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Dissidia 012 [duodecim] Final Fantasy |OT| - better than your fanfiction

SOLDIER

Member
RiderKairuu said:
I barely noticed the jigglage...maybe I haven't been playing enough Tifa.

Much of the game moves way too fast to notice, opening and victory poses aside, but that's not stopping youtube posters and the like commenting about them like it was softcore porn.

That's what I've always hated: there's nothing about being attracted to the character, but rather the insistence from people that her only purpose is to be a sex symbol and nothing else...which is obviously not true with all the attention she's given in the story mode.

Basically, much of FF's fanbase is immature, so even mild juggling can be potentially damaging.
 

Ezalc

Member
SOLDIER said:
On the subject, does anyone else feel like adding jiggling physics and panty shots is doing a disservice to Tifa? It's all mild compared to other games, but the way fanboys are going crazy about it seems to do more harm than good for a cool character that is subject to insane masturbatory fantasies.

It is completely viable to like the character for personality and fighting ability first and not because she's got a nice rack, right?

Honestly she's had that whole jiggle thing since FFVII because of that infamous cut scene from the game. So it's in a way staying true to the character at least that's how I see it. It's much more subtle now of course since the only time I've been able to notice was during the victory pose. As for panty shots I don't think it's possible to get one in dissidia even with her having that skirt, when I played as her I never saw anything like that. I'll also add that I completely suck using her I'll just probably stick with Laguna, but I'll admit first time I saw her victory pose it took me a while to continue to the next screen.
 

Adam Prime

hates soccer, is Mexican
hey duckroll,

I think it was in the other Prologous thread where you talked about the pros and cons of Labyrinth mode and which mode was the best find the best equipment... do you mind restating those thoughts for me? After I finish the game with the new characters, where's going to be the best place to find new equipment for them... since I already finished their story modes?
 

SOLDIER

Member
Ezalc said:
Honestly she's had that whole jiggle thing since FFVII because of that infamous cut scene from the game. So it's in a way staying true to the character at least that's how I see it. It's much more subtle now of course since the only time I've been able to notice was during the victory pose. As for panty shots I don't think it's possible to get one in dissidia even with her having that skirt, when I played as her I never saw anything like that. I'll also add that I completely suck using her I'll just probably stick with Laguna, but I'll admit first time I saw her victory pose it took me a while to continue to the next screen.

But that was back when she was rendered with implausibly large breasts. Ever since her AC makeover she's had a much more realistically proportioned body, but people are STILL acting like she looks the same since 1997. That's why it feels like most people at Square want her to be taken more seriously (the AC books mention how it took a lot of work for them to come up with a new look that was both modest but still sexy), while another part wants to whore her up for the fans who can't look past said cutscene.

Also, she in fact has three different colored panties, one for each costume.
 

rataven

Member
SOLDIER said:
Also, she in fact has three different colored panties, one for each costume.
And you know this how? ;)

Honestly the jiggle is pretty subtle and not wholly unrealistic (except for the standing still victory pose, but whatever). And I hate to use the excuse of 'IT'S FANSERVICE!', but well, the whole game is. Truthfully, I find Terra's characterization much more offensive than any of the sexy Tifa stuff. And panty shots aren't new either. I believe you could catch a peek at Terra's in the first game if I'm not mistaken.

Though I can commiserate about Tifa's personality seemingly taking a backseat to some, since she's always been my favorite female FF character based on said personality. But SE has been pretty consistent with her characterization and I think it still shines through. I honestly haven't seen too much horn-dogging; her reception seems really positive even outside of BOOBS. Maybe it's just youtube doing it's youtube thing.
 

SOLDIER

Member
rataven said:
And you know this how? ;)

Honestly the jiggle is pretty subtle and not wholly unrealistic (except for the standing still victory pose, but whatever). And I hate to use the excuse of 'IT'S FANSERVICE!', but well, the whole game is. Truthfully, I find Terra's characterization much more offensive than any of the sexy Tifa stuff. And panty shots aren't new either. I believe you could catch a peek at Terra's in the first game if I'm not mistaken.

Though I can commiserate about Tifa's personality seemingly taking a backseat to some, since she's always been my favorite female FF character based on said personality. But SE has been pretty consistent with her characterization and I think it still shines through. I honestly haven't seen too much horn-dogging; her reception seems really positive even outside of BOOBS. Maybe it's just youtube doing it's youtube thing.

