jshackles
Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
See you in about an hourok... installed...
j/k, it's about a 6 hour long game
See you in about an hourok... installed...
yeah that's about perfect for something like this. That's why gears 1,2,3 are good. short and sweetSee you in about an hour
j/k, it's about a 6 hour long game
If nothing else this shows why games take as long to make as they do. It takes a lot of effort to create a detailed game world. Ready at Dawn sacrificed the length and depth of the story in favor of the presentation. That's what earned the game the score it did. I would be ok with less graphical detail if it gets me games faster and with more depth.
It blows my mind why it takes other people to fix these things. If its not hard, why not just do it and get some sales out of it?
The amount of cutscenes and dialogue that litelary kill this game, because this game have a huge potential and totally wasted in this cutscene crusade bullshit.
Them graphics hurt a lot of feelings at the time. Those threads were wild.Don't blame Sony. The reactions to this game at launch were vicious.
People were shitting on it for everything from the aspect ratio down, acting like black bars were somehow short-changing them... real retarded stuff.
Yes it has great visuals no doubt but I've nearly finished the game for the first time and while it's enjoyable enough I'm often left with the feeling it's a poor man's Gears of War. Anyone else found how similar they are apart from the visuals of course.The art direction is top fucking notch
yeah that's about perfect for something like this. That's why gears 1,2,3 are good. short and sweet
Same. Gonna give it another run this weekend. Then cry inside that the cliffhanger ending won't be resolved any time soon, or if ever.It doesn’t overstay it’s welcome whatsoever, which is an extreme rarity nowadays.
Instead, you’re left wanting so much more..
Fuck it, reinstalling
I love the way John captures gameplay footageAbsurd.
Because video games are not tech demos. And they only managed to pump out those graphics because they made half the screen black and it's a scripted hallway simulator.Serious question…can anyone remember why people were so hard on this game? I somewhat remember it being mostly about the length of it, but can’t fully remember.
Because it was full price glorified E3 tech demo.Serious question…can anyone remember why people were so hard on this game? I somewhat remember it being mostly about the length of it, but can’t fully remember.
What's wrong with that?DF now reviewing unofficial patches on exploited consoles, oh boy
Because video games are not tech demos. And they only managed to pump out those graphics because they made half the screen black and it's a scripted hallway simulator.
I love getting smartass answers to serious questions like this. Really a great reminder why forums nowadays are bleak as shit.
Was there ever talk about a sequel for the game? I feel the world and characters built were interesting and it warranted a sequel to refine and ultimately improve on the oriignal formula. A shame really. I was there on day 1. I hope one day we get a remaster with higher resolution and frame rates. Still to this day, one of the more impressive particles, lightning and atmosphere i have seen on a game.It has been a long time, but the analysis video was certainly appreciated. Very well done overall.
Just one little correction, since this one has been repeated non stop since before the game was even released, and it is presented as factual even in the video: the black bars were never about performance, they were an artistic decision.
First, like the vast majority of games over the last 2 generations of consoles, The Order was *heavily* CPU bound. Fill rate was rarely an issue on PS4, never on this game other than in the one or two instances when artists got carried away with full screen FX. Savings from not rasterizing the pixels where the bars are were negligible.
Second, the bars were there from the start. You can check out the PC prototype we had running in 2012, long before the PS4 specs were even decided upon, much less finalized, and the black bars were already there. Concept art from 2011 already had the black bars.
The aspect ratio has profound implications for lighting and framing, which is way it was felt that the warmer, more epic vibe of wide photography would benefit the mood and artistic feel of the game. It was an experiment, like many others in the game, and it was obviously one that was firmly rejected by players - I assure you we would not make the same choice again if we had the opportunity to do so.
Still, like the result or hate it, the suggestion that the black bars somehow allowed us to push the visuals we did is, and has always been, completely inaccurate.
Was there ever talk about a sequel for the game? I feel the world and characters built were interesting and it warranted a sequel to refine and ultimately improve on the oriignal formula. A shame really. I was there on day 1. I hope one day we get a remaster with higher resolution and frame rates. Still to this day, one of the more impressive particles, lightning and atmosphere i have seen on a game.
Some players really hated it, probably a very vocal minority on forums like these.It has been a long time, but the analysis video was certainly appreciated. Very well done overall.
Just one little correction, since this one has been repeated non stop since before the game was even released, and it is presented as factual even in the video: the black bars were never about performance, they were an artistic decision.
First, like the vast majority of games over the last 2 generations of consoles, The Order was *heavily* CPU bound. Fill rate was rarely an issue on PS4, never on this game other than in the one or two instances when artists got carried away with full screen FX. Savings from not rasterizing the pixels where the bars are were negligible.
Second, the bars were there from the start. You can check out the PC prototype we had running in 2012, long before the PS4 specs were even decided upon, much less finalized, and the black bars were already there. Concept art from 2011 already had the black bars.
