Procarbine
Forever Platinum
Interesting that you guys seem to have realized that seeker's utility was his strength. 6.79 made this weaker against single targets, qq.
Pro's won't bother too much with it, she's still easy to counter. Any tree destroyer hero will help (and a lot are already in the meta like np, timber, bat), forcestaff destroys trees and is a regular pickup already, quelling blade does too although that takes a while. Plus the fact Sladar/Bounty hard counter her and you can ban her too.
Seems to me she's fine for CM. More broken for pubs.
All you need to counter her is detection, stuns, and probably the jump on her which SHOCKING is how you handle all invis.
Pro's won't bother too much with it, she's still easy to counter. Any tree destroyer hero will help (and a lot are already in the meta like np, timber, bat), forcestaff destroys trees and is a regular pickup already, quelling blade does too although that takes a while. Plus the fact Sladar/Bounty hard counter her and you can ban her too.
Seems to me she's fine for CM. More broken for pubs.
All you need to counter her is detection, stuns, and probably the jump on her which SHOCKING is how you handle all invis.
Welcome to Russia, comrade.So, I just had a game with an Alchemist who built a vanguard and blade mail (he already had hyperstone before building the blade mail) without getting any damage items, dived a tower after we couldn't get a kill and died then calling me an idiot, and calling our entire team useless idiots and asking the other team to report us when we lost
...
and then she moves up a cliff at 522 MS? New brood is basically unkillable unless she wants to be killed. Her teamfight/aoe presence weaknesses remain, but this isn't a PL "l2dust situation." This is now a hero that can have evasion, max MS, invis, and cliff/tree walking. That's by no means "easy to kill." You can argue if she's OP or not, but right now she is one of the strongest survivability heroes in the game, most definitely one of the hardest to kill if not the hardest.
Honestly, I think she needs one change: no cliffwalking. Just tree walking. My 2 cents. Brood hiding in ancient or weird terrain spots that no one can access is pretty dumb.
New Huskar probably would have been fine in CM with just the ethereal change. Instead he got his balls chopped off. Warlock and Spiritbreaker both also got nerfed 100% because of pubs. Recently Icefrog has been shifting his balance style, and I think with dota 2 he's putting more of a focus on pub games as well as competitive. Heroes that are broken in pubs are getting neutered regardless of competitive viability.
I disagree.
She is not immune to slows and stuns in her web. She isn't even particularly tanky. Storm Spirit, Nyx, Spiritbreaker, Bounty, Kunkka with shadowblade, Batrider with blink... I'm in class right now but these are some very good responses to Brood mama. You definitely have to make your gangs against her count, but does that make her unfair? A crippled Brood can't even go one on one with another carry.
What items are you building? New patch for axe has me completely rethinking skill builds and item builds. The new tranquil boots gives a nice 4 armor plus 85 movement speed. Axe's call has such better range now that it is actually worth getting early on to lock down heroes.
I've been playing around with double stout shield and tango, double stack the hard lane and get your first level. Get two rings of health and you should be able to jungle without any regen items. I've been going vanguard first since damage at the 11 mark is low enough that you will be at an extreme advantage.
I also think double boots are worth it, mana boots and tranquil boots are pretty good combo.
and then she moves up a cliff at 522 MS? New brood is basically unkillable unless she wants to be killed. Her teamfight/aoe presence weaknesses remain, but this isn't a PL "l2dust situation." This is now a hero that can have evasion, max MS, invis, and cliff/tree walking. That's by no means "easy to kill." You can argue if she's OP or not, but right now she is one of the strongest survivability heroes in the game, most definitely one of the hardest to kill if not the hardest. Lycan is hard to kill with his 16s of 522 ms, right? Well imagine if he had invis, cliffwalking, and hp regen for those 16s. This is Broodmother 100% of the time with the web radius buff. Not even close to "easy to kill." Her survivability isn't even debatable. Her level of "OPness" is, however.
I agree with this. There is no way she is getting re-instated into CM again without getting changes.and then she moves up a cliff at 522 MS? New brood is basically unkillable unless she wants to be killed. Her teamfight/aoe presence weaknesses remain, but this isn't a PL "l2dust situation." This is now a hero that can have evasion, max MS, invis, and cliff/tree walking. That's by no means "easy to kill." You can argue if she's OP or not, but right now she is one of the strongest survivability heroes in the game, most definitely one of the hardest to kill if not the hardest. Lycan is hard to kill with his 16s of 522 ms and slow immunity, right? Well imagine if he had invis, cliffwalking, and hp regen for those 16s. This is Broodmother 100% of the time with the web radius buff. Not even close to "easy to kill." Her survivability isn't even debatable. Her level of "OPness" is, however.
Honestly, I think she needs one change: no cliffwalking. Just tree walking. My 2 cents. Brood hiding in ancient or weird terrain spots that no one can access is pretty dumb.