If you mean she takes a backseat in the game, that's not true either. She gets some of the most screen-time and dialog of the new characters, and establishes friendly bonds with all of them, particularly Lightning and Kain. Her personality is handled accurately and also plays into some of her psychological issues from the original game, including her fear of loneliness and how her drive to protect her friends overrides her fear of dying.

Again, there's nothing wrong with fanservice, as it's something every single character goes to, but if you never played any game she was in and read the comments in forums, and even a few official websites, you'd think she was a porn star (as in the literal sense within the game's universe). That always bugs me because I've always considered her the best female character in the entire series. Calling her "Final Fantasy's sex symbol" is in no way a compliment.

I thought Terra was handled perfectly as well, not sure what issues you had with her portrayal. Unless you mean the lack of green hair, in which I agree.

Moving on, it's worth noting that Cloud fans have a reason to celebrate: he gets what is by far the manliest moment in the entire game.

You'll know it when you see it.
 

Shadow780

Member
Aerith was a slut who flirts with every male she sees.

Tifa is the sweet hometown girl next door who sticks with one guy.

Tifa > All
 

rataven

Member
SOLDIER said:
If you mean she takes a backseat in the game, that's not true either. etc.
Well, I'd argue for more Tifa simply because I love her, but yes, she gets a decent amount of screen time. And I find her admiration and friendship with Kain quite charming and endearing. Hands down my favorite part of the story so far. I only meant that some fans put her personality in the backseat and her 'features' firmly in the driver's seat. To use bad metaphors.

VII has sold, what, 10 million copies by now? And Tifa was one of the few who weathered the VII Compilation storm beautifully. Fans who actually care about FF know what kind of character she is. And those that don't, comment on her boobs.

As for Terra, she's just too whimpery for me. Damsel-in-distress. I may have missed it; is she wearing her slave crown? That might explain it. But I've never been crazy about Terra, so if her fans think she's fine, no argument from me.

And I am not only glad to read that last line, but am now going to race through the last bits of the game to get to this manly Cloud moment.
 

SOLDIER

Member
I looked at it as specifically showing Terra during her days as the empire's pawn....something I always wanted to see but was only hinted at the original game.

Unsurprisingly, Kefka treats her terribly...which we can't help but enjoy, because that's what makes Kefka popular.

I wish the 012 characters got a longer story mode, period. They were far better represented than the 013 characters...mainly because they're more fun.
 

Adam Prime

hates soccer, is Mexican
Just finished 012 story. It was whatever, I really enjoyed the new characters... that's what I got out of it. How do you unlock all the reports in this game? I haven't noticed yet, but are they the same things as the reports in the last game?

... also wasn't there supposed to be some kind of Story mode for the Villains, where you could see things from their perspective? And is the "Shadow Impulse" and the other mode from Dissidia one included in this game?


So it goes: 012 > 013 Ten Character Chapters > Shade Impulse (Boss fights, use any hero you want here) > Inward Chaos (Super Boss Fights) > 000 Chapter (New Dissidia Hard Mode)

Is that the full breakdown of all the story chapters, am I missing anything?
 

duckroll

Member
Shade Impulse and Inward Chaos doesn't exist in the same form anymore. 012 is all the chapters with the new characters. 013 is all the chapters with the old characters. Shade Impulse is just the final chapter of 013 I believe. The concepts of Distant Glory and Inward Chaos are integrated into 000 somewhat, but it's also more than that.

The villain stories you want are all in the Reports. Story Mode = 000, 012, 013, Reports.
 

creid

Member
When/how does the Museum option unlock? Do I have to beat a chapter? I want to check out the Player Icons I seem to be unlocking from Mognet.
 
Adam Prime said:
Just finished 012 story. It was whatever, I really enjoyed the new characters... that's what I got out of it. How do you unlock all the reports in this game? I haven't noticed yet, but are they the same things as the reports in the last game?

... also wasn't there supposed to be some kind of Story mode for the Villains, where you could see things from their perspective? And is the "Shadow Impulse" and the other mode from Dissidia one included in this game?
Playing through the Final Battle (original Dissidia) mode unlocks more reports. It seems when the US PR announced there was a Chaos story mode, they were just talking about the reports where you play as some of the villains. :/

Tifa is probably the most enjoyable female hero (excluding unlocks like Prishe and Shantotto) in the story. I was surprised since I was expecting Advent Children Tifa, since the game Cloud was more like him in Advent Children. Terra still has a place in my heart as my fave FF girl but damn is she whiny. I know she was struggling a lot of FF6 with what she was but damn she never came off this whiny.