The aspect ratio has profound implications for lighting and framing, which is way it was felt that the warmer, more epic vibe of wide photography would benefit the mood and artistic feel of the game. It was an experiment, like many others in the game, and it was obviously one that was firmly rejected by players - I assure you we would not make the same choice again if we had the opportunity to do so.
Still, like the result or hate it, the suggestion that the black bars somehow allowed us to push the visuals we did is, and has always been, completely inaccurate.
There was more than talk - we pitched a sequel, they "absolutely loved it" (or so they claimed, at least), but decided not to pursue. Their prerogative, of course, so that was it.
NahIs the Order in the PS+ game catalogue?
Is the Order in the PS+ game catalogue?
Yeah, same. Would love to try it out, but I like my gaming money to go a long way and unfortunately there's better options on discount for me at the moment! I shall continue to bide my time!Nope and it's been since late 2020 that it's gone on deep discount (not the deepest but $4.99). Looks like it regularly goes on sale for $9.99.
Never played the game but I adore the theming. I think I wrote it off due to all the negative reception.
Yeah, same. Would love to try it out, but I like my gaming money to go a long way and unfortunately there's better options on discount for me at the moment! I shall continue to bide my time!
Serious question…can anyone remember why people were so hard on this game? I somewhat remember it being mostly about the length of it, but can’t fully remember.
Despite all its flaws, I loved the order 1886. I was really hoping that you guys would join the PS Studios given your history with PlayStation.There was more than talk - we pitched a sequel, they "absolutely loved it" (or so they claimed, at least), but decided not to pursue. Their prerogative, of course, so that was it.
Shit story
Incredibly cliche gameplay
I mean it was a full priced four hour game.
Here’s a great review for the game.
There was more than talk - we pitched a sequel, they "absolutely loved it" (or so they claimed, at least), but decided not to pursue. Their prerogative, of course, so that was it.
DF now reviewing unofficial patches on exploited consoles, oh boy
Shit story
Incredibly cliche gameplay
I mean it was a full priced four hour game.
Here’s a great review for the game.
A whole lot of exaggeration here. The gameplay I’m with you on. But the story was solid and you weren’t finishing this game in 4 hours unless you b-lined it and skipped everything. You got burned for full price, didn’t you?
I don’t need to watch the review, I played the game lol.What is there to skip? There is exactly zero exploration and no side content. I guess if you looked in every corner of every corridor and room you can squeeze out five hours or so but again, it took me a smidge over four for the platinum, so obviously I didn’t skip anything.
Story was a far cry from solid. It was as cliche as the gameplay. I encourage you to watch the review in the quote you posted.
I didn’t buy the game because of the reviews saying the game was super short. In fact I remember reviewers getting hate for daring to suggest the game was shorter than 12 hours. Turned out it’s four hours. I either used GameFly or Redbox, I don’t remember.
I have to edit to add in an honorable mention for them literally reusing the boss fight from early in the game for the final boss fight Like same sounds and animation, everything.
$5 is the max anyone should spend on the game. But this is a thread about a DF analysis, I’ll stop shitting on the game now.
Opinions, man. You may not agree with the Pre Rec review, but I and many others 100% do. What is not an opinion is though is the game length. My first time finishing it, I did so in two 2.5 hour sessions. I skipped no cutscenes and 100% platinumed the game. My second time I did so in two 2 hour sessions.A whole lot of exaggeration here. The gameplay I’m with you on. But the story was solid and you weren’t finishing this game in 4 hours unless you b-lined it and skipped everything. You got burned for full price, didn’t you?
This pains me. The story and universe that was crafted had its hooks deep in me. Especially that cliffhanger ending.There was more than talk - we pitched a sequel, they "absolutely loved it" (or so they claimed, at least), but decided not to pursue. Their prerogative, of course, so that was it.
That’s all well and fine, I’m not saying the game is good or great. I’m saying that people exaggerate the hate. You are clearly playing a game for the trophies based on your comments, that’s cool, I have almost 200 platinum trophies myself. With all due respect, you sound like you b-lined for the trophies.Opinions, man. You may not agree with the Pre Rec review, but I and many others 100% do. What is not an opinion is though is the game length. My first time finishing it, I did so in two 2.5 hour sessions. I skipped no cutscenes and 100% platinumed the game. My second time I did so in two 2 hour sessions.
So by reading, watching, and/or listening to someone's else opinion, that makes me a sheep? I guess you better tell that to everyone who's every read a movie or music review too. Taking your assertion to the next level, if I have a conversation with my friends about a topic and some of them have the same opinions as me and some have differing opinions, does that also make me a sheep?That’s all well and fine, I’m not saying the game is good or great. I’m saying that people exaggerate the hate. You are clearly playing a game for the trophies based on your comments, that’s cool, I have almost 200 platinum trophies myself. With all due respect, you sound like you b-lined for the trophies.
To your other point…I don’t watch other peoples reviews for games I’ve already played. I have always, and always will, form my own opinions on a game when/if I play said game. Reviews are for sheep.