And the punching through walls cutsceneWas the "cutscene" when you melee an enemy thought to be a good decision by anyone? I'm having a blast with the game so far but I can't see the benefit of that...
I really hate hacking. Can I just skip it all together?I invested one point into it and already regret it, seems like it would take some of the fun out of route hacking
I have everything else that helps me move around the world. Don't remember hating it this much in revolution.
Think Multi tools unlock keypads and computers right? Not at home to check.
Didn't like the prologue (especially since I thought I had to fight at that last fight).
Game really opened up once you start doing the first mission with the police checkpoint, like it a lot now (also using a controller now until they fix mouse acceleration, if ever).
In fact, I would like to know how he even got into Interpol in the first place.
Steam reviews are freaking out because of the microtransactions and the fact that some of the DLC is single-use.
Is it that much of a dealbreaker? I really want to play this but I can't see myself supporting a publisher that would design a $60 SP game around selling microtransactions. Does it affect the campaign in any tangible way?
I think MTs only affect the breach mode and don't touch campaign SP at all.Steam reviews are freaking out because of the microtransactions and the fact that some of the DLC is single-use.
Is it that much of a dealbreaker? I really want to play this but I can't see myself supporting a publisher that would design a $60 SP game around selling microtransactions. Does it affect the campaign in any tangible way?
Typical overreaction.Steam reviews are freaking out because of the microtransactions and the fact that some of the DLC is single-use.
Is it that much of a dealbreaker? I really want to play this but I can't see myself supporting a publisher that would design a $60 SP game around selling microtransactions. Does it affect the campaign in any tangible way?
The machine pistol sounds like absolute garbage. Please tell me the gun sounds get vastly better later?
Watch Dogs reference?
This game his so game-y.Doesnt feel like they've tried to make a 2016 game at all.
One question regarding playing steam offline.
I can buy the game but I wont remain online for a few days after (shifting homes). For how long will I be able to play it in offline mode? Will steam/Denuvo require me to go online again after a couple or days or so?
This game his so game-y.Doesnt feel like they've tried to make a 2016 game at all.
I can't believe someone used these mouse controls and was like, yep, ship it
I mean in terms of game jank. Example: I break into someone's house , they are praying to a statue, i move the statue and they just carry on praying to it.Can you elaborate a bit? Because it's a 2029 game from my understanding?
I mean in terms of game jank. Example: I break into someone's house , they are praying to a statue, i move the statue and they just carry on praying to it.
I mean in terms of game jank. Example: I break into someone's house , they are praying to a statue, i move the statue and they just carry on praying to it.
I mean in terms of game jank. Example: I break into someone's house , they are praying to a statue, i move the statue and they just carry on praying to it.
It's shady as fuck that they changed pre-order bonus to consumable after release. It's also shitty to have micro-transaction in-game store, story mode or not, still SP, no?No, it's just Steam reviews being Steam reviews. Breach is a totally separate mode- story mode is free of microtransactions. And the game has New Game+ so you will be swimming in gear after you complete the game once.
I mean in terms of game jank. Example: I break into someone's house , they are praying to a statue, i move the statue and they just carry on praying to it.
The game does feel archaic in some areas. Human Revolution already felt old in 2011, and Mankind Divided doesn't progress things much.
It's still good but I get what you are saying.
It's the same as Phantom Pain, it's crap pushed by the pubs that folks are eating up on $60 full releases.
The game's excellent so far but it feels a lot tougher to get a strong sense of geography in Prague the way it felt comparatively easy in Detroit and Hengsha.
Detroit I can see but I thought Hengsha was a nightmare to navigate.
It does improve but I feel they should go further. I mean, things like a cutscene for takedowns, spotty AI and stilted animations already felt old in 2011.Man, after replaying HR last week I couldn't disagree more. MD is a huge step up in so many ways. Yeah it's not perfect but it's still a big improvement to me.
With TPP the FOB thing was mandatory for at least one mission and it seemed like the in game research stuff may have been balanced to make the FOB stuff more attractive.
With MD that doesn't seem to be the case. Unless they go in and patch the loot drops after the fact, in game the micro transaction stuff is completely unnecessary to get the full DX experience.
Breach may be a mess, I don't know, but that's not what I bought the game for.
In the prolgue do you have to:
Fight the guys in the mask in the sandstorm? I haven't been able to get to the chopper without being perforated. And they are aksing em to save the undercover agent, but I'm not sur eif that means fighting too. (trying to ghost the game).
It does improve but I feel they should go further. I mean, things like a cutscene for takedowns, spotty AI and stilted animations already felt old in 2011.
In the prolgue do you have to:
Fight the guys in the mask in the sandstorm? I haven't been able to get to the chopper without being perforated. And they are aksing em to save the undercover agent, but I'm not sur eif that means fighting too. (trying to ghost the game).
I'm still finding myself running out of energy about as often as I did in HR, though partly because I'm using my powers much more often. I propose that in the next game, there should be augments that allow your batteries to be recharged with kinetic and solar energy and stuff (i.e. being outside during the daytime should slowly recharge your battery all the way to full) because I'm still chowing down on consumables fairly often.
Otherwise these games don't sell like Skyrim or AC so there are always going to be budget limitations. DX has never been a huge blockbuster, high budget franchise so I expect some jank is always going to be present.
Absolutely not:
Drop down, cloak, run to the left side of the helicopter and pull the battery out. Done in about 10 seconds and you save Sing to boot.