Anyways, I'm enjoy Tifa and Prishe's gameplay. They're what I liked about Jecht but a whole lot faster.

creid said:
When/how does the Museum option unlock? Do I have to beat a chapter? I want to check out the Player Icons I seem to be unlocking from Mognet.
You gotta beat 012's storyline.
 

duckroll

Member
creid said:
When/how does the Museum option unlock? Do I have to beat a chapter? I want to check out the Player Icons I seem to be unlocking from Mognet.

You don't need to unlock the Museum to see those. Just go to edit your Friend Card, and select to change player icon.
 

creid

Member
duckroll said:
You don't need to unlock the Museum to see those. Just go to edit your Friend Card, and select to change player icon.
Does that bring up the whole grid so you can see more than one at a time, and new one are marked as 'new'? In the friend card menu I could only seem to see one at a time.
 

duckroll

Member
creid said:
Does that bring up the whole grid so you can see more than one at a time, and new one are marked as 'new'? In the friend card menu I could only seem to see one at a time.

Hmmm... good question. Well, I guess you have to unlock the Museum after all! Good luck.
 

rataven

Member
Finished story mode last night. Wow, it was stupid. But stupid in a way I still managed to enjoy. I liked all the new characters, even Vaan. With it all said and done, I'm really happy this was the new crew they gave us.

Not so sure on this Labyrinth mode. I didn't spend a lot of time in there yet, but I don't like how I can't take my rewards with me, and I guess you don't level up. Because my level 1 Kuja excited the labyrinth....at level 1. I'm finding it really hard to level up, gain AP/PP/gil etc. when it's not my bonus day. I'm just playing random battles in quick battle and that doesn't seem to give me the results I'm expecting.
 

Adam Prime

hates soccer, is Mexican
rataven said:
Finished story mode last night. Wow, it was stupid. But stupid in a way I still managed to enjoy. I liked all the new characters, even Vaan. With it all said and done, I'm really happy this was the new crew they gave.

Not so sure on this Labyrinth mode. I didn't spend a lot of time in there yet, but I don't like how I can't take my rewards with me, and I guess you don't level up. Because my level 1 Kuja excited the labyrinth....at level 1. I'm finding it really hard to level up, gain AP/PP/gil etc. when it's not my bonus day. I'm just playing random battles in quick battle and that doesn't seem to give me the results I'm expecting.

From everything that I've read, Labyrinth mode is not ideal for Farming ANYTHING, unlike the Battle Coliseum in the previous game. The entire point of Labyrinth mode is just for the challenge and satisfaction of going "deeper". Of course the reward is that you may good equipment, but if you want to get equipment/PP/Gil/XP for the time that you spent playing, you're better off in story mode. So in conclusion, Labyrinth mode is just there for the challenge.


There are plenty of ways to "farm" XP/Gil/AP/PP. There's a nifty XP trick that doesn't require anything other than making your own rule set so that it's easy to beat high level opponents and gain tons of XP: http://dissidiaforums.com/forumdisplay.php?152-Dissidia-012-Support-amp-Guides

When I played through the 012 story I use the XP trick to build up the characters that I wasn't really enjoying (Tifa and Lightning) just so I could cruise through their story modes. Everyone else I didn't bother power leveling them and just went into battle with whatever level I was to keep the challenge "fair".
 

duckroll

Member
Labyrinth is not good for farming, but it's great for GAMEPLAY. What you do is you use the 000 Story mode to farm exp (since you can build a party, and you can fill it with lvl1 characters, while your lvl100 character tackles dungeons for massive exp), and you can use each character's story mode to farm AP during your special days. You farm PP during special days by tackling story mode as well.

The joy of Labyrinth is that its not a one off. It's a full dungeon mode which gets deeper and deeper. You can set tents and cottages to recover all the equipment you had at the end of a run during the next run as well, so when multiple runs you can have a really solid set of Labyrinth-loot to help you get further and further.

