TatteredHat
Member
First T6 cache I opened after the hotfix dropped me a RoRG, this after hundreds of caches without a single drop. I can finally stop doing bounties.
Awww no more seeing what junk people get? That's half the fun... really wish it would at least display a message for parties. I've gotten some good stuff from people that were just going to trash it without even asking, because it shows up in clan chat.
Add this:
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No more PL guys.
Uh I'm highly opposed to this because this would mean there would no longer be any clan leaderboard which means my efforts for getting conquests and achievements and shit becomes meaningless.
Uh I'm highly opposed to this because this would mean there would no longer be any clan leaderboard which means my efforts for getting conquests and achievements and shit becomes meaningless.
wonder why theres limitations on clan size and not community size.... seems silly.
Crit chance is worthless for a jade doctor, right?
Yeah I was about to say this.Uh I'm highly opposed to this because this would mean there would no longer be any clan leaderboard which means my efforts for getting conquests and achievements and shit becomes meaningless.
Wyatt Cheng commented about the new bounty legendary drop rate scaling:
https://twitter.com/candlesan/status/507399314851651584
@uniqlol chance of legendary from bounty cache goes from ~50% at torment 2 to guaranteed at torment 6.
So yeah, I think it's here to stay. Crazy! I was staying up late farming my RoRG just in case they changed their minds. Hmm, time for me to take another look at those bounty legendaries in other acts. Hmm, maybe that charm amulet from act 3.
http://us.battle.net/d3/en/item/overwhelming-desire-1I0LYo
Yeah I was about to say this.
My #1 Monk rank on the Clan will lose its charm!
Also it's fun watching other people's Legendary drops in Clan chat. It's also nice to see the Clan member list and see the profile of all the various players.
That chance is for Bounty exclusive Legendaries right?
Community it is!
Anyone have links to their fire wiz profile?
Well crap, you're right, that is something that didn't come up before. Hmm. Looks like the battle.net API doesn't provide the info either. Are there a lot of people actively competing with you there? Maybe we could spin up a mini-clan for that purpose, or if it's a really small group just add each other as friends.
Nope. All though your dots don't crit, crit chance does increase the damage they do.
A much more detailed explanation can be found in this thread on battlenet.
http://us.battle.net/d3/en/forum/topic/12943834736
Anyone have links to their fire wiz profile?
I just found a Gift and was able to beastify my SMK:
Ridonkulous
edit: also how rare exactly is the Gift? I've already found 3 of them, so I'm going to use em, but not sure if I just got lucky and should save future ones for really good weapons.
Ok, I haven't played in a while. Are there any Crusader builds that are considered the best? Or Barbarian?
No Gift here either after 50 hours of play.
Meanwhile Kripparian got two Gifts, a godly Kridershot, RorG (pre buff), full Marauder set and a godly Blackthornes in less than 50 hours of playing a Hardcore Season DH.
:/
Need the source and a decent 1H to pair with it or the gloves (though my Vyr's with nearly perfect crit/crit dmg will be hard to replace) for the 6-piece Firebird set paired with Tal Rasha's. Some other things to be tweaked after that for the fire build. Not sure what skills I'd pick though.
I think my question is why are you shutting down the whole clan and leaving everyone clanless rather than simply leaving it as is. It seems like it just screws everyone equally compared to the current status quo where some people are screwed and others aren't. I thought the whole point of resetting the NeoGAF community and having us join again was to see who was still active and then you would just purge the whole clan and the invite everyone in the community into the clan.
I think it's fair to kick out people who are inactive and you shouldn't be afraid of people who are angry at you for doing it (actually has there been anyone who has actually been angry at you over getting kicked out?). Other D3 clans do it all the time.
Here's my setup right now. Most people go with Blizzard - Apocalypse however, but I really enjoy using disintegrate. I can solo GR 29 right now
http://us.battle.net/d3/en/profile/SpikyBry-1289/hero/1667927
The community was reset because it was initially one of the largest communities and randoms were joining it just because it was big. We had no idea who was in there. It's locked down now and only has verified GAF folks.
Ballpark, I have 80 people who want in, maybe 40 I can remove. That means I have 40 mad they didn't get in and 40 who will probably want back in later when they cycle back to the game.
Yes, of course there have been people who were upset. I'm not going to call people out for it, but being removed from a group is the most basic form of rejection and people have a strong reaction to that. Heck, people are already mad that the purge wasn't done yet and they haven't gotten into the "in" crowd yet. Scarcity creates conflict. Even when we had multiple active overflow clans, people wanted to be in the "main" one.
Scy hasn't played since early June, for example, and is one of the highest paragon players and previously quite an active poster. Some people who want in are similarly high paragon but have never posted in a Diablo thread. What to do? Should we factor in chat activity / personality / gear? While reviewing these things, I'm sitting here thinking "this is pointless. We don't need to do this."
My reason for switching to the community is that managing the conflict around the scarcity the clan creates is difficult, time-consuming, and has very little incremental payoff compared to a community. Looking at starting a family soon and I just don't have that kind of time any more.
So, like I said, if people want to keep it, that's fine, but I'm not interested in continuing with that approach. If you want a competitive clan for the ranking features, then it needs to be managed by a hardass because we have too few seats for the friendly approach to work. I just want people to be able to chat and group with each other.
