dasupremeone
Member
what level did EA put out as a demo?Unregistered007 said:when I played the demo on the PS3 the game felt a bit cleaner and more colorful.
what level did EA put out as a demo?Unregistered007 said:when I played the demo on the PS3 the game felt a bit cleaner and more colorful.
Stoney Mason said:If you didn't enjoy a combat centric based demo of the game then you shouldn't buy it. Pretty simple imo. Some people will try to come and soothe you and tell you the demo isn't representative of the game but if you "hated" that demo with all acknowedgement that it is a combat perspective on the game then its not very likely you will like the real thing to your liking.
Spruce Moose said:The demo just drops you off in the middle of the game, so I didn't have time to learn the controls and get a good feel for it.
I'll try it a few more times ... this seems like a game I should like.
Spruce Moose said:The demo just drops you off in the middle of the game, so I didn't have time to learn the controls and get a good feel for it.
I'll try it a few more times ... this seems like a game I should like.
bj00rn_ said:I just downloaded the demo on my PS3 (I bought the full game on my 360 though) because I was curious to see if it gave a taste of the full game. And it really didn't at all, I hated it. I don't know what the hell "they" were thinking when releasing this kind of demo. Without the context and without a tension-build-up it's just an awful disservice to the full game.
dasupremeone said:what level did EA put out as a demo?
zoukka said:This be a succesfull RE4-Sci-fi edition indeed. Here are the pros:
Nice moody graphics
Insane audio
Controls work
Loading is short
Scares you sometimes
And the cons:
Repetitive enviroments
Dull monsters
Monsters take always the same amount of ammo to kill
Stupid puzzles
Kinesis feels really forced and kills the atmosphere a bit
Stomp and melee are useless without stasis
Nice effort from EA, but overhyped as always.
2 Minutes Turkish said:Lucky I bought the game straight away. Thank god for 20 years of instinct about games I know I'll like.
This game is one of the best I've ever played.
This goes into my top 3 most underrated games of all time with Crackdown and Mirror's Edge.
soldat7 said:*high-five*
This game is incredible. Gonna finish Chapter 10 tonight!"Twinkle, twinkle, little star..."
bj00rn_ said:I just downloaded the demo on my PS3 (I bought the full game on my 360 though) because I was curious to see if it gave a taste of the full game. And it really didn't at all, I hated it. I don't know what the hell "they" were thinking when releasing this kind of demo. Without the context and without a tension-build-up it's just an awful disservice to the full game.
Solideliquid said:Just beat it. Holy shit that was a wild ride. One question I have is, spoilers...
On the planet, in the shuttle hanger right after you land, Nicole waits for you next to the electrified platform and you go into a control room type place. When you come out (you need to get the battery), she isn't there but there is a monster with a torn uniform, was that her?
Also we don't get to fight that looney scientists putting his knife into people's foreheads?
BeeDog said:Damn man, you're complaining about everything. Is there anything you truly like?
hteng said:the last 2 chapters are pretty much slaughter houses, tons of motherfuckers come pouring in, sometimes it felt like it was never ending, i will always have 100+ plasma cutter ammos with me >.>, god i hate those fucking twitching slashers, so goddam fast.
One thing they did right about this game is putting air ducts everywhere in the room, the monsters, if you are too far away, sometimes they'll retreat back into the ducts and pop out from the next exit that's nearest to you, so in a sense it makes you feel that you have no where to hide.
There are no bosses (or enemies) in Resistance 2 where you have to shoot glowing parts on them to kill them.Always-honest said:edit: devs can stop with bossfights that have glowing parts on them that you must hit (Zelda, Gears of War2, Resistance 2, etc, etc). we've been there done that.
I'm thinking of replaying the game on hard. My normal stuff doesn't carry over right?
worldrevolution said:I enjoyed the story but did anyone else find it hard to follow in certain spots? Sometimes characters are talking to you or you're watching a log and you start getting attacked or chased by something. It definitely adds to the tension of the game but I also lost a lot of the early story because I was more busy paying attention to whether or not something was going to jump out at me rather than listening to the characters talk.
