SlimySnake
Flashless at the Golden Globes
I mean come on, you yourself had a meltdown when Spiderman 2 was downgraded from its initial reveal which featured stunning night time lighting, character models and volumetric effects. We all thought that was next gen and then the game came out and looked nothing like it.I guess GOY is my new SM2. I had to beat some of you into submission to accept the truth that SM2 was next gen looking. I look forward to doing the same with Yotei.
The reason why people (and very few at that) came around on that game was that Insomniac did add some things to it that were undeniably next gen. The traffic, the NPC count, the RT reflections, the new water tech, the amazing fast traversal speeds, the insane setpieces that could only be done on an SSD. These were quantifiable features that gave it that next gen feel even if the asset quality, material quality, buildings, and overall character models did not get that next gen leap we have seen in other next gen UE5 titles.
The only thing we see here is the draw distance. It's a poor way to showcase your next gen game. Maybe make it a ten minute showcase like they did for the original GoT that shows next gen features that they have planned. But right now, the same upgrades i saw in Spiderman 2 are not something I see in GoT 2. It's a leap in lighting that we saw in Spiderman 2 (good but not next gen) minus all the next gen ssd, rt and cpu tech.
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