Yeah, but isn't there a "darker" ending, all your mayhem ends up having bad consequences? That's really why I'm avoiding it.
Is there no way to get into thehouse if I didn't save the person being mugged?Art Dealer's
Is there no way to get into thehouse if I didn't save the person being mugged?Art Dealer's
Yeah, but isn't there a "darker" ending, all your mayhem ends up having bad consequences? That's really why I'm avoiding it.
Is there no way to get into thehouse if I didn't save the person being mugged?Art Dealer's
You can get in to the building from the bigger doors on the main street.
The balcony doors on the other side of the building are unlocked.
In the Golden cat missionthere's a room where the art dealer is in a electric chair and he thinks you're a hooker, keep pushing the lever until a mini cutscene happens and he gives you the key to his studio.
So if you go around killing every civilian you see, listening to the backgrounds of the guards and then without regard, slaughter every living being you come across in Dunwall, you think you deserve a good ending?
I went through the game being mostly stealthy, avoiding combat when possible, knocking people out instead of cutting their throats when I had the time and space to do so, and being choosy about which targets to kill and which to save, and I got the best ending.
You don't need to be an angel to get the best ending. The game doesn't "punish" you. You just maybe shouldn't be a murderous troll.
Who said anything about killing civilians and slaughtering every living being? I've only played the first mission and the game put me off killing the guards with the warning it gave. It just seems a bit unneccesary. These guards would kill me on sight and were about to execute me, so I should be able to kill them.
Who said anything about killing civilians and slaughtering every living being? I've only played the first mission and the game put me off killing the guards with the warning it gave. It just seems a bit unneccesary. These guards would kill me on sight and were about to execute me, so I should be able to kill them.
You know how I know that was written by a casual gamer?
"too short"
"too hard"
"too different"
Fuck off.
You are able to kill them.
I don't kill City Watch because when I hear them talking they generally sound like OK guys. They're prepared to kill me because I've been assassinating important political figures and they've been told I killed the Empress, who was apparently well-liked by most of them. They don't deserve death in my eyes.
Overseers, thugs, and other assholes get fucking stabbed.
Oh you.... how about actually reading the article
also it took me this long:
people complaining about the lenght are either nuts or playing the game on a really boring manner
I'm on the Golden Cat mission, and did the sidequest in the manor, but every time I try to exit the manor my game crashes, from both exits. Every single time. I'm at a stopping point and I am NOT going to start over.
Verified my install files, everything. Any ideas?
Yeah I got that from the last 5 people.
It's logical in the game world though, more death will mean more meal for rats and in turn more plague. The penalty of being aggressive and mean spirited isn't a bar that will go up or down or left and right, what you do will impact the world you're in. You have every right to kills those guards, but doing the right thing doesn't mean you're exempt from consequences.
Thanks guys, is this in the Distillery District or in the Golden Cat area?
I have 8 hours played and I'm only on the Golden Cat level. I'm literally going everywhere I can.
I, too, have this problem. No idea how to fix it, I guess I'll have to skip the mission.
>_> Re:The Artists House
Is this the mission inside the Doctor's house?
I also have this problem, and really pissed off because it seems like completing it would herald me a very good reward - plus it's fun. Not sure what to do - I've reverted to earlier saves and gone there straight away but it still won't let me exit without a permanent loading screen.
Edit: Seems like a different area because there are three exits for me. Shit nonetheless because this was going to be my weekend game :[
I hate you all for being able to play this and I can't because of my silly timing for having my holiday in Egypt now than sitting at home and playing this game. It's everything I want for a core stealth game with a thrilling enviroment to explore in. Everything I hear about this sounds like a dream come true to me. All I can think off is how not only will I get to play this but how this will easily inspire/influence the Thief4 team to get another amazing steam punk stealth game soon after this one. It's beautiful.
There are three floors, each with an exit. It's the same area. I'd like to not skip the area if possible. Like you said, it seemed kind of helpful with the OTHER mission in the area.
Who said anything about killing civilians and slaughtering every living being? I've only played the first mission and the game put me off killing the guards with the warning it gave. It just seems a bit unneccesary. These guards would kill me on sight and were about to execute me, so I should be able to kill them.
Raphael Colantonio was the guest speaker at our latest IGDA meeting here in montreal, and he was making jokes that there was plenty of Thief 4 devs in the house that night(The meeting was held at about 3 blocks from the Eidos Montreal offices where Thief 4 is being made).
Well at least they're morally consistent.The world’s calendar has an interesting feature. After 13 months of 28 days, there is always some indeterminate amount of time left over before the astrological clock resets. The High Overseer of the Abbey of the Everyman (the religion of the world) dictates what this amount of time will be, and so begins the Fugue Feast. This becomes a period of sanctioned free anarchy. Existing “out of time,” the people can do what they want without consequences. Kill a rival. Sleep with a stranger’s wife. Do unspeakable things. Anything is allowed during the Fugue Feast.
Raphael Colantonio was the guest speaker at our latest IGDA meeting here in montreal, and he was making jokes that there was plenty of Thief 4 devs in the house that night(The meeting was held at about 3 blocks from the Eidos Montreal offices where Thief 4 is being made).
Eidos Montreal is really going to have to step up their game to make Thief 4 match this. They have better writing and dialogue in DEHR but the gameplay doesn't measure up at all.
Pardon if this has been asked many times already, but I'm wondering where the cheapest place is to get Dishonored as a digital download at the moment. Does anyone know?
It should be about $48 at Green Man Gaming.
How long is this game main quest + side missions?
Fair enough. Are there some characters you actually have to kill?
Hmm short
Hmm short
Couple of quick questions for those who beat the game with NO KILLS...
There is a line in a journal at the end which can be interpreted to imply that Corvo was the dad.