Urban Scholar
Member
duckroll said:I'm sorry, the only way I'm going to ever discuss Dissidia's "story" is with jokes.
Well I'm glad you find it funny because your going to need it when I ask people to make sense of it.
*halfjoking
duckroll said:I'm sorry, the only way I'm going to ever discuss Dissidia's "story" is with jokes.
Ezalc said:Actually a lot of FF girls don't have big boobs it's just the fanart that makes it look that way. Tifa's are above average but the only one I can think of with real DOA size is Lulu. Also Tifa was sexiest in Crisis Core because of dat cowgirl.
I have to admit that I'm not all that crazy about Rachael's performance this go around. It's quite good in cut scenes, but a few of her battle quotes sound weird. 'I'm gonna win!' being the first one I noticed. She's not bad by any means, but a bit inconsistent.SOLDIER said:In Dissidia's case, the sexiest thing I find about Tifa is her dialog. All of her lines are spoken with a level of confidence and haughtiness that none of the other characters have.
rataven said:Just a reminder that you can grab the WoL's helmet-less alt free off of PSN today. It's up via search now.
It's a voucher packaged within the retail release of the Final Fantasy IV Complete game for PSP.The End said:Isn't there another costume due for Cecil?
Yeah, a voucher code for it will come with FFIV Complete.The End said:Isn't there another costume due for Cecil?
Die Squirrel Die said:Finally got to Tifa, I have to say I think they did really well with the gameplay for the new characters, not a single duff one in the bunch.
Adam Prime said:No joke. Yuna and Laguna are my favorites of the bunch. Kain is awesome too, they did a great job with all of them feeling unique!
Adam Prime said:#1 Perhaps someone could explain to me the tent/cottage system better? I reached the goal last night and it setup my cottage back near the very first start of the game. Does that mean that my cottage will only appear in that room "block" on the map? And I have this correct: If you get cottage weapons, and make it to a cottage or Geomancer card, you will only lose your cottage items if you have the equipped and don't make it back to a cottage? If you never equip them then they'll permanently stay in your inventory before you start each Labyrinth run?
It seems to me that the strategy would be then, once you get a cottage weapon, don't use them in the Labyrinth unless you are in an absolute bind. Do I have all that correct?
#2 Is it strategically better to start at the very front of the Labyrinth you're on? Since the enemies get tougher the deeper you go, is it better to start at the front where the enemies are easier and grind through some easy battles to earn more medals and equipment faster?
#3 Are you supposed to be getting accessories or summon stones? I played for two hours yesterday and wasn't able to equip anything! Never came across any nor was I able to get the materials to trade for some.
#4 Are the enemies scaled to your highest level? So regardless if you set your level to 1, and your actual character is 50... then everything is scaled to your character as a Lv 50, and every level that you set below it just increases your medals for winning, right?
#5 Just how hard does this thing get? I mean I was nearly KO'd very early in my time playing (like 7% in) do the enemies just get tougher and tougher, what's the secret to survival? I feel like equipment is the key to staying alive. Sure skill is too, but starting each run naked makes it feel like it's important to start beating up on easy foes to earn medals, then sell treasure until you an minimally equip your character... until you reach your previous tent.
duckroll said:As for the special equipment with the cave icon on them, you are allowed to bring them into the Labyrinth, and out of the Labyrinth at will. If you get a Game Over, with the items you brought in, you lose them, regardless if they're in your inventory or equipped. If you exit the Labyrinth normally without a Geomancer card, you also use them. If you exit with a Geomancer card, you keep them. If you exit via a Goal, you keep them.
On the other hand, if your objective is to specifically grind for certain equipment, get a geomancer card, and then bail out to build a solid tent/cottage card for a future run, or you just want to grind for equip which you can take into the Labyrinth (having multiple copies of each makes it easier to bring it in and not feel bad if you accidentally lose them), then you can just start as close to your intended targets as possible, and just make a fast run.
I think enemies are scaled to the level of the active character, so you can scale your level down and their level should reduce as well. I'm not 100% sure, I don't do level setting anymore.
Each level of the Labyrinth has its own characteristics and pattern. So it's not really the same thing as you keep playing. It's just not something that automatically gets -harder- in particular as you go deeper. It does get harder, but it's also different. The hardest part of proceeding as you go deeper will be the conditions of opening locked doors. It is entirely possible later on to encounter doors which if you fail to open by the end of the section, you have no choice but to exit.