The community was reset because it was initially one of the largest communities and randoms were joining it just because it was big. We had no idea who was in there. It's locked down now and only has verified GAF folks.
Ballpark, I have 80 people who want in, maybe 40 I can remove. That means I have 40 mad they didn't get in and 40 who will probably want back in later when they cycle back to the game.
Yes, of course there have been people who were upset. I'm not going to call people out for it, but being removed from a group is the most basic form of rejection and people have a strong reaction to that. Heck, people are already mad that the purge wasn't done yet and they haven't gotten into the "in" crowd yet. Scarcity creates conflict. Even when we had multiple active overflow clans, people wanted to be in the "main" one.
Scy hasn't played since early June, for example, and is one of the highest paragon players and previously quite an active poster. Some people who want in are similarly high paragon but have never posted in a Diablo thread. What to do? Should we factor in chat activity / personality / gear? While reviewing these things, I'm sitting here thinking "this is pointless. We don't need to do this."
My reason for switching to the community is that managing the conflict around the scarcity the clan creates is difficult, time-consuming, and has very little incremental payoff compared to a community. Looking at starting a family soon and I just don't have that kind of time any more.
So, like I said, if people want to keep it, that's fine, but I'm not interested in continuing with that approach. If you want a competitive clan for the ranking features, then it needs to be managed by a hardass because we have too few seats for the friendly approach to work. I just want people to be able to chat and group with each other.
That works for you because you're already in the guild and don't see a problem.OK how about this, leave the current clan alone for now and just tell everyone to chat in community chat whenever anyone talks in clan chat? Make it a rule (suggestion?) and make a clan post about it. For all intents and purposes it would be the same as disbanding the clan except people in the clan still have benefits like leaderboard, item announcements and quick join while the people only in community still get the same benefit as if the clan was disbanded.
Community it is!
Anyone have links to their fire wiz profile?
http://us.battle.net/d3/en/profile/Aeglos7-1318/hero/51704003Community it is!
Anyone have links to their fire wiz profile?
Makes me a bit glad the NeoGaf Euroclan is still going strong with its first iteration, chat included. Now if I can just find the clan leaderboards...
http://us.battle.net/d3/en/profile/Aeglos7-1318/hero/51704003
My seasons' character still needs a lot of work (weapon, amulet, rings, belt). I am liking this build a lot.
this is my current fire wizard. I love the dual hydra with gale force energy twister
http://us.battle.net/d3/en/profile/wickwire7-1676/hero/47089683
im switching to a Furnace when I get home from work. Ill hope don't miss the extra hydra too much
I think this build is fun as hell.
http://us.battle.net/d3/en/profile/Aeglos7-1318/hero/51704003
My seasons' character still needs a lot of work (weapon, amulet, rings, belt). I am liking this build a lot.
And how does disbanding the clan help at all? It just means now *everyone* doesn't get to see rankings and clan stuff instead of just a minority.That works for you because you're already in the guild and don't see a problem.
Those that are actually active and not in the guild don't see any leaderboard rankings, don't see guild spam, and understand that the actual community chat is dead. Outside of one or two people, almost nobody comments on there and you can't find groups for anything. Better off just joining one of the seasonal main communities and finding a group there.
Community can work for just a general chat room, but a guild is more than that.
We tried the "suggestion" approach - no dice. Unless it was enforced with a pretty harsh rule, it wouldn't happen. Clan chat is just easier. "Use community chat or you're out, 3 strikes" etc - then people would wind up using clan chat anyway when there aren't officers on.
People also like to talk about items, which means drops would need to be re-linked to community chat so people have an idea what we're talking about. It's awkward.
It's pretty amazing and works fairly well. Also helps serve to make people jealous, lol.I really should give my follower my Thunderfury, lol. I can't believe I didn't think of that until I saw your profile.
This is a new spec that I'm trying out, however Aether Walker is unfortunately my highest 1hr dps weapon.Aether Walker and no Teleport. Uh...
Everyone that is still actually active should get a reserved slot and see no change on their end. This would help purge inactive members, creating room for active people to join.And how does disbanding the clan help at all? It just means now *everyone* doesn't get to see rankings and clan stuff instead of just a minority.
OK how about this, leave the current clan alone for now and just tell everyone to chat in community chat whenever anyone talks in clan chat? Make it a rule (suggestion?) and make a clan post about it. For all intents and purposes it would be the same as disbanding the clan except people in the clan still have benefits like leaderboard, item announcements and quick join while the people only in community still get the same benefit as if the clan was disbanded.
That works for you because you're already in the guild and don't see a problem.
Those that are actually active and not in the guild don't see any leaderboard rankings, don't see guild spam, and understand that the actual community chat is dead. Outside of one or two people, almost nobody comments on there and you can't find groups for anything.
Everyone that is still actually active should get a reserved slot and see no change on their end. This would help purge inactive members, creating room for active people to join. That might be a little extra work on Raticus' end to ensure previously active people in the clan keep their spot, but that's the only way this would work. There should be no difference unless people are too lazy to accept a new clan invite.
Teleport uses up too much mana in GR for my liking, so I've been playing around with giving it up.