The mode is not completely useless for farming though. If you find that you have characters who really lack AP, or you haven't used them much at all and want to learn how to use them, it's a great way to learn a character and master their abilities at the same time. You go into the Labyrinth in an early entrance so you fight easy enemies, and you keep going as deep as you can while experimenting with the play style and aiming for AP bonuses.

What I recommend doing is using 000 to level up all the villain characters and unlockables (who don't have dedicated story modes and hence start at lvl1) to at least lvl10 or 20. This will unlock a lot more moves for them, which makes it much more playable. Then you take this lvl10-20 character into the Labyrinth and start learning how to play, and going as deep as possible. If you get good with the character, you should be able to really improve the character in an hour or two, and farm quite a bit of AP and and even exp in the process.

Why is this a better way than playing Story mode or Free battle? Simply because it's faster and more fun. When you play 000, although you can form a party with any character, the dungeons in the mode are all geared for lvl70+ characters at least. So if you have low level characters it's not an option at all. Free battle is really boring if you keep doing it too, since there's no real progression in the mode. Arcade mode is pretty zzzz too. Labyrinth is just plain fun and very suitable for a whole range of levels (since it goes deeper and deeper and have various entrances unlocked as you go deeper) so it's up to you to pick where you want to start in it.

As you explore the Labyrinth more, you will also find equipment which can be taken in and out of the Labyrinth (marked by an icon), which connects the mode directly to the rest of the game since you can actually build up a stockpile of such equip to bring into the Labyrinth for special runs in addition to the tents and cottages you leave behind. It's a great mode. Every medal you have when you leave also counts as one PP, so that's another thing to consider.
 

Lain

Member
I've been using RPG Mode to control Lightning, then I switched around to try how it's like to play the real mode, and I just saw that I suck beyond belief.
So I went back to RPG mode, and was wondering, is it important to set abilities for RPG mode? I mean, as important as it would be for Active.
 

rataven

Member
Wow, thanks Duckroll. That's more info than I was able to glean from either the in-game manual or text manual.

I'm probably overlooking something super obvious, but where can I access the 000 mode? I just completed the 012 story last night, and dabbled with a few reports, but haven't touched 013 yet.

And where can I get things like Mythril and Gold for trading at the shop? I've found a few in chests, but can't seem to get them anyplace else. Are they available in the Labyrinth as you go deeper?
 

Ezalc

Member
SOLDIER said:
You'll know it when you see it.

I must have missed something, I played through all of the new stories and I'm finishing up the old ones, only Zidane and WoL left (saved the best for last.) What did Cloud do?
 

Lain

Member
duckroll said:
There are actually real people in the world who use RPG Mode in Dissidia?! Wtf?

QQ
I started with that because I thought it would be an easy way to get acquainted with the game... naturally it didn't work out the way I was hoping.
 

duckroll

Member
rataven said:
Wow, thanks Duckroll. That's more info than I was able to glean from either the in-game manual or text manual.

I'm probably overlooking something super obvious, but where can I access the 000 mode? I just completed the 012 story last night, and dabbled with a few reports, but haven't touched 013 yet.

And where can I get things like Mythril and Gold for trading at the shop? I've found a few in chests, but can't seem to get them anyplace else. Are they available in the Labyrinth as you go deeper?

You have to buy the 000 Story Mode from the PP Catalog. If you beat 012, it should be available for 2000 PP. You should do the prologue of 013 first anyway, which unlocks Report 8. Doing the battles in Report 8 will unlock Prishe and Gilgamesh for sale as well.

Mythril, Gold, Crystal, Diamond, etc are only found in chests. You'll have to play the various story modes to find them. Normal equipment can't be taken out of Labyrinth, so always, always set tents when you leave unless you only have junk. Another thing to note about Labyrinth mode is that you are encouraged to SELL stuff your character cannot use. You'll definitely end up with dupes or unusable equipment as you play the mode, don't think twice about selling all that in the shop to actually get Gil, and then use that Gil to buy shit you can use in the shop.
 

xero273

Member
Ezalc said:
I must have missed something, I played through all of the new stories and I'm finishing up the old ones, only Zidane and WoL left (saved the best for last.) What did Cloud do?

Do the reports. Keep on scrolling when selecting between 012 and 013 story mode. You'll see reports. Some reports you can hit square and cursor will go to part of the text for you to select.
 

