Astral Dog
Member
What a weird subtitle
Well it IS the sequel to Dissidia Final Fantasy 012 DuodecimWhat a weird subtitle
Well it IS the sequel to Dissidia Final Fantasy 012 Duodecim
That reminds me, was Cosmos ever playable? She and Chaos were the orignal Gods in Dissidia (also had a squicky kind of romance between the two when you think about it) and I know Chaos became playable but I don't think Cosmos ever became a playable fighter.
LOL
Neither of them were playable. The chaos that was playable was this broken thing no one wanted to use:
Neither of them were playable. The chaos that was playable was this broken thing no one wanted to use:
Regular Chaos was at least a boss that could function as a regular playable character if hacked to be selectable. Cosmos had no gameplay role at all.
N-no Tifa...? =<
I'm surprised that it's exclusive.
Why? The arcade itself uses PS4 style controllers and engine architecture.
What themes did he do for Birth by Sleep? Had no idea he worked on the series!
As much as I liked the first two, I think this game won't end up being that good. Horrible UI, only 3 on 3 battles and a story mode they're having to bash out in 6 months.
Would love to be proved wrong. It does make me want PSP games playable on PS4 all the more though!
He did all the Vanitas themes. Best boss music in the game lol.
Why Dissidia NT won't be as good as Dissidia 012:
- 3v3 design at the base makes it much more competitive focused and less fun focused for individual players
- Having to support 6 players causes the majority of maps to be big wide flat areas. Gone is the classic design of stages in Dissidia with lots of random obstacles and verticality.
- Doesn't look like they're going to bother with the Labyrinth Mode from Dissidia 012 which was like a 100 hour timesink for me. That was sooooooooooo fun.
Omgggg I didn't know this. I'm very happy with this.She has it as an alternate costume:
Are you kidding? To hell with that Clock Tower stage, I'm glad its gone lolWhy Dissidia NT won't be as good as Dissidia 012:
- Having to support 6 players causes the majority of maps to be big wide flat areas. Gone is the classic design of stages in Dissidia with lots of random obstacles and verticality.
Don't forget the mods. The crazy, ridiculous mods.
Yeah, it just feels so bare bones compared to the first two games as well.Why Dissidia NT won't be as good as Dissidia 012:
- 3v3 design at the base makes it much more competitive focused and less fun focused for individual players
- Having to support 6 players causes the majority of maps to be big wide flat areas. Gone is the classic design of stages in Dissidia with lots of random obstacles and verticality.
- Doesn't look like they're going to bother with the Labyrinth Mode from Dissidia 012 which was like a 100 hour timesink for me. That was sooooooooooo fun.
Not that it will make the story good/much better but they will have worked on it for a lot longer than 6 months considering in early February of this year they said they had already been working on it.As much as I liked the first two, I think this game won't end up being that good. Horrible UI, only 3 on 3 battles and a story mode they're having to bash out in 6 months.
Would love to be proved wrong. It does make me want PSP games playable on PS4 all the more though!
Dissidia had fantastic mods.What mods?
I had some others too like one that turned Squall into Balthier and one that turned Lightning into Aqua from Kingdom Hearts as well as Type-0 school uniforms for every character like the Tifa one above
Didn't they say that they were sorry that they hadn't got started on it yet but they were going to get cracking on it soon?Not that it will make the story good/much better but they will have worked on it for a lot longer than 6 months considering in early February of this year they said they had already been working on it.
I don't think they said that, if they did it was probably last year (though I might have missed something) so a while ago. They said they were already working on it as of early February this year so they will have at the very least a year.Didn't they say that they were sorry that they hadn't got started on it yet but they were going to get cracking on it soon?
Lets be generous and say 8-10 mobths. That's still not long. Especially as we know team ninja has been stretched, and thats why their arcade updates have been so slow.
What a weird subtitle
Is there one? Is there? Really?
Domina Shantotto is the dark half of a parallel world's Shantotto, so not really her.
I don't actually recall a single time she's ever actually hurt anyone that wasn't evil. She loves messing with people and being a dick in general though lol.
Like in the XIV event, when she's clearly in position to cause harm and says she plans to conquer she suddenly "loses interest". Her goal from the start was totally just to bully some people in another world for a bit because she was board.
Hopefully the old Dissidia writer (who moved to XV) stays far, far, away.
So wait, is this still team-battle only?
Surely they'll add classic 1v1 right?
She put a mortal curse on guy who just wanted an interview with her because she assumed he was a peeping tom, and she's all too willing to pin the blame on someone else - this is pretty much the in the immediate vicinity of her house, and as one of the earlier quests in the game ("Curses, Foiled Again!") and associated with her - pretty much a character establishing moment.
Still not a fan of 3v3.
Apart from all the usual complaints, it also lead to the loss of Ex-bursts. I find it very wrong that game about celebrating all these characters clashing together, does not have their signature ultimate attacks, cuz "you can't force other 5 players to watch your cutscene attack"
We've not seen the ffviii stage yet, have we? Can't wait to see that one, everything VIII makes me all kinds of nostalgic.
Well, if 3v3 wasn't working, I don't think the arcade version would have seen the day. I think they knew about a possible console release from the get go and took advantage of that to refine and polish the game in arcade based on players feedback. I think 3v3 is refreshing and could bring a lot of new team strategies that wasn't possible in the previous games.