GymWolf
Gold Member
What hooks me in the first 20 hours is more a gamey reason like the perfect equip progression.20 hours in, and I just hit Port Knot City (I really spent too much time doing non-story stuff).
Hear me out, please. I’m going to say something that sounds negative, then something super-positive.
I don’t really find the gameplay fun beyond anything of a pleasant hum in doing my deliveries, navigating terrain well, etc. I took a very long time to say this, so I could be sure.
The really interesting question, is why am I so hooked, then? Why is this game under my skin in a way that no other game this year has been?
I think it’s because this game is genuinely more an experience than a game. If Metal Gear, a game derived from 80s game design, is based around the concepts of adrenaline and challenge that permeated that era, this feels like something new, crafted for the modern era, that isn’t so beholden to arcade-era design and it’s need for immediate, base satisfaction.
Essentially it’s free to be more of an interactive experience, than what we would traditionally define as a game.
That is where it excels. It feels like it’s you in the game world, going on this epic adventure, facing and overcoming these hardships, learning about the fascinating world/story, bringing happiness to people, and working together with other players to build a better world for everyone. Someone’s about to tell me that’s every game ever, but these concepts hit harder here.
I think this is the source of the divorce between people who like Death Stranding, and people who don’t. Some want that immediate satisfaction (and there’s absolutely nothing wrong with that); others love the journey, the feeling of the whole.
More than any other mainstream game I’ve played, this feels like an art film. Not really intended to be a great time at the theater, but an experience that leaves you with something meaningful.
I’m really glad I took the chance on it.
I love to death when games have proper ability\equip progression.
You start with your bare foot and after 20 hours you have power legs, speed legs, bola gun, back to the future 2 hoverboard etc.
I'm just excited to see what other gadget i'm gonna unlock.
Plus the curiosity for the story and the well made cutscene of course.
For example i fucking hate zelda botw because you have the major gadgets in the first 5-10 hours and then you already are in your peak, with breakable weapon,useless armour, some health, some stamina and some seeds for the remaining 50 hours...(oh and yeah the non breakable master sword that you still have to wait for a fucking recharge every now and then lol)
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