EatChildren
Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Finally got around to finishing. Glad to see it was three missions, as per above, and not two. Going to cut together a video review for this one me thinks.
Long and short of it: more Dishonored, but in the best way possible. There's nothing here that's going to sway people who disliked the base game. It's still absurdly unbalanced if you chose to go hostile and don't give a shit about alerts. But that is, ironically, a quality of the game I like the most. If you play non-lethal minimal alerts, the stealth is really great in my opinion. Play lethal and it's pretty easy, but in turn you feel like the ultimate badass. As said, Steampunk Predator. I like the polarity.
Best thing about this DLC is that it in no way feels half arsed. It doesn't even matter that the second mission heavily reuses assets, and the third is a retread from the main game. The missions themselves, even the shorter third, are all fully formed are would be right at home with any mission from the main game. They don't feel too short, too repetitive, or lacking in content. Similarly quasi-open structure, handful of side quests, rewarding exploration, mixture of enemies and NPCs, etc. Tons of voice acting, excellent production values, and so on.
For US$8 I think it's among the best value I've seen in a DLC, especially given it's three missions and Dishonored only has nine. Excellent work by Arkane.
Long and short of it: more Dishonored, but in the best way possible. There's nothing here that's going to sway people who disliked the base game. It's still absurdly unbalanced if you chose to go hostile and don't give a shit about alerts. But that is, ironically, a quality of the game I like the most. If you play non-lethal minimal alerts, the stealth is really great in my opinion. Play lethal and it's pretty easy, but in turn you feel like the ultimate badass. As said, Steampunk Predator. I like the polarity.
Best thing about this DLC is that it in no way feels half arsed. It doesn't even matter that the second mission heavily reuses assets, and the third is a retread from the main game. The missions themselves, even the shorter third, are all fully formed are would be right at home with any mission from the main game. They don't feel too short, too repetitive, or lacking in content. Similarly quasi-open structure, handful of side quests, rewarding exploration, mixture of enemies and NPCs, etc. Tons of voice acting, excellent production values, and so on.
For US$8 I think it's among the best value I've seen in a DLC, especially given it's three missions and Dishonored only has nine. Excellent work by Arkane.