Dripping down can alert at times, better to just take the lift.Drop down, hit cloak, run to the left side of the chopper, turn on augmented vision to find battery, pull it out, and you are done.
Yea that really made me chuckle. I immediately cloaked and started looking at my radar lol.Haha
a guard just screamed "HUH, I GOT AN INTRUDER!"
I was imidiatly on my toes, hid and watched the radar status - nothing has changed.
Then he adds "Haha nah, was just testing you guys"
Best troll EU.
Drop down, hit cloak, run to the left side of the chopper, turn on augmented vision to find battery, pull it out, and you are done.
Spent 3 hours sneaking around this bank. It's like the Police Station from HR on steroids. So much fun.
But how do I access Wlodek's safe? I see it there in the wall but I can't interact with the object that's concealing it.
How do you progress the side quest about hidden mods after talking with Sarif about them?
I wasn't hooked on the art style at first, but now I love it. It really looks like concept art at certain points.
I feel like I'm playing Riddick's 2033rd Half-life.
Minute? Between deaths or when zoning? For me between deaths is like 5 seconds and zoning 10 seconds. Game installed on SSD.
When I first boot the game up
In front of chikane's placeAnyone know where to find the start for side mission 01011000 also known as? There should beGlitchby or near the train stations but I havent been able to spot any so far.glitched out posters
In front of chikane's place
If you use takedown from cover Jensen brings the body behind cover.Wish you could whistle/knock on the wall when in cover to get people over, guess standing up and walking works too.
Doesn't seem to be a way to do a 'cover takedown, move body behind cover'? Pretty much a staple maneuver in stealth games now, don't think you could in HR though.
Throwing things against the wall works too.Wish you could whistle/knock on the wall when in cover to get people over, guess standing up and walking works too.
Did I do something wrong? Are you supposed to lose ALL your augments except the ones you use praxis chips on? Like, I have nothing now except slow down time, remote hacking, and I put a bunch of points into the battery power or w/e it's called. I can't jump high, I can't fall, I can't hack...the only thing I disabled was the clone thing where you last were.
You didn't do anything wrong.
It is the same mechanic like Metroid, were you lose your powers, and have to re-enable them via praxis points.
Koller rebooted your system.
Did I do something wrong? Are you supposed to lose ALL your augments except the ones you use praxis chips on? Like, I have nothing now except slow down time, remote hacking, and I put a bunch of points into the battery power or w/e it's called. I can't jump high, I can't fall, I can't hack...the only thing I disabled was marking targets one.
Alright then thanks.
Icarus dash has three uses.I won't be able to play this until next week, but I keep seeing the Icarus Dash repeatedly compared to the Blink ability from Dishonoered in pretty much every article. While I get the comparison, isn't it more of a cross between Blink and the Vanguard charge? AFAIK, you can't use Blink to disable enemies in a similar way, and because of its combat use in this game, it can be used for an alternative playstyle.
You're welcome
One more question.
I bought all 9 upgrades for the biocells.
Why do I still have the same amount I started the game with?
That is little longer, but nowhere near full minute. You mentioned game being on HDD? Could be reason for longer loads :/ I know long loading times suck ass, my sympathies with your loading time situation.
I posted another noob question above.
The strange thing is that it was fuller when I first did the upgrade now it's back to only a small amount of energy.
Icarus dash has three uses.
1) Uncharged version (a quick tap) is an omnidirectional dash you can use during combat/sneaking.
2) When charged you can use it like vanguard Biotic charge to knock multiple enemies unconscious.
3) Charged version also allows you to cover distance like blink.
It's all three.
I posted another noob question above.
The strange thing is that it was fuller when I first did the upgrade now it's back to only a small amount of energy.
If you use takedown from cover Jensen brings the body behind cover.
Throwing things against the wall works too.
It actually does recharge then fully, I did it so many times to fill them up without using biocell.Buying the upgrades doesn't recharge your meter. You still have to use biocells to recharge it to full.
You can take down by dragging someone over a cover, but it depends on the cover itself.Interesting, I haven't seen an enemy get close enough to me when im cover for the prompt yet.
Doesn't seem to be anyway to takedown people over a crate or other cover, or if they are slight elevated area.
I should try this more. It's basically how ive been Hitmaning it anyways.
[SPOILER][IMG]http://imgur.com/tWIQJ8m.png[/IMG][/SPOILER]
Why sprinting up/down the stairs is slower than just running?
Ran into an annoying bug, for whatever reason I can't crouch-walk anymore, I can crouch, but any movement makes me stand back up. Can't scope in on my rifle either.
Anyone else experiencing this?
I'm at the underground station now (like one of the first story missions) and I have no idea how to get into the office. I don't know what I'm doing wrong. :/So I've played for around 2 hours and I've just left Jensen's apartment. The tutorial ending which everyone seemed to be complaining about, easy and luckily didn't encounter the crash at the station which a lot of people seemed to have encountered.
So far, really enjoying it, though there's that annoying bug where if you're in cover when you saved, upon loading the game and you press space to resume the game, Jensen dashes to a point.