New Huskar probably would have been fine in CM with just the ethereal change. Instead he got his balls chopped off. Warlock and Spiritbreaker both also got nerfed 100% because of pubs. Recently Icefrog has been shifting his balance style, and I think with dota 2 he's putting more of a focus on pub games as well as competitive. Heroes that are broken in pubs are getting neutered regardless of competitive viability.
It's no different than a spectre and a batrider other than an invis which is a lrn 2 dust. You kill them through stuns and getting the jump on them. If you're letting her run up that cliff you didn't stun quick enough or you let her see you sneak up on her. If she ends up playing super defensively, staying in trees and letting the spiders do all the work then you might have to counter pick with a tree destroyer or just take all the free gold she just gave you with her spiders.
I haven't seen it enough but I still don't think she'll be that hard to kill.
I disagree.
She is not immune to slows and stuns in her web. She isn't even particularly tanky. Storm Spirit, Nyx, Spiritbreaker, Bounty, Kunkka with shadowblade, Batrider with blink... I'm in class right now but these are some very good responses to Brood mama. You definitely have to make your gangs against her count, but does that make her unfair? A crippled Brood can't even go one on one with another carry.
It's no different than a spectre and a batrider other than an invis which is a lrn 2 dust. You kill them through stuns and getting the jump on them. If you're letting her run up that cliff you didn't stun quick enough or you let her see you sneak up on her. If she ends up playing super defensively, staying in trees and letting the spiders do all the work then you might have to counter pick with a tree destroyer or just take all the free gold she just gave you with her spiders.
I haven't seen it enough but I still don't think she'll be that hard to kill.
And again, you might not always get an opportunity to "counterpick", you know. Maybe she was picked up after your team selected their heroes.
Her moving around trees and up cliffs isn't going to help not make her a giant enemy ATM machine for any hero with an AoE spell or cleave.
I agree with the rest of your reasoning, but this one can be applied to a lot of heroes....
Her moving around trees and up cliffs isn't going to help not make her a giant enemy ATM machine for any hero with an AoE spell or cleave.
Her moving around trees and up cliffs isn't going to help not make her a giant enemy ATM machine for any hero with an AoE spell or cleave.
Since when could you cleave cliffs or trees? Shit they need to make Sven cleave allow him to wipe out waves of trees with quelling blade, ez.
Her spiderlings do not have the free movement she has, it's free money for anyone with an AoE.
Gotta say one of the best things so far has been people buying back not realizing what it does now, gimping themselves for no reason haha. Makes outfarming them a lot easier.
Pro's won't bother too much with it, she's still easy to counter. Any tree destroyer hero will help (and a lot are already in the meta like np, timber, bat), forcestaff destroys trees and is a regular pickup already, quelling blade does too although that takes a while. Plus the fact Sladar/Bounty hard counter her and you can ban her too.
Seems to me she's fine for CM. More broken for pubs.
I was expectating a game with a NP complaining about his 120 seconds spawn time.
Only thing I really have a problem with is that she can literally leave the map and then it's very difficult to kill her even if you can find her.
this should be patched for every hero who can abuse it, including bat and spectre. cliffwalking is fucking stupid.
I also think double boots are worth it, mana boots and tranquil boots are pretty good combo.
Maybe give people the ability to destroy the webs forcing her back on to the map. Make it a real pain in the ass though so it's only really done when you're trying to kill her and not just casually running around the map cleaning up her trash. I don't know how you'd do it.They at least are ising timered abilities. Brood gets it permanently.
Sounds sick, really.Just get a soul ring instead. That's my new rubick build: tranquils + soul ring, it's crazy efficient, I never have to go back to regen base ever.
Whether Brood can become as effective at carrying is a different question and one that will be answered in the coming months. I just haven't seen enough Brood play or players to have an opinion on that. I just know that her passives are excellent and being able to walk through trees will allow her to walk into and out of team fights from random treelines. I look forward to seeing this abused.
As a support player I really noticed the increased passive gold income
How do you slow/stun a hero that can get into trees, up a cliff, or into obstructed terrain in the blink of an eye? Yeah, it's possible. But the kill window is so small and requires far too much effort IMO.
Not saying Brood is the new Huskar because she's not that kind of snowballer, but she can farm similar to a PL or AM earlier than a PL or AM...but is largely safer than PL or AM since silences don't fuck her over like it does them and can simply walk into the nearest tree line and be good to go.
With incapacitating bite, there aren't too many she can 1v1 with appropriate farm. Phase, bkb, bfly, manta, daed. Very strong.I don't think she'll be as effective as carrying, but she has the potential to snowball pretty quickly..
<3 Lycan.1 day of patch and people already call for nerfs. Jeez.
Also Lycan has one of the highest win rates in pubs post patch. I'm thinking he'll be a monster this version. Morph still sad. That TI2 was so traumatic for him.
1 day of patch and people already call for nerfs. Play more and write less! Don't be a Shira.
Also Lycan has one of the highest win rates in pubs post patch. I'm thinking he'll be a monster this version. On the other hand, Morph is still sad. That postTI2 nerf disorder.
Is Lycan still a jungler mostly?