There is really no effecient way to us emultiple consumables before entering combat is there? They run out so fast as soon as you cast them.
There are only two named recruits, and they are both in the first town and are recruitable the moment you get there.Is there any guide or something that help me find all playable characters?
There are only two named recruits, and they are both in the first town and are recruitable the moment you get there.
The others are henchmen that you'll just pick from a dude that you'll meet later. Can't really miss him.
only find madora so where is the other one? btw thanks for your help
In the Library, number 8 on this map. Note, it shows the entire map of Cyseal.
http://guides.gamepressure.com/divinityoriginalsin/guide.asp?ID=25135
About 10 hours in so far, and am running with a wizard, warrior, and cleric at the moment, which is working out pretty well. Kinda nice that big packs of enemies don't seem to notice my wizard creeping up and making a huge oil slick in front of them before lobbing a fireball their way to get their attention. Works out pretty well since then battle starts and my wizard gets her turn again where I can ignite the oil, possibly burning more baddies and making a massive smoke screen for my party.
Why don't you ignite the oil as the thing that starts the battle, rather than shooting one of them and then igniting it?
Seems to be a free turn as I'm hidden on the initial fireball, pre-battle plus the additional one after the battle commences. It squeezes a bit more damage in I find.
As much as I'm enjoying much of the game so far(only 5 hours in), the 'role playing' aspect seems to be completely destroyed by the fact that my partner keeps disagreeing with me and winning arguments(by a game of luck, WTF?) so that any choices I make get overturned and I'm put into shitty situations like fighting people I don't want to fight and getting into trouble over it.
What the fuck is up with that? Do I have to restart the entire game if I don't want this nonsense?
Any other game-ruining things I need to avoid if I do have to restart? I *really* dislike restarting games and having 5 hours of my time thrown down the toilet.
Yea, I chose an AI. I didn't know that it would lead to them being able to overturn choices I make and get me into trouble over it, though. Just figured it would 'color' their dialogue and feelings towards things.Ah dd you choose an AI for the other character? I control both and just agree on what I want
As much as I'm enjoying much of the game so far(only 5 hours in), the 'role playing' aspect seems to be completely destroyed by the fact that my partner keeps disagreeing with me and winning arguments(by a game of luck, WTF?) so that any choices I make get overturned and I'm put into shitty situations like fighting people I don't want to fight and getting into trouble over it.
What the fuck is up with that? Do I have to restart the entire game if I don't want this nonsense?
Any other game-ruining things I need to avoid if I do have to restart? I *really* dislike restarting games and having 5 hours of my time thrown down the toilet.
I did pick AI's for both characters. It was never explained to me the consequences of what choosing AI meant whatsoever. I don't mind games that don't hold your hand, but systems that are just plain not explained whatsoever are a bit annoying.The fix to that is to use the person who has the AI to initiate the conversation. You will choose for that character and then you will be able to select for the other one, assuming you didn't give it an AI too. If so you can still try initiating with a different person for different results. You always get to choose for the character you have selected when you initiate conversation.
I'll give it a go.The problem with that fix though is that it involves knowing in advance that a dialog will contain an RPS battle, unless you permanently start using your other Source Hunter as the face character.
There's also a rock-paper-scissors exploit that might work if it's really pissing you off. Fair warning, there's every chance it won't actually work within a dialog involving the two Source Hunters. I've only ever tried it when RPSing with NPCs. Still, give it a go (unless someone else comes in and confirms that it won't function).
Select your desired outcome in the pre-RPS dialog box then, when the RPS game starts, select someone else's character portrait on the left side of the screen (so that you, the player, leave the dialog box), then switch back to your first character. If it functions like with NPCs, you'll auto-win the argument.
is killing me manKing Boreas
If you are specifically looking for Whirlwind, you won't find it. There's only one book in the game.Guys, may I ask you about something?
I'm pretty far in the game and I'm thinking of respeccing one of my characters that grew a little bit randomly throughout the game.
Now, he's mostly a Man-at-Arms and I'd like to maintain a couple of his skills I use the most.
I went searching for Man-at-Arms skillbooks vendors () and with great disappointment I noticed none of them actually has the skillbook I'm most interested in.the fire guy in the Homestead and Aureus in Cyseal
So, considering the random/permanent nature of vendors, am I screwed and, if I want to respec, I'll have to do without that skill?
If you are specifically looking for Whirlwind, you won't find it. There's only one book in the game.
If you are specifically looking for Whirlwind, you won't find it. There's only one book in the game.
You probably found it in the abandoned house basement out there.Is it a random drop? I found it off a group of undead that I encountered West of Cyreal (I think?).
Yay.Added sorting in trade UI
Yay.
So I've found that not only is this game very difficult, but dying is punished quite harshly, given that the ONLY way to resurrect somebody is with a scroll. Why did they think that was a good idea? It basically necessitates quitting and reloading anytime somebody dies. There should be a spell or a somebody in the city or something that can resurrect a fallen teammate for a small fee.
Yay.
So I've found that not only is this game very difficult, but dying is punished quite harshly, given that the ONLY way to resurrect somebody is with a scroll. Why did they think that was a good idea? It basically necessitates quitting and reloading anytime somebody dies. There should be a spell or a somebody in the city or something that can resurrect a fallen teammate for a small fee.
There are scrolls in overabundance and quite frankly the game is entirely manageable without ever using them.Yay.
So I've found that not only is this game very difficult, but dying is punished quite harshly, given that the ONLY way to resurrect somebody is with a scroll. Why did they think that was a good idea? It basically necessitates quitting and reloading anytime somebody dies. There should be a spell or a somebody in the city or something that can resurrect a fallen teammate for a small fee.
Nice! Larian's really done a great job of polishing this game up post-release. Has there been any word on the companions?Added sorting in trade UI
Allow resurrect skills when vision is blocked
Made summons a bit less interesting for default targeting (AI)
I'm wondering if they are still planning to release them at this point.Nice! Larian's really done a great job of polishing this game up post-release. Has there been any word on the companions?
I'm wondering if they are still planning to release the mat this point.
Leech only works in your turn
nooooooooooooo
Found a new bug with this patch. When I load my game all my characters seem to start with 40% health regardless of what their health was when the game was saved.
Allow resurrect skills when vision is blocked
Added sorting in trade UI
Panel position reset fix
Leech only works in your turn
So I've found that not only is this game very difficult, but dying is punished quite harshly, given that the ONLY way to resurrect somebody is with a scroll. Why did they think that was a good idea? It basically necessitates quitting and reloading anytime somebody dies. There should be a spell or a somebody in the city or something that can resurrect a fallen teammate for a small fee.
I used summons to distract the boss.I feel terrible that I still haven't finished the game. I completed pretty much every quest available and found the final boss battle a bit too hard, so I decided to go around cleaning up random mobs for exp, and then stopped playing for a while and haven't gone back to it since. >_<