Xbox / PS console wars bs aside, Is anyone really that enthused about this given its an Indiana Jones game?
Yeah, because MS is paying the bill... next..Disney says Indiana Jones Xbox exclusivity deal ‘made financial and strategic sense’ | VGC
The company’s head of gaming thinks omitting PlayStation didn’t feel “overly exclusionary”…www.videogameschronicle.com
So if game was multiplat people would not be worried about game bring good? It's only because it's exclusive?Partly.... because nobody trusts Microsoft/Xbox to make a good game. Whereas, Sony has the trust to make a good for the most part.
Pretty much since the XB1 and the tomb raider deal we've seen that xbox doesn't have the market share to negotiate good AAA exclusives and make money back. And this was the real reason Microsoft started buying publishers like Zenimax and Activision Blizzard King. Unless they control the IP at a publisher ownership level to make the losses strategic against windows, gamepass and xbox the losses for cutting out PlayStation, as was the case with Starfield, that was projected to get 10m more sales at a value of maybe between 1/4 and 1/2 a billion dollars, there's no situation where Xbox can pay a publisher even the $250m and make money back off of an optimistic 5m sales on xbox even if they are getting 100% of those sales, and then becomes a clear anti-competitive move to lose money to damage a competitor.So if game was multiplat people would not be worried about game bring good? It's only because it's exclusive?
I'm confused.
No need for confusion. That's EXACTLY why.So if game was multiplat people would not be worried about game bring good? It's only because it's exclusive?
I'm confused.
It just needed to end there, really.Disney says Indiana Jones Xbox exclusivity deal ‘made financial
So let me get this straight.No need for confusion. That's EXACTLY why.
Well the last Indie game on Xbox was pretty damn good.Xbox / PS console wars bs aside, Is anyone really that enthused about this given its an Indiana Jones game?
Yes, because it would demonstrate that Disney believe the game will make more for them with their 70% of units sold, rather than the relatively small amount Xbox can justify for exclusivity to deny 10-20m potential sales on the console platform of choice where people primarily buy full priced games, and don't expect brand new high quality AAA £70 games for a few pounds day 1 on a rental per month service.So let me get this straight.
If Bethesda was under Microsoft and Indiana Jones would remain multiplatform people would trust Machine Games that Indiana Jones would be a good game
But when Indiana Jones is supposed to be exclusive it's somehow worrying that game would be bad?
I don't understand how reducing number of targeted platforms would negatively impact development of the game.
I think A aliadiere25 should provide some kind of clarification because his statement really sounds stupid as hell.
Unfortunately, the only good Wolfenstein game they made ended up being The New Order. After that they went hyper-woke and the gameplay went to shit at the same time. The New Colossus and Youngblood were not good at all.Folks weren't really enthused for a new Wolfenstein before Machine Games kinda knocked it out of the park with that one.
Give them a chance.
Don't make it harder than it has to be. People on this forum are just up in arms because their Sony box is most likely not going to get the Indiana Jones and Blade games, so now they cope by creating a whirlwind of concern surrounding the projects.So let me get this straight.
If Bethesda was under Microsoft and Indiana Jones would remain multiplatform people would trust Machine Games that Indiana Jones would be a good game
But when Indiana Jones is supposed to be exclusive it's somehow worrying that game would be bad?
I don't understand how reducing number of targeted platforms would negatively impact development of the game.
I think A aliadiere25 should provide some kind of clarification because his statement really sounds stupid as hell.
"The game won't release on my favorite console, so I really hope the game bombs like the last movie that released"The movie bombed and so will the game.
Unfortunately, the only good Wolfenstein game they made ended up being The New Order. After that they went hyper-woke and the gameplay went to shit at the same time. The New Colossus and Youngblood were not good at all.
Well, not like Sony will pay for exclusivity. They got Indiana Jones at home.Good job with killing the franchise with that last movie.....now,after all these years is the right time to cash in on a big AAA game on the least popular gaming platform of the big three.....Disney is run by utter buffoons.
Let me fix this for you.A new game in the franchise that inspired Tomb Raider and Uncharted, with a far better protagonist?
The one saving grace is that there’s no movie tie in. This can be a young Indiana Jones doing what he does best.
The potential is there. It’s a matter of whether Machinegun games can deliver.
Wait, what? This is a 1st person Indiana Jones’s game!? I mean half the point is to see Indy’s outfit, use the whip, do some platforming, etc….Being 1st Person means I dont give a Shit.
Especially considering reception on mobile in many spots.Cloud gaming will never be successful. It's hilarous to me that anyone with a functioning brain thinks people will pay $17 a month to stream games. Cloud is fine as a backup gaming option, but as the main....no way.
Cloud is fine as an option in a pinch, but I don’t understand why so many seem to think it’s an inevitable and will be the only way to game. I don’t buy it.Especially considering reception on mobile in many spots.
I work a few miles from border of Washington DC in an area so the bunch if office buildings. This isn’t the boondocks but cell reception kind of sucks.
