Signal Rockets
Banned
As a rule of thumb to myself, I don't normally make rant threads anymore. So I'm gonna try to sum up why I don't like the new games as much...
The story used to be about Umbrella making the viruses, and since RE4, I think Capcom hasn't really took the story very far yet with their utter nonsense. Then they conjured up their 'Blue Umbrella' idea which I'll admit, initially sounded kind of interesting, and I've since gathered that Capcom are seemingly just content to throw in nostalgic references.
Some stuff feels fresh, although quite silly by today's standards, like with the tall vampire aristocrat, the doll maker, and the magnetic guy. But I think most of the time they make up things that's a real head scratcher in general. For example, RE8 does not feel like a sequel, to any game besides of course RE7. But then there's one note near the end just to explain that there's a link to the rest of the series. Huh?
I feel like RE 0, 1, 2, 3, CV and even a few of the spin offs are like a 'natural' continuation of what came before. I'd say 4, 5 and 6 are just their own thing, although 5 certainly feels more like RE than 4, as 4 is more like a side quest for Leon, and 5 concerns Wesker resuming his feud with Chris from RE1, and CV, and then Jill returns and it all comes together. Even all the other side story games and the animated movies just have different things going on, that it could be ignored and nobody would really notice. The same with the comics. Because I really don't know why they felt as if people would prefer looking at manga books to actually playing a game.
But why is Capcom keeping RE4 faithful, and not RE2 and 3 as well? I don't understand that, because RE2 and 3 should have been RE1 type remakes, and yet 4 so far feels mostly the same. And I think that says it all. They want to play it safely with RE4, as it's essentially supposed to be viewed as being the apex of the whole franchise in a sense, but they didn't mind ruining 2 and 3 which are the 'real' RE games. And 2 was pretty butchered, quite frankly. It doesn't remind me of the original RE2 whatsoever, besides having the same police station along with the same main characters, that don't even quite look right. But even then, much of it feels watered down.
They actually did a rail shooter based on RE2, that came out back in 2009. It's The Darkside Chronicles. And while it was not completely faithful, it was more like how RE2 should have been, than the 2019 reimagining where they decided to cut out a lot of enemy types and repeated things, such as both characters fighting William Birkin's G form, instead of doing it properly with Mr. X being the other tyrant type thing that goes following the other person, and then ending things on the train leaving the lab by having you fight him, then blow up Birkin as you run out of the tunnel. Mr. X AKA Super Tyrant just decides to stalk everyone. But overall, with all the times Capcom has gone back to Raccoon City after blowing it up, I have to ask. Why bother?
I don't want to give up on the series. But let's be honest. How long can they keep this up? Now we've had vampires and werewolves. What next? Witches and goblins. Miranda is like a witch anyway, so allow me to correct myself. I honestly struggle now to say that RE games today are even meant to be RE games. At least, they are not like the old classic ones. But 1998? Oh, man.
I believe that they've become stuck in that time period, because they're always milking the legacy of the franchise by repeatedly returning to the fall of 1998. And yeah. That's the golden age of survival horror games, so it makes sense. But with all their money, I just feel as if it could go to developing more non remake games for once, that will move things ahead. Maybe they could consider doing a Resident Evil: Revelations 3 about a character who has been absent for years, such as Ada Wong. After all, they left RE6 off with her going to her next big mission, which was never concluded, just like around 5,987,065 other random things they threw into the whole series. They'll continue to add more plot threads in the future, and it's pretty much why I cannot take Capcom seriously now.
So what's your take on all of this? Have you gave up caring about the jumbled up plot, etc? Or do you just play the games to play them, and not worry about any of this crap I'm referring to?
P.S. If you feel as if I take the games too seriously nonetheless, I guess I do. Shoot me. End it all!
Why's this in italic? Fucking keyboard! Click as I do, it ain't doing shit. <_<
The story used to be about Umbrella making the viruses, and since RE4, I think Capcom hasn't really took the story very far yet with their utter nonsense. Then they conjured up their 'Blue Umbrella' idea which I'll admit, initially sounded kind of interesting, and I've since gathered that Capcom are seemingly just content to throw in nostalgic references.
Some stuff feels fresh, although quite silly by today's standards, like with the tall vampire aristocrat, the doll maker, and the magnetic guy. But I think most of the time they make up things that's a real head scratcher in general. For example, RE8 does not feel like a sequel, to any game besides of course RE7. But then there's one note near the end just to explain that there's a link to the rest of the series. Huh?
I feel like RE 0, 1, 2, 3, CV and even a few of the spin offs are like a 'natural' continuation of what came before. I'd say 4, 5 and 6 are just their own thing, although 5 certainly feels more like RE than 4, as 4 is more like a side quest for Leon, and 5 concerns Wesker resuming his feud with Chris from RE1, and CV, and then Jill returns and it all comes together. Even all the other side story games and the animated movies just have different things going on, that it could be ignored and nobody would really notice. The same with the comics. Because I really don't know why they felt as if people would prefer looking at manga books to actually playing a game.
But why is Capcom keeping RE4 faithful, and not RE2 and 3 as well? I don't understand that, because RE2 and 3 should have been RE1 type remakes, and yet 4 so far feels mostly the same. And I think that says it all. They want to play it safely with RE4, as it's essentially supposed to be viewed as being the apex of the whole franchise in a sense, but they didn't mind ruining 2 and 3 which are the 'real' RE games. And 2 was pretty butchered, quite frankly. It doesn't remind me of the original RE2 whatsoever, besides having the same police station along with the same main characters, that don't even quite look right. But even then, much of it feels watered down.
They actually did a rail shooter based on RE2, that came out back in 2009. It's The Darkside Chronicles. And while it was not completely faithful, it was more like how RE2 should have been, than the 2019 reimagining where they decided to cut out a lot of enemy types and repeated things, such as both characters fighting William Birkin's G form, instead of doing it properly with Mr. X being the other tyrant type thing that goes following the other person, and then ending things on the train leaving the lab by having you fight him, then blow up Birkin as you run out of the tunnel. Mr. X AKA Super Tyrant just decides to stalk everyone. But overall, with all the times Capcom has gone back to Raccoon City after blowing it up, I have to ask. Why bother?
I don't want to give up on the series. But let's be honest. How long can they keep this up? Now we've had vampires and werewolves. What next? Witches and goblins. Miranda is like a witch anyway, so allow me to correct myself. I honestly struggle now to say that RE games today are even meant to be RE games. At least, they are not like the old classic ones. But 1998? Oh, man.
I believe that they've become stuck in that time period, because they're always milking the legacy of the franchise by repeatedly returning to the fall of 1998. And yeah. That's the golden age of survival horror games, so it makes sense. But with all their money, I just feel as if it could go to developing more non remake games for once, that will move things ahead. Maybe they could consider doing a Resident Evil: Revelations 3 about a character who has been absent for years, such as Ada Wong. After all, they left RE6 off with her going to her next big mission, which was never concluded, just like around 5,987,065 other random things they threw into the whole series. They'll continue to add more plot threads in the future, and it's pretty much why I cannot take Capcom seriously now.
So what's your take on all of this? Have you gave up caring about the jumbled up plot, etc? Or do you just play the games to play them, and not worry about any of this crap I'm referring to?
P.S. If you feel as if I take the games too seriously nonetheless, I guess I do. Shoot me. End it all!
Why's this in italic? Fucking keyboard! Click as I do, it ain't doing shit. <_<
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