Adam Prime said:When you say, bring them in, that means equipping them before you enter the labyrinth at that prompt screen, correct? So if I have cave items that I choose not to equip at the start, even if I get Game Over I will not lose them, right? You only lose cave items if you fail to save them at a Cottage AFTER you equipped them on a character at the start?
Interesting, so when you say grind for certain equipment, you mean Battlegen? I notice that a lot of the Cave Items that are in the shop I need to trade certain materials for them. But I rarely come across those materials, are most of them made in Battlegen?
I'm pretty sure they scale to your character's highest level. I noticed yesterday when I had a Lv 55 character, I went into the dungeon with their Level Set to Lv 50. I would face a Lv 45 enemy, I brought my level down and they stayed at Lv 45, only I would get more medals for winning. And if I brought my Level up to it's max, they stayed Lv 45 and I would get less medals. And yeah, you're right about it being the Active character. If I switched a lower level party member then the enemies would scale based off their highest Lv.
... So there's really no reason to set your Lv lower than it's actual Lv in the Labyrinth unless you want Bonus Medals for winning with a "handicap". Since my strategy is to just stay alive, I play at my highest possible level, and don't worry about getting extra medals.
One more question: do you know if the Shop stays at it's Inventory % for every new run, or does it reset every time you start anew?
squal211 said:How much extra story is included in the 000 scenario? Approx. how long does it take to beat? And, is it considered harder than the final portion of the 013 story?
HiRicker said:I have a code for Aya Brea`s outfit(tight black vest and torn jeans ;P ) for Lightning if some are interested....first to quote gets it.
Ricker said:I have a code for Aya Brea`s outfit(tight black vest and torn jeans ;P ) for Lightning if some are interested....first to quote gets it.
I was actually browsing while logged off on my iPad and when I hit quote, it prompted me to sign in twice, I almost died, but I made it.Skilletor said:I'll take that!
Dammit.
pelicansurf said:I was actually browsing while logged off on my iPad and when I hit quote, it prompted me to sign in twice, I almost died, but I made it.
GuardianE said:Sorry I haven't really been following the thread the entire way through.
Should I play Dissidia before playing Dissidia 012? I can get Dissidia for cheap. I want to make sure I'm not really missing a whole lot by going straight into Dissidia 012. Would it be a bad idea to play Dissidia 012 first and then play Dissidia?
GuardianE said:Sorry I haven't really been following the thread the entire way through.
Should I play Dissidia before playing Dissidia 012? I can get Dissidia for cheap. I want to make sure I'm not really missing a whole lot by going straight into Dissidia 012. Would it be a bad idea to play Dissidia 012 first and then play Dissidia?
ezekial45 said:After finishing 012, you unlock the original game with new enhancements. So no, just buy this one.
xero273 said:First dissidia story is in 012. You beat 012 and you can play the first dissidia story. So get 012. Not a bad idea since 012 happens before the first dissidia.
GuardianE said:Oh wow, really? The entire original story is in 012? There's literally no reason to own Dissidia?
pelicansurf said:
GuardianE said:Oh wow, really? The entire original story is in 012? There's literally no reason to own Dissidia?
pelicansurf said:Does Yuna saywhen she connects with her EX Ultra? That's what it sounds like to me.thyroid cunt
SOLDIER said:Is the DLC compatible with all regions of the game? If so, how do you purchase it off the Asian PSN store?
xero273 said:Yep, no reason to get Dissidia.
Lucky Number Seven Force said:I'd so buy the Sephiroth alt on my JP account, (It'd go nicely with my KH Cloud that I got thanks to BBSFM) but even with the GameID trick, it's rather bothersome to keep having to log in and out of my US and JP accounts in order to use a certain costume.
Hopefully these costumes make their way over to the US sooner rather than later.
The JP voucher codes don't work on the Asian store? That sucks.duckroll said:I have KH Cloud from BbSFM too, but I CANNOT USE IT, because I bought Dissidia012 (and Prologus, and all the current DLC) on my main Asia account. Even if I got the UMD game and could use the outfit, I would lose Aerith, and all my existing DLC just to use it. Fucking awful. They really have to just release the bonus costumes on the store. I WILL PAY! &#@^(%#*&$%#
Lucky Number Seven Force said:The JP voucher codes don't work on the Asian store? That sucks.