MiguelItUp
Member
Exactly. Personally, I think the story in both games is awesome. It only shows so much to you directly. Then you can get more from logs, and somethings you catch in a second or third playthrough. It doesn't hold your hand and shove everything in your face and I love that. There's ambiguity, and there are questions that the community talks about for days, week, months. Hell, years.Because story threads don't have to immediately explain themselves. One of the lines is specifically made for you to become obvious later in the game when you have to kill the Icon of Sin. You can put 2 and 2 together if you want to. Or you can read the codex if you want a more detailed explanation which obviously you do but you actually don't.
The story isn't the most amazing thing ever put into media, but it's not "star wars fanfic tier" as you lke to exaggerate.
And if you want a simple story, that's fine. But you have to realize that at some point DOOM has to move past "We on mars, we kill demons." if you want them to keep churning out sequels that aren't just rehashes.
[Hold R to Skip] may be your solution then. And the options that changes the "rainbow" UI/dropouts. Just saying.
They're creating a DOOM universe, and I think they're doing a phenomenal job. It's a step no one wanted to take, but they did, and personally, I feel they should be applauded for it. It's something they said they were going to do with Eternal and they did.
The opinions of stories can be subjective and that's more than fine. But it's definitely clear that a lot of people are into it, and big time.
But if you don't care about the story, just ignore it, and shooty shooty boom boom.