You can't say the game is garbage in one sentence and say you love it in another. That shows frustration at the systems you otherwise love.
This would be a much more common occurance itt if anyone actually bought the game :II was wrong about this game, its fucking amazing. My 2nd favourite DMC game after 3.
I was wrong about this game, its fucking amazing. My 2nd favourite DMC game after 3.
Where's god of war OT dudeR?
Release is the 12th so still 2-3 days before I can post it. I'll work on the OT tomorrow, forgot about it with the ban, if it doesn't work out by tomorrow evening I'll forfeit the OT.
I understand the sentiment but it's more that the game mechanics (particularly camera) aren't up to the encounter design and player demand on those difficulties. I love the game but think it's garbage at the higher difficulties, much like a baseball player could love the game but hate "Super Baseball" where there's 3 pitchers at once :sportsanalogies:
This would be a much more common occurance itt if anyone actually bought the game :I
Pretty sure if DmC2 comes out it will be more "tuned to fan expectations". It will still have that NT coating on it but it will be more in line with a regular DMC game meaning 60FPS, OG looking Dante and other stuff. They can take a different approach with the level design but they aren't going to fuck with the character design or the combat system any time soon.If Capcom does go for DmC2, I think it actually needs to be less like a DMC game. Just up the spectacle and improve the setpieces, narrow down the story to make it more focused, make the mechanics even more direct, etc. DmC was trying to be too many things for too many people.
If Capcom does go for DmC2, I think it actually needs to be less like a DMC game. Just up the spectacle and improve the setpieces, narrow down the story to make it more focused, make the mechanics even more direct, etc. DmC was trying to be too many things for too many people.
Would either of these things even work, though? In the currently (extremely) unlikely scenario of them being stubborn enough to push on and continue in this direction for the franchise, there doesn't seem like there's any way that they can win with DmC. If they move even further away from making it anything like a Devil May Cry while insisting on keeping the name, or even if they go out of their way to pander to the original fans by trying as hard as they can to make it like the older games while ignoring the fact that it's just more of the characters, style, tone, and lore of a universe that very group didn't want in the first place instead of just returning to the old series, it would only lead to even more resentment for DmC for succeeding in replacing DMC in spite of the former's rejection by consumers.Pretty sure if DmC2 comes out it will be more "tuned to fan expectations". It will still have that NT coating on it but it will be more in line with a regular DMC game meaning 60FPS, OG looking Dante and other stuff. They can take a different approach with the level design but they aren't going to fuck with the character design or the combat system any time soon.
Check out this combo video. Some pretty interesting stuff.
https://www.youtube.com/watch?v=HiUiazwVG2E
It's perfectly serviceable and pretty fun on revengeance difficulty, since the parry counter got such a buff. I still prefer Very Hard since it's potentially a less one-dimensional experience, but revengeance does have an urgency to it that I quite enjoy. Claiming that it's garbage on higher difficulties just because it has a shit camera is hyperbolic to say the least.
There has been a disturbing lack of tech for MGR, though. Only parry canceled evade, evade canceled parry, and pincer charging parry have been legitimately interesting. It's a bigger tech drought than DmC.
Just got the game so I can't really appreciate the technical aspects of this video, but still wow! Stylistically it looked amazing, anymore videos this good, anybody?
Working backwards til they essentially make DMC3 in UE3 (or whatever off-the-shelf next gen engine NT adopts) only makes sense if they're trying to ease new players into the franchise, but since they already scrapped all the lore and half the series staples I don't really see what they're going to be easing people into. Capcom's whole attitude towards the reboot is that a lot of what fans like in DMC is also what keeps it from penetrating a larger market, it's just strange for them to not follow up on it. If the market they want is interested in spectacle and stories, but not the mechanical nuances that define DMC, it seems like that's what they should focus more on. As much as some people might demand it, there's no reason for DmC to be both DMC5 and God of War.Would either of these things even work, though? In the currently (extremely) unlikely scenario of them being stubborn enough to push on and continue in this direction for the franchise, there doesn't seem like there's any way that they can win with DmC. If they move even further away from making it anything like a Devil May Cry while insisting on keeping the name, or even if they go out of their way to pander to the original fans by trying as hard as they can to make it like the older games while ignoring the fact that it's just more of the characters, style, tone, and lore of a universe that very group didn't want in the first place instead of just returning to the old series, it would only lead to even more resentment for DmC for succeeding in replacing DMC in spite of the former's rejection by consumers.
Neither option seems particularly practical from a business perspective.
Not really. How much tech is there for the Ninja gaiden series? Shrinken cancel? On landing? The fact is MGR is way closer to a Ninja gaiden game than a DMC.
There will legitimately be more tech in the new GOW game than Rising.
Thoughts, are you getting NG3: RE on PS3?
I'm weak, I might get that shit :/
Best dmc game in the series.
You could always do that on Easy Automatic mode.I agree. Though I know it angers some, I like that it's easier. It seems to fit the series to just plow through without dying; looking bad ass in the process.
You could always do that on Easy Automatic mode.
Vergil doesn't need a female side kick. Him being a loner is part of the characters appeal.
Also the hyperbole in that post is a bit over the top. It's good but not that good. Not enough meat on the bones to be GOTY anything.
Gamestop pls ;_;
Gamestop pls ;_;
Also, would this hypothetical character be another new character or a re-imagining of one of the older ones?
Yeah, I'm getting nervous about this. Why couldn't it have been like Rising and just had the code on the receipt?!
V_Arnold said:Hah, I keep wishing for a playable magic-based Kat, if a sequel is ever happening to DmC. That would be amazing if executed properly (And also not something that have been done too many times. Bayonetta is kinda magic-based, but take away her forms, the wicked weaves and summons, and she could still kick ass. Never give Kat that kind of power, and bam, there is a real danger to players
Who the hell would want to play as Kat? Her game play gimmick would involve spraying enemies. This would be better in an adventure game made by NT but for a DMC game as she is vastly ill equipped. Only human I would ever want to play as in a DMC game would be Lady and even then she would get short changed in the abilities and close quarter combat department.
Trish was more fun to use than Dante or Lucia. Not saying much obviously.
I would love to use Trish in a proper DMC game.
She would not exist in a vacuum between DmC1/2, obviously. If we go with the ending of DmC 1, things would be revealed, demons and magic included. That would open up new possibilities to any psychic, and it is a natural development from requiring tools and making slow rituals to fast casts and powerful effects achieved just by focusing one's intent
Graffiti Kat would really only fit a different type of game, you are right about that. Jet Set Radio DmC!
I would be OK with Vergil pulling a Sephiroth. Might as well come full circle. Actually I hope out happens in the first 1/4th of the game setting the tone for the rest of the game.
Vergil killing Kat would allow him to give his "Might controls all" speech. I can see it coming.
They already started on it with the Vergil DLC. I won't spoil which line though...They'll have Vergil recite all his famous lines to try and win back fans, count on it.
Yea I predicted Vergil killing off Kat and that would enrage Dante into his DT. Too bad that didn't pan out, maybe they will save it for a sequel.If Vergil kills Kat, it'll just close the loop on the story that everyone predicted a week before the game came out.
Yea I predicted Vergil killing off Kat and that would enrage Dante into his DT. Too bad that didn't pan out, maybe they will save it for a sequel.
The next game should deal with lizard people. The president and all world leaders are lizard people and now with Mundus out the way they can rise and take control of humans. Would be edgy as fuck
But seriously I totally see them redoing DMC3, which begs the question. Why use NT?