
I can attest to this. Played with a friend who rolled back his drivers (and verified cache beforehand) after getting crashes, then got none the whole time we played... which was a really long time.If you're on an nvidia card, many are reporting that rolling back your drivers seems to get rid of them.