Jomjom

Banned
Based on how the DLC was handled in Japan, anyone know if there's a good chance the preorder DLC will be offered on PSN at a later time? No way I'm paying $20 or god forbid, $150 for a costume.
 

duckroll

Member
jling84 said:
Based on how the DLC was handled in Japan, anyone know if there's a good chance the preorder DLC will be offered on PSN at a later time? No way I'm paying $20 or god forbid, $150 for a costume.

We still do not know, but I don't see any reason why they won't be up eventually for sale at the normal price.
 

Adam Prime

hates soccer, is Mexican
Skilletor said:
I don't like being forced to use the characters for the story chapter :(

I hate Vaan...

I found using the XP Rule set trick to level up characters to Lv 20 and then taking them to Story Mode. (it's in that link I posted a few posts up) Makes it easier to go through story mode (you can level yourself down too if you want to keep a challenge in the Customize menu) for characters I didn't care.
 

Ezalc

Member
xero273 said:
Do the reports. Keep on scrolling when selecting between 012 and 013 story mode. You'll see reports. Some reports you can hit square and cursor will go to part of the text for you to select.

Yes I did the reports too just tell me what it was I clearly forgot what you people are talking about.
 
Ezalc said:
Yes I did the reports too just tell me what it was I clearly forgot what you people are talking about.
I would presume that what they were talking about was
Cloud facing Chaos alone to try to end things so Tifa wouldn't have to end up fighting him
.
 

Adam Prime

hates soccer, is Mexican
duckroll said:
You have to buy the 000 Story Mode from the PP Catalog. If you beat 012, it should be available for 2000 PP. You should do the prologue of 013 first anyway, which unlocks Report 8. Doing the battles in Report 8 will unlock Prishe and Gilgamesh for sale as well.

Mythril, Gold, Crystal, Diamond, etc are only found in chests. You'll have to play the various story modes to find them. Normal equipment can't be taken out of Labyrinth, so always, always set tents when you leave unless you only have junk. Another thing to note about Labyrinth mode is that you are encouraged to SELL stuff your character cannot use. You'll definitely end up with dupes or unusable equipment as you play the mode, don't think twice about selling all that in the shop to actually get Gil, and then use that Gil to buy shit you can use in the shop.

Duckroll I swear you provide better information about this game than the tutorials in the game itself. Thanks for your posts explaining things...

... and the game DOES have a pretty good tutorial system. Pressing Start at any screen in the game to explain things is really awesome. I'd like to see this type of Help System appear in other games.
 

rataven

Member
duckroll said:
You have to buy the 000 Story Mode from the PP Catalog. If you beat 012, it should be available for 2000 PP. You should do the prologue of 013 first anyway, which unlocks Report 8. Doing the battles in Report 8 will unlock Prishe and Gilgamesh for sale as well.

Mythril, Gold, Crystal, Diamond, etc are only found in chests. You'll have to play the various story modes to find them. Normal equipment can't be taken out of Labyrinth, so always, always set tents when you leave unless you only have junk. Another thing to note about Labyrinth mode is that you are encouraged to SELL stuff your character cannot use. You'll definitely end up with dupes or unusable equipment as you play the mode, don't think twice about selling all that in the shop to actually get Gil, and then use that Gil to buy shit you can use in the shop.
Ah, gotcha. I see the Main Scenario in the catalog for 2000 PP, but I only have 92 at the moment soooo..... guess it's off to play 013. (I blew all my stocked PP on costumes. It's too much fun playing dress-up). I noticed on my calendar that I have a PP bonus day tomorrow though, so that should help.

The Labyrinth sounds awesome - I love the idea of straight dungeon diving and looting. I guess I haven't quite wrapped my head around why we can't use all the same equipment in and out of the Labyrinth though. But I'm guessing maybe it has to do with the data transfer? I'm disappointed we weren't able to bring our equips over. I worked so dam hard for Fenrir!
 

duckroll

Member
ShinoguTakeruKoeru said:
I would presume that what they were talking about was
Cloud facing Chaos alone to try to end things so Tifa wouldn't have to end up fighting him
.

Cloud is the ultimate tsundere in Dissidia012.

Cloud: It's not like I care for you or anything, I just didn't like his face! I don't even know who you are and we're enemies! I won't fight you today because I just don't feel like it, it's not like I have feelings or anything!

