While a better game than Human Revolution, I don't think it got 5 years worth of improvements, making it feel worse than HR when taking the current year into account. HR was more impressive for a game 5 years ago than MD is today.
The thing that bothered me the most was the broken waypoints. So many times it would tell me to go through a certain door, I go past it and the waypoint doesn't update and just stays there, or sometimes even goes all the way back to the start of the mission. I always ended up just reading the mission text again and looking through all the floors on the map to find the room name. If the specific room doesn't have a name on the map, then you are shit out of luck.
I can get past the very slightly underwhelming narrative (although I still really enjoyed it) but the waypoints seriously led me on numerous wild goose chases that kinda soured the fun a bit. I would have preferred no waypoints at all and instead have a competent map.
The thing that bothered me the most was the broken waypoints. So many times it would tell me to go through a certain door, I go past it and the waypoint doesn't update and just stays there, or sometimes even goes all the way back to the start of the mission. I always ended up just reading the mission text again and looking through all the floors on the map to find the room name. If the specific room doesn't have a name on the map, then you are shit out of luck.
I can get past the very slightly underwhelming narrative (although I still really enjoyed it) but the waypoints seriously led me on numerous wild goose chases that kinda soured the fun a bit. I would have preferred no waypoints at all and instead have a competent map.