Digital Foundry vs Xenoblade Chronicles X: "A Wii U Technological Master Class?"

I'm glad we are getting a game that really pushes Wii U to its limits. It's always fun to see what Nintendo's hardware is capable of when they develop games specifically for that weird hardware.
 
How about you learn grammar, or English for that matter? The drivel you type makes you look 10 years old (unless you really are 10, then sorry), and your poor grammar makes you look about 8. Everyone else on the forum can type actual sentences, so why can't you?

Edit: not even worth it.

Game looks great. The Wii U still has some horsepower yet.
 
How about you learn grammar, or English for that matter? The drivel you type makes you look 10 years old (unless you really are 10, then sorry), and your poor grammar makes you look about 8. Everyone else on the forum can type actual sentences, so why can't you?

actually didn't even go to school in america, learned english from the internet and friend's but as long, as you understand me right, or are you in your feelings, cause i'm not impressed.
 
How about you learn grammar, or English for that matter? The drivel you type makes you look 10 years old (unless you really are 10, then sorry), and your poor grammar makes you look about 8. Everyone else on the forum can type actual sentences, so why can't you?

Hey, I might not like the guy but there is no excuse for this maybe English inst his native language.
 
please go look at the direct feed pics from, red dead, and GTAV on 360 and compare them to X, the graphics are obviously better in the lastgen, no need for silly pics. x shines in the performance department though and scale, but also has a ton of pop in and lack of dynamic shadows.

You must not have played Red Dead Redemption in a while.
 
I'm glad we are getting a game that really pushes Wii U to its limits. It's always fun to see what Nintendo's hardware is capable of when they develop games specifically for that weird hardware.

It's not that weird is it?

It's basically a GPU focused Xbox 360 (Power PC, AMD) with more RAM and a lesser CPU.

At least, that's how I've come to understand it.
 
Very great that the Fps is stable and up to 30.
Too bad about the pop-ups ..those are really bad.
No collisions is jarring , but i can live with it.

It's a real shame about the shadows but i can't even imagine what would this game would be on performance if it had dynamic shadows for the maps. A shame but understandable.

But damn if this pop-up isn't annoying to see.
 
To my eyes, what is happening geometrically in Xenoblade X, just in the first area, is more impressive than open world games with a lot of flat or rolling terrain.

http://vignette1.wikia.nocookie.net...derness.png/revision/latest?cb=20141114223741

It must be more taxing to render that than gently rolling lands and pretty much every area in X is like that with huge structures jutting out which can actually be visited (even flown to).

Yeah, I think some people tend to forget about the verticality, which is a huge thing for any 3D game. Even Zelda Wii U, from what we've seen, is way more "flat".
 
It's not that weird is it?

It's basically a GPU focused Xbox 360 (Power PC, AMD) with more RAM and a lesser CPU.

At least, that's how I've come to understand it.
It's some weird tri-core extension of the ancient PowerPC 600 architecture. It has 32MB of fast eDRAM to somewhat compensate for its slow main memory. And of course it has a screen built into the controller, with some truly impressive ultra-low-latency streaming tech.

Nothing super exotic I guess, but I would still call it a weird product of compromises (for low cost, low power consumption/small footprint, and hardware backwards compatibility).
 
Xenoblade X combines technically great graphics with great art design. Something most western developer not able to achieve in their desperate and always unsuccessful attempt to make "realistic" graphics.

Gorgeous graphics aside it is worth mentioning that Xenoblade X has no bugs anywhere. An achievement no western open world game in recent years could complete. Most where bugfest even month after release.
 
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Gorgeous graphics aside it is worth mentioning that Xenoblade X has no bugs anywhere. An achievement no western open world game in recent years could complete. Most where bugfest even month after release.

I wouldn't doubt this release coming a half a year later has some of the hot fixes applied. I ran into some wonkiness with some of the online components for a bit after initial launch (resulted in issues with load times and recruiting), but all those got ironed out pretty quickly. Also, it doesn't have the universal interactivity of say, a Fallout game, so it has fewer points of failure.
 
How about you learn grammar, or English for that matter? The drivel you type makes you look 10 years old (unless you really are 10, then sorry), and your poor grammar makes you look about 8. Everyone else on the forum can type actual sentences, so why can't you?

This post is even worse than his.
 
All I see are small rock and everything is brown with some bigger rocks that are basic in structure.

nice i didn't know X runs at 1080p with great AA, a few of those pics are straight up bull shots, RDR actually actually has very good AA for a 360 game, while the AA in X is low standard even by lastgen standard,a none bullshot of x will HAVE a blurry low res look to it, like the DF pics.
 
It's so nice to see when games companies consider the hardware and work within those limits. So many games this generation have crappy performance because the developers are pushing the hardware too much or not optimizing the code enough.

I do wish the Wii U had better hardware but they have showed time after time that you don't need the most powerful hardware to create stunning game worlds.I can only imagine what they could do if they had more horsepower.
 
nice i didn't know X runs at 1080p with great AA, a few of those pics are straight up bull shots, RDR actually actually has very good AA for a 360 game, while the AA in X is low standard even by lastgen standard,a none bullshot of x will HAVE a blurry look low res look to it, like the DF pics.

The game looks beautiful, one of the most unique and impressive games out this year. Monolith are masters in terms of scale. You have the right to your own opinion on the game, but don't think for a second that anyone is going to mistake it for anything other than extreme negative bias.
 
nice i didn't know X runs at 1080p with great AA, a few of those pics are straight up bull shots, RDR actually actually has very good AA for a 360 game, while the AA in X is low standard even by lastgen standard,a none bullshot of x will HAVE a blurry low res look to it, like the DF pics.

RDR runs at "This entails a full 720p resolution on Xbox 360 along with 2x multi-sampling anti-aliasing. PlayStation 3 on the other hand renders at a significantly lower resolution: 1152x640, with a very selective implementation of the blur-inducing quincunx anti-aliasing." http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off

Am i missing something? You were championing that RDR looks leaps and bounds better than X.
 
Regarding the zeno/zeeno thing: Isn't it largely down to where you're from? As a Brit, I'd only heard 'zennophobia', 'zennomorph', 'zennogears' etc. growing up, but now when I hear people in North America speak, I hear them say 'zeeno____'.

A bit like 'Nez' and 'en ee ess'.
 
The game looks beautiful, one of the most unique and impressive games out this year. Monolith are masters in terms of scale. You have the right to your own opinion on the game, but don't think for a second that anyone is going to mistake it for anything other than extreme negative bias.

I never said the game is ugly, i think its looks good, nice art style, its just its missing some important things to me graphically, and i feel red dead and GTAV look better graphically, is that so bad?
 
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