*later*

Cloud: Chaos, I'm going to let you squish me like a bug, so I won't have to fight Tifa and hurt her feelings, but you have to promise me you will never tell her okay?!
 

Ezalc

Member
ShinoguTakeruKoeru said:
I would presume that what they were talking about was
Cloud facing Chaos alone to try to end things so Tifa wouldn't have to end up fighting him
.

Man he does that because he's too much of a pussy to tell her that he wants to do terrible things to those glorious boobs with his buster sword. Now WoL and Laguna on the other hand are the manliest motherfuckers in this game.
 

Skilletor

Member
Adam Prime said:
I found using the XP Rule set trick to level up characters to Lv 20 and then taking them to Story Mode. (it's in that link I posted a few posts up) Makes it easier to go through story mode (you can level yourself down too if you want to keep a challenge in the Customize menu) for characters I didn't care.

Cool. I'll try this out tonight! :)
 

SOLDIER

Member
duckroll said:
Cloud is the ultimate tsundere in Dissidia012.

Cloud: It's not like I care for you or anything, I just didn't like his face! I don't even know who you are and we're enemies! I won't fight you today because I just don't feel like it, it's not like I have feelings or anything!

*later*

Cloud: Chaos, I'm going to let you squish me like a bug, so I won't have to fight Tifa and hurt her feelings, but you have to promise me you will never tell her okay?!

Jokes aside,

he didn't let Chaos beat him, he was genuinely trying to break the cycle of battles to try and save Tifa's life. When he failed, he prayed to Cosmos to protect her instead.

Even though he failed, it was still the coolest thing he's done since killing Sephiroth in FFVII's flashback.

And the reason he didn't tell Tifa anything was because he was afraid she'd "lose the will to fight" once she got her memories back. It's kind of like the reverse of their roles in the original game.

After much brooding, you remember why Cloud can be a real badass when the time comes.
 

duckroll

Member
rataven said:
The Labyrinth sounds awesome - I love the idea of straight dungeon diving and looting. I guess I haven't quite wrapped my head around why we can't use all the same equipment in and out of the Labyrinth though. But I'm guessing maybe it has to do with the data transfer? I'm disappointed we weren't able to bring our equips over. I worked so dam hard for Fenrir!

There's a reason. The Labyrinth is designed as such that they want the mode to have an internal economy, so it remains fun to play regardless of how much great equip you have in the normal game inventory. So if they allow you to bring in your items, a player with a lot of great equipment would have no reason at all to use any of the economy systems in the mode itself.

For the same reason, you are unable to take anything out of the Labyrinth (except for those special equipment marked with the icon) because they wanted to be able to design specific patterns of drops and available items at various parts of the Labyrinth. Each section has its own expected set of equipment/accessories, and at the end of the various routes, you will generally find the same rewards at the goal exits. Because of this design, it would be very easy to abuse the system to bring out really good loot over and over, breaking the rest of the game. There are also VERY powerful Labyrinth only 1-use accessories which completely break the game, but work for Labyrinth since it would simply give you a huge advantage in just one battle. It is also much easier to get certain equipment in Labyrinth which would otherwise be harder to obtain in the normal Story Mode.

In general, Labyrinth is essentially the most balanced single player mode in Dissidia012, because it is almost impossible to "cheat" with better levels and equipment unlike the other modes. No matter how much time you have put into the game, Labyrinth will always remain relatively challenging because the levels scale, and because of the way equipment works you always have to put in effort during the actual run to improve your character's stats. The fact that you cannot retry battles also makes it much more tense, especially when you decide to try a x2 Medal fight which you could lose. The risk/reward is much more engaging.

SOLDIER said:
Jokes aside,

I'm sorry, the only way I'm going to ever discuss Dissidia's "story" is with jokes. :p
 

rataven

Member
Ezalc said:
Man he does that because he's too much of a pussy to tell her that he wants to do terrible things to those glorious boobs with his buster sword. Now WoL and Laguna on the other hand are the manliest motherfuckers in this game.
Yea, every time Laguna buckled over from leg cramps, all I could think was, 'now there's a MAN!'.

Jecht is the manly master. This really can't be disputed. And Cloud gets crazy points for his moment.
Only warrior to ever face the God of Discord in story mode.
Now that's badass.
 

