LMAO @ being "OK" with a legitimate buff.
That is hands down one of the best 2 piece set bonus in the game. You can legitimately make some non M6 custom builds that can crush GR35+ with just the 2 piece bonus.
Imagine combining the new 6 piece Multishot set with just the 2 piece Marauder assuming the 6 piece Multishot set has a piece that doesn't overlap with M6 (like say a Belt). That would be absurd.
Oh sure, I just mean I'm okay with them effectively removing a very strong passive playset for one that's even better but requires you to actually play the game. Just still wish both options were still available.
Oh yeah, has anyone checked to see if CDR effects the charges on Sentries like it does for Dashing Strike?
According to patch notes, it does.
The funny thing is that people are saying that passive play with the occasional one shot in between running around actually matches previous DPS of the set.
So if you want to play passive you can and still be more or less the same as before but if you play more actively then you are rewarded heavily.
Raticus have you checked the effect of new SWK on EP? Does the effect work on explosion or just the DoT?
Seriously? Jesus Christ.
That's because Sentries are doing 100% more damage by default. Even their pew pew standard shot is hitting decent but the main damage from Sentries comes from the Rockets and those are buffed too. Most people still have their old breakpoints so they are still attacking fast which means a lot of buffed up Rockets hitting.
And when you occasionally hit a Cluster Arrow in there... one Sentry hits for 200 million on a Cluster arrow.
The fact that you have charges means you can plop down 5 instantly against Elites and destroy them fast without having to worry about ramp up.
Pretty sure it would be way better to get a Cindercoat over either of those options.
It's not just the Sentry doing more damage, you are hitting at least twice as hard as well and you want to optimized CA spam to Cindercoat is ideal.
This so much plus I just got two games to play for my PS4 and I am finishing up a current one to trade back for value. I will be skipping out on the PTR this time but will be watching streams for new builds especially for Monks.I'm tempted to check out PTR, but every time I do I always get some godtier drop in the first 20 minutes that makes me sad. I might have to hop on it to check this out though, I'm a bit skeptical at the moment that this will make it to live as-is but we'll see.
This so much plus I just got two games to play for my PS4 and I am finishing up a current one to trade back for value. I will be skipping out on the PTR this time but will be watching streams for new builds especially for Monks.
Yeah, I'll probably do the same. Honestly the ridiculous download for PTR is pretty offputting every time. I'll probably do it this weekend if they haven't already made any changes, I want to at least check out the new M6 once in case they change it before it goes live.
I'm not seeing any way we get Season 2 before the first of the year though.
unless you deleted the last ptr... it literally took 5 seconds to download and update for me
Raticus have you checked the effect of new SWK on EP? Does the effect work on explosion or just the DoT?
Looks like it's both.
11/17/2014 04:05 PMPosted by jiichan
I don't think you would need anywhere near that much IAS to make up the difference, but math isn't my strong suit so I'll wait for dolynick to comment on this one.
Well if they all work like blazing does now, your aps is just a direct dmg multiplier. So to break even your APS just needs to be high enough to make up the diff.
Unruned
Before: 195 wpn dmg
After: 105 Wpn Dmg
Aps Required to Match DPS on Live: 195/105 = 1.857
Frost
Before: 275 wpn dmg
After: 135 Wpn Dmg
Aps Required to Match DPS on Live: 275/135 = 2.037
Lightning
Before: 305 wpn dmg
After: 135 Wpn Dmg
Aps Required to Match DPS on Live: 305/135 = 2.259
Blazing
Already scales with IAS on live, would just be a straight nerf.
Mammoth
Before: 400 wpn dmg
After: 295 Wpn Dmg
Aps Required to Match DPS on Live: 195/105 = 1.356
Arcane
Before: 245 wpn dmg
After: 130 Wpn Dmg
Aps Required to Match DPS on Live: 245/130 = 1.885
Combos with Gungdo? Actually I realized that you probably don't have the new one right now so it's hard to check.
So weird...
Some ancient upgrades seem underwhelming
Tried the new M6. The burst is retardedly strong but the lack of hatred after dropping sentries is strong too, you really can't spam CA. Basically the gameplay shifted from spam to "not enough hatred" This was just T6 rift though, curious how it goes in high GRs.
Okay guys, Serpent Sparker + Tasker and Theo is freaking amazing. So long Furnace.
I did a GR39 RG (Ember) in 1min30sec. Ember moves all over the place too so it's not an easy one.
% Hydra damage now works too and I'm rocking +40%.
This is pretty awesome.
Okay guys, Serpent Sparker + Tasker and Theo is freaking amazing. So long Furnace.
I did a GR39 RG (Ember) in 1min30sec. Ember moves all over the place too so it's not an easy one.
% Hydra damage now works too and I'm rocking +40%.
This is pretty awesome.
Standard Firebird with SS+Firebird Eye+TnT instead of Furnace. It's so much faster now, especially with % hydra damage working. I don't even have high IAS yet.what kind of build you testing?
IAS is correctly factored in now as well as hydra affix damage (never was before for Mammoth). Base damage was nerfed to compensate for these changes, but the bug fixes do incredible damage (more than Firebird dot I think).Omg yes.. just need a TnT now. At least there's a higher chance of that before getting a second Furnace.
But how does a simple Hydra nerf change that much?
IAS is correctly factored in now as well as hydra affix damage (never was before for Mammoth). Base damage was nerfed to compensate for these changes, but the bug fixes do incredible damage (more than Firebird dot I think).
Who knows if it'll actually go live like this.
Do you guys think that they'll release these new changes before or after season 1 ends? I'm not sure how I feel about having these changes coming in mid-season, it feels unbalanced to suddenly have them in the middle but at the same time it's probably a better idea to test them out and tweak it to a balanced state before starting season 2.
Edit:
Not my video but shows what this looks like on PTR:
https://www.youtube.com/watch?v=QxvfJZ70SdY&feature=youtu.be
It's really insane. I can't imagine what a high IAS would look like.
edit: Uh did they just change Jailer to no longer be Arcane element on the live servers? Countess Julia ammy is no longer preventing me from getting Jailed.
Do you eat the damage as well?Well if this patch comes out mid-season I guess I should start farming for a Kridershot now.
edit: Uh did they just change Jailer to no longer be Arcane element on the live servers? Countess Julia ammy is no longer preventing me from getting Jailed.
I've been trying to test that out but haven't encountered any jailers since taking off the Julia. However I did not take any damage when I got jailed while wearing Julia.Do you eat the damage as well?
Edit : Lol @ that hydra video. That looks broken as hell.
That is a lot of blood shards the goblin drops. 300 from the first one I killed.
Someone on reddit found a blood shard goblin rift. sogood.jpg
Have they increased the max you can carry?