saintjules
Member
Creating trailers is a massive workload for teams and games are already taking longer to develop.
The returns aren't worth it far in advance. Again they have the metrics on this.
While it would be my preference to have the old ways, times change.
I think I recall hearing/watching from TLOU2 Grounded that their trailers/reveals for one of the bigger events took like a year or something just to have it ready. Then there's other devs taking 6 months. Wild amounts of time nonetheless.