Adam Prime

hates soccer, is Mexican
duckroll said:
There's a reason. The Labyrinth is designed as such that they want the mode to have an internal economy, so it remains fun to play regardless of how much great equip you have in the normal game inventory. So if they allow you to bring in your items, a player with a lot of great equipment would have no reason at all to use any of the economy systems in the mode itself.

For the same reason, you are unable to take anything out of the Labyrinth (except for those special equipment marked with the icon) because they wanted to be able to design specific patterns of drops and available items at various parts of the Labyrinth. Each section has its own expected set of equipment/accessories, and at the end of the various routes, you will generally find the same rewards at the goal exits. Because of this design, it would be very easy to abuse the system to bring out really good loot over and over, breaking the rest of the game. There are also VERY powerful Labyrinth only 1-use accessories which completely break the game, but work for Labyrinth since it would simply give you a huge advantage in just one battle. It is also much easier to get certain equipment in Labyrinth which would otherwise be harder to obtain in the normal Story Mode.

In general, Labyrinth is essentially the most balanced single player mode in Dissidia012, because it is almost impossible to "cheat" with better levels and equipment unlike the other modes. No matter how much time you have put into the game, Labyrinth will always remain relatively challenging because the levels scale, and because of the way equipment works you always have to put in effort during the actual run to improve your character's stats. The fact that you cannot retry battles also makes it much more tense, especially when you decide to try a x2 Medal fight which you could lose. The risk/reward is much more engaging.



I'm sorry, the only way I'm going to ever discuss Dissidia's "story" is with jokes. :p

Great explanation of Labyrinth mode. Can't wait to try it out myself!
 

Ezalc

Member
rataven said:
Yea, every time Laguna buckled over from leg cramps, all I could think was, 'now there's a MAN!'.

Jecht is the manly master. This really can't be disputed. And Cloud gets crazy points for his moment.
Only warrior to ever face the God of Discord in story mode.
Now that's badass.

Laguna was hitting on the Cloud of Darkness. Dude doesn't let anything stop him from getting his game on. Cloud on the other hand can't even say that to the chick that completely wants his dick. Jecht is in third place, nobody is better than WoL.

*WoL fanboy.
 

SOLDIER

Member
rataven said:
VII has sold, what, 10 million copies by now? And Tifa was one of the few who weathered the VII Compilation storm beautifully. Fans who actually care about FF know what kind of character she is. And those that don't, comment on her boobs.

I'm sure there's plenty of people who genuinely love FFVII and still consider Tifa to have nothing beyond her boobs.

First game aside, it's not like she's stacked like a DOA character. 90% of the FF females are gifted in the chest area, so it's annoying how obsessed people get with just her.

AC has what is probably the sexiest redesign ever; not only is her entire body proportioned, the extra clothes and more mature face made her far sexier than she ever was in the polygonal original.

In Dissidia's case, the sexiest thing I find about Tifa is her dialog. All of her lines are spoken with a level of confidence and haughtiness that none of the other characters have.
 

Ezalc

Member
SOLDIER said:
I'm sure there's plenty of people who genuinely love FFVII and still consider Tifa to have nothing beyond her boobs.

First game aside, it's not like she's stacked like a DOA character. 90% of the FF females are gifted in the chest area, so it's annoying how obsessed people get with just her.

AC has what is probably the sexiest redesign ever; not only is her entire body proportioned, the extra clothes and more mature face made her far sexier than she ever was in the polygonal original.

In Dissidia's case, the sexiest thing I find about Tifa is her dialog. All of her lines are spoken with a level of confidence and haughtiness that none of the other characters have.

Actually a lot of FF girls don't have big boobs it's just the fanart that makes it look that way. Tifa's are above average but the only one I can think of with real DOA size is Lulu. Also Tifa was sexiest in Crisis Core because of dat cowgirl.
 

rataven

Member
duckroll said:
There's a reason. The Labyrinth is designed as such that they want the mode to have an internal economy, so it remains fun to play regardless of how much great equip you have in the normal game inventory. So if they allow you to bring in your items, a player with a lot of great equipment would have no reason at all to use any of the economy systems in the mode itself.
Thanks for detailing this out. Makes perfect sense, and it's a HUGE help. Labyrinth mode sounds much more interesting now, and I'm excited to give it a good dungeon dive.

I'd actually ordered the strategy guide last night because I had a fair amount of questions on this mode, but I'll probably go ahead and cancel it now. Seems to be backordered anyway, which is odd.
 
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