Finally ! I finished the game! here are my thoughts:
+Amazing Visuals: the graphics and the environments of this game look splendid, most of the time you're out in amazing places that could take your breath away, sure the game puts you in tight corridors every now and then but when it goes into an open environment, it's unlike anything seen in DMC before and DMC had darn great visuals, character models look fantastic too, I may not like them from an artistic standpoint but from a technical standpoint they look pretty good.
+Combat: Thank the Lord, the combat is the best thing about the game, it flows naturally and feels organic, I am very glad Ninja Theory didn't fill it with Quick-Time events like their previous games, there are a good variety of combos and weapons to choose from, though the colors mechanic is annoying and it's been done better in other games (Like Lords of Shadow and the fantastic indie title Outland), but that almost doesn't hinder the experience, though the dodge mechanic suffers from the "animation priority syndrome" which can get you in trouble quite a lot.
+The new Camera system is fantastic: seriously, the fixed camera system used in DMC4 was outdated, pretty glad they used the free roaming camera in this one.
+There are a lot of things to collect in the levels: Yep, the game makes it pretty convenient for you to 100% it, and you can even access the challenge rooms through the main menu, which is a huge plus.
- The writing is bad and pretentious: Seriously, it's like the game doesn't know what does it want to be, sometimes to goes for the camp route and sometimes the serious route, and because of that the tone is all over the place (a problem the game shares with the developer's previous game Enslaved and to a lesser extent Heavenly Sword), many of the plot twists are predictable and can be seen miles away, Dante himself comes off as a brat and everyone else is just one dimensional, we barely get a glimpse of the world after the ending, so we don't know if out actions were fruitful. Also, really Ninja Theory ? Bill O'reilly lookalike ? yeah that won't make your game seem outdated at all few years from now.
- Bad platforming sections:Platforming simply sucks in this game, it's more of a chore and filler than an actual mechanic, many of them lack challenge because they're all trial and error based, and having this gliding ability feel gimmicky and the game should've had a normal and easily navigable jump instead of this.
-Boss-Fights are poorly designed: This is disappointing, not only the boss's weaknesses are as obvious as the Mario Galaxy games, you don't have to use them most of the time ! you can hit the boss anywhere and you'll get his health down, and you'll be forced to use the hookshot gimmick against most of them which is annoying.
-The lack of challenge: contrary to popular belief, the game is not a baby walk, but it's nowhere near as challenging as the previous DMC games which is a huge letdown for me, DMC is one of those rare games that provides you with excellent and fair challenge if you have the patience.
Overall, I enjoyed it, it's nowhere near as good as the previous DMC games with the exception of 2, but it's still good on it's own right, and thankfully better than most action games released recently, I hope you can improve the game in the sequel Ninja Theory