And this isn’t something unusual. This is again, in the freaking center of US. And people think folks will use cloud gaming as their main on mobile?
Yeah, it’s fine at home with a great connection to stream stuff on a handheld.Cloud is fine as an option in a pinch, but I don’t understand why so many seem to think it’s an inevitable and will be the only way to game. I don’t buy it.
Agreed on both counts. I will say that I still enjoyed the first one better, but New Colossus was pretty great. Even liked the DLC stuff. Also, why does everyone forget Old Blood? Old Blood is great.Hard disagree, New Colossus was the better game in pretty much all aspects. Young Blood played good too but the forced co-op and 'survival' nature of the game brought it down.
If it wasn’t exclusive, then there’s something wrong inside the Xbox division.
How else are you supposed to attract potential new gamers to your ecosystem.
I have an easy solution for exclusives that I figured out decades ago.
Your just gonna have to purchase all the hardware to run them….yeah, It’s an expensive hobby.
Was disappointed with the recent games in general. I was addicted with Return to Castle Wolfenstein in both SP and MP.Unfortunately, the only good Wolfenstein game they made ended up being The New Order. After that they went hyper-woke and the gameplay went to shit at the same time. The New Colossus and Youngblood were not good at all.
Tomb raider did numbers then released on PS yes later and did more numbersSure sure…
Another bomba awaits. How did it go for Tomb raider? I rest my case…
Well the last Indie game on Xbox was pretty damn good.
What?Yes, because it would demonstrate that Disney believe the game will make more for them with their 70% of units sold, rather than the relatively small amount Xbox can justify for exclusivity to deny 10-20m potential sales on the console platform of choice where people primarily buy full priced games, and don't expect brand new high quality AAA £70 games for a few pounds day 1 on a rental per month service.
The risk of Disney losing money or profit increases massively unless they got a good amount in the $100m mark and believe the game will sell badly on PlayStation because it isn't a quality levels or enjoyment that the PlayStation audience would pay for.
You keep downplaying this aspect, but making games is very risky. Sony first party games are risk to hundreds of millions of dollars, and typically need at least two games from the 5-7years of development to cover the first game's dev costs and turn a great profit
Xbox, gamepass, and PC.xbox a bigger market for games?
what is he smoking
Xbox, gamepass, and PC.
whoa , three different platformsXbox, gamepass, and PC.
I remember when Diablo 3 launched the servers couldn't handle it and everyone got an error code. I'm not convinced that cloud gaming can scale.Especially considering reception on mobile in many spots.
I work a few miles from border of Washington DC in an area so the bunch if office buildings. This isn’t the boondocks but cell reception kind of sucks.
And this isn’t something unusual. This is again, in the freaking center of US. And people think folks will use cloud gaming as their main on mobile?
You keep downplaying this aspect, but making games is very risky. Sony first party games are risk to hundreds of millions of dollars, and typically need at least two games from the 5-7years of development to cover the first game's dev costs and turn a great profit
Microsoft ain't Sony. And Xbox is PC, Console and Cloud. That's way more potential buyers than Sony could ever offer.Yes, because it would demonstrate that Disney believe the game will make more for them with their 70% of units sold, rather than the relatively small amount Xbox can justify for exclusivity to deny 10-20m potential sales on the console platform of choice where people primarily buy full priced games, and don't expect brand new high quality AAA £70 games for a few pounds day 1 on a rental per month service.
The risk of Disney losing money or profit increases massively unless they got a good amount in the $100m mark and believe the game will sell badly on PlayStation because it isn't a quality levels or enjoyment that the PlayStation audience would pay for.
You keep downplaying this aspect, but making games is very risky. Sony first party games are risk to hundreds of millions of dollars, and typically need at least two games from the 5-7years of development to cover the first game's dev costs and turn a great profit
I liked NEw Order better as it felt much more like a Wolfenstein game than New Colossus did, but I felt that New Colossus was a better overall game.Hard disagree, New Colossus was the better game in pretty much all aspects. Young Blood played good too but the forced co-op and 'survival' nature of the game brought it down.
These companies aren't competing for 'wins' they are competing for money. Any publicized 'win' outside of company financial statements is just advertising.Yep, Microsoft can’t win on any meaningful metrics so they invent their own that nobody but them can actually check.
So ya'll keep saying. The why hasn't this advantage come remotely to helping Xbox? All it could muster was Starfield being the 10 best selling game compared to Spiderman 2 which....as you say....is being offered to way less buyers. How does that work?Microsoft ain't Sony. And Xbox is PC, Console and Cloud. That's way more potential buyers than Sony could ever offer.
I liked NEw Order better as it felt much more like a Wolfenstein game than New Colossus did, but I felt that New Colossus was a better overall game.
Old Blood was actually my favorite though.
A new game in the franchise that inspired Tomb Raider and Uncharted, with a far better protagonist?
How is he a far better protagonist lol? Because he wears a hat? Because of the time period?
Over the course of these franchises Nathan Drake ended up a much better character than Indiana Jones.