Liabe Brave said:There are no bosses (or enemies) in Resistance 2 where you have to shoot glowing parts on them to kill them.
MMaRsu said:Hey Darunia, did you get it back yet?
Darunia said:still nothing today... might take an extra day because of the distance
Zachack said:I beat it last night, has anyone translatedthe presumably alien language that gets thrown up on screens?
Has anyone figured out what "code" that website is talking about?dodonpalex said:it just sayscompleted
edit: if you didn't refer to just the last message that pops up here are a few translations http://deadspace.wikia.com/wiki/Writing_on_the_walls
Truant said:Am I the only one who dislike the New Game+ thing? I just feel way too powerful, and it ruins the pacing of the game. I quit and started a new game from scratch.
dark10x said:I finally finished this myself and generally enjoyed it. I do feel that it never really hit the high points of similar games, but it was still well designed and fun to play through.
I thought the entire final area of the game along with the boss were absolutely incredible to behold and really demonstrate what their engine is capable of. Also, the motion blur used during the initial encounter with the final boss was just incredible and I wonder why it wasn't used more often (it would only show up when you were attacked in close quarters). I mean, it was so good that it almost felt like I was watching a pre-rendered video.
I suppose my largest complaint with the game is simply that I never found the combat to be all that satisfying. The enemy designs weren't all that interesting and dismemberment never felt quite right. It wasn't bad, but I didn't find the gunplay to be as engaging as I had hoped.
Cowie said:some questions, gonna go ahead and just call them full game spoilers
1.Okay, so.. the first time you see Nicole in person, obviously a hallucination since she's dead. Who is there, then? Theoretically, someone is completing that action, and they're being attacked by necromorphs. Also, if the person in question dies, its game over. Was it Kyne?
2.It's reasonable that Kendra knew Isaac's wife was dead all along, and was playing along with him pretending she was still alive because Isaac was necessary to help her accomplish her goals. But if she saw the whole video of Nicole, it seems that Hammond could have as well. Hammond at several points mentions finding Nicole, meaning he either didn't know, or was actively lying. Thats probably more nitpicky than something that has a logical explanation, though.
3.This one is mostly just me trying to clarify what I understand. The Red Marker was modifying brain waves and driving people crazy, causing them to kill themselves. It was also, as reported in one of the text logs, creating "a 'dead space' around itself that forces the recombination effect into dormancy." So the marker contained DNA that created the Necromorphs, and gave off a signal that gave it control over minds, but prevented the creation of necromorphs? Was this a flaw in the man made Marker, or some bizarre paradox within Marker? Also why the hell were necromorphs attacking me when I was doing the Marker's bidding >:|.
Not that I'm aware of. I'm doing the same achievement and I just use the plasma cutter to take them down and then I burn them with the primary flamethrower fire.endlessflood said:I'm trying to get the trophy for killing 30 enemies with the flamethrower but even with it 100% upgraded it really is arse. Is there some special technique I should be using? I generally use secondary fire aimed at necromorph limbs, but often the shot seems to pass through them without causing extra burning damage. Should I just target centre of mass and rely on burning damage? Is primary fire better? Or am I doing it right?
It's OK in the sense that you can just plough through to get achievements, but yeah, you're basically invincible. Reviewers who suggested equipment should carry over to harder difficulties are utterly retarded. It would have completely decimated any and all challenge from the game.Truant said:Am I the only one who dislike the New Game+ thing? I just feel way too powerful, and it ruins the pacing of the game. I quit and started a new game from scratch.
endlessflood said:I'm on my fourth playthrough (Hard, Hard+ [one gun], Impossible, Hard++) and this is the first time I've used weapons other than the cutter and line gun.
I'm trying to get the trophy for killing 30 enemies with the flamethrower but even with it 100% upgraded it really is arse. Is there some special technique I should be using? I generally use secondary fire aimed at necromorph limbs, but often the shot seems to pass through them without causing extra burning damage. Should I just target centre of mass and rely on burning damage? Is primary fire better? Or am I doing it right?
Ledsen said:Well you can always do what I did to get weapon achievments, find the fat wallguys that spit tentacles and just kill 30 tentacles :lol