Doom The Dark Ages Steam CCU peaked at 31,470

Jaybe

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For comparison:

Prior Doom games:

Doom 2016 peaked at 44,271
Doom Eternal peaked at 104,891

Some prior game pass day 1 games:

Clair Obscur: E33 -145k
Oblivion remastered - 217k
Starfield - 331k
Avowed - 19k
Indiana Jones TGC - 12k
South of midnight - 1k
Hellblade 2 - 4k
Stalker 2 - 121k
Atomic Heart - 38k
Gears 5 - 10k
 
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80€ for a "short" game that's available on GP.

Plus the game needing an RTX card when the previous entry ran on a toaster.

Not surprised.
 
It's nothing to do with game pass, it's everything to do with this being doom in name only.
This game is to doom what quake 2 is to quake 1, linked in name only.
I just finished it, and it is completely unremarkable.
 
Bummer. I will buy it eventually. I've got a lot on my plate already though so it's not like I'm in any rush to buy a $70 single player FPS
 
Tried it on Gamepass and game just didn't click with me :(
Let me use you as a example, if you allow it

- That's exactly why 'gamepass users' (just like PS Plus users, whatever this exists as a metric) should not be used as a reliable metric. Here we have a example of an user that tried and did not like a game... but since the game was played via GP, he can be counted as a user to paint a success metric. I already tried some games on PS Plus and uninstalled them in less than a hour because I hated them (in my case, FF XV and Fallout 4)
 
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It's nothing to do with game pass, it's everything to do with this being doom in name only.
This game is to doom what quake 2 is to quake 1, linked in name only.
I just finished it, and it is completely unremarkable.
Man really? I'm quite enjoying it. Aside from the 10,000 cutscenes and mediocre music, I absolutely love the gameplay. Better than Eternal imo.
 
Its a one n done game. Gonna complete it on Nightmare on first playthrough, and that's that. Even though its a great game, if you can get it for a month for $10, why buying? These kind of titles are perfect for GP, but if the sales hut ID... MS can fk off, its the only studio they have that can produce quality shooters.
 
price is not an issue here.
I think it is when there is an alternative that's like what, 12 bucks? This is not a long game, nor a very replayable game. I think most people are going to play it throgh GP for those reasons.

I would pay 80 for even shorter games.
I wouldn't.

First RTX cards released 7 years ago...
Doesn't change the fact that many people still have shitty cards, and even if you own something like a 20xx series the game is still a performance hog.

Forced RTX is a fuck up imo.
 
Wow, I always thought of Doom, no matter the game, as quintessential PCore. I expected over 100K CCU for this.
 
Man really? I'm quite enjoying it. Aside from the 10,000 cutscenes and mediocre music, I absolutely love the gameplay. Better than Eternal imo.
I played on ultra violence, most of the options for melee, shield and weapons are completely redundant, and you could easily beat the game with just the super shotgun. It absolutely mogs the other weapons.
The game doesn't do anything unique. It's not a bad game by any means, it's just bang average which is something doom should never be.
 
Honestly, the game just doesn't look very appealing to me. I was all over 2016 and Eternal, but nothing about Dark Ages grabbed me. I'll get around it later, but this is the first time in 2 decades I haven't been particularly excited for a DOOM game.
 
I expected over 100K CCU for this.
Me too! Aside from it being on GP and requiring a modern GPU, I think part of the reason is the changes in gameplay design.

I don't know if this makes sense but to me, DOOM Eternal seemed like a game designed to be played with keyboard and mouse, since it was very fast paced while also requiring precision shots.

Meanwhile TDA seems slower and with more of a focus on melee and parries. More of a gamepad game.

Me personally, I love DOOM but felt disappointed by the gameplay reveal, with all the color coded stuff. Seems way more casual than Eternal, to me at least.
 
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yep. GP's impact is completly irrelevant either way.

Doom has always been kind if niche anyway.

takeaway? this game looks like the forth entry on a series and 2 years late
 
Forced RTX is a fuck up imo.
This. Both 2016 and Eternal ran very very well and that was before any of the framegen tech existed. My 7900XT can't even crack 100 fps @ 4K/High with FSR Balanced and framegen enabled.

Also, RT adds precisely dick all to the experience here. No one except DF says "wow, the RTGI really adds to the atmosphere of my Doom experience. Look at how the indirect lighting from this fire realistically bounces off that demon!"
 
I think it is when there is an alternative that's like what, 12 bucks? This is not a long game, nor a very replayable game. I think most people are going to play it throgh GP for those reasons.


I wouldn't.


Doesn't change the fact that many people still have shitty cards, and even if you own something like a 20xx series the game is still a performance hog.

Forced RTX is a fuck up imo.
pc's now don't age.
Used to be that your new shiny gpu was trash next year or in 2 years if you were lucky.
Now you can have 2070 and still use it (although good luck with vram)
 
I'm not surprised, It's a mediocre version of Doom Eternal, which drove people away from the franchise after the mega-hit that was D2016
 
pc's now don't age.
Used to be that your new shiny gpu was trash next year or in 2 years if you were lucky.
Now you can have 2070 and still use it (although good luck with vram)


Doesn't look that much better than Eternal while running magnitudes worse.

And I played Eternal on a laptop GTX 1060. :goog_relieved:
 
Doom 2016 was my go to game when I got my hands on some new low range laptop or weird desktop config to see if it would run. That thing would run on a Samsung fridge.
 
I played on ultra violence, most of the options for melee, shield and weapons are completely redundant, and you could easily beat the game with just the super shotgun. It absolutely mogs the other weapons.
The game doesn't do anything unique. It's not a bad game by any means, it's just bang average which is something doom should never be.
That's pretty fair. I never play FPS games, so anything with fast gameplay that works well with controller is always a treat for me.

And I love how I can just use one weapon for an extended period of time, instead of having to constantly swap them out like in Eternal.

It's a really good casual FPS imo.
 
I REALLY do not like it and am struggling to get through it. It looks worse, sounds worse, and plays worse than Doom Eternal. I'm surprised it even has 30,000 ccu.
 
80 bucks (or 50 via Keyshops) vs ~12 on GP for a ~12-15 hours linear shooter.....hmmmmm such a difficult choice to make..........
Blow Your Mind Wow GIF by Product Hunt


If anything I´m surprised they even got to those CCU numbers on steam.
 
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I REALLY do not like it and am struggling to get through it. It looks worse, sounds worse, and plays worse than Doom Eternal. I'm surprised it even has 30,000 ccu.
To each their own, but my enjoyment skyrocketed once I understood the heated metal mechanic. I suck at understanding things through text-based tutorials. I need to learn things by playing.
 
I think Eternal scared off too many casuals
Man I'm a casual, I've never got into souls-like games or competitive FPS or anything, but I enjoyed the hell out of Eternal. I liked it a lot more than Doom 2016z It's weird because on paper it sounds like the kind of game I'd give up on after 45 minutes.
 
Even if the game misses the mark, I'm surprised the brand, alone, doesn't carry enough cachet to drive better numbers than this. Clair Obscur runs counter to the "GP is killing sales" narrative and historically, that's really not been the case... but it seems like Microsoft's first-party offerings are taking a beating.
 
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