RukusProvider
Banned
wtf just happened in the fanatic game?
I missed the last five minutes, what happened?
Fnatic did get 2 line of rax...
Fnatic GG'd and essentially forfeited because they had to go play their Starladder match. They couldn't finish the game fast enough.
lol WTF. hilarious. Empire was actually close to turning that around too.
Either there really are too many tournaments flooding right now and teams need to be more selective in what they sign up for to have room in the schedules (this could actually lead up to a healthier B tier scene in theory), or they just have a poor manager who can't keep up with his schedules.So yesterday or two days ago they lost one game by forfeit and now they actually forfeit.
This is a busy schedule wow
Either there really are too many tournaments flooding right now and teams need to be more selective in what they sign up for to have room in the schedules (this could actually lead up to a healthier B tier scene in theory), or they just have a poor manager who can't keep up with his schedules.
ahh... no they weren't
They were relying on their obviously superior positioning.In other news Qinsane vs Fnatic was a joke
Fnatic 1st pick Tony + Wisp
Qinsane proceed to select marshmallow heroes
- Drow/Weaver/Visage/Dazzle/QoP
Tiny is godlike at 13 mins
Insane GG out at 17 mins
How can you knowingly pick such a retarded lineup vs n0tail Wisp + Era Tony?
GAF, I need some advice on Dragon Knight.
He's the only strength carry left I really don't feel comfortable playing. Every time I play him, even when I get good early farm or a few kills, I just feel... weak. With other carries or semi-carries there is always that point where you can really feel the hero peaking, but I never get that with dragon knight and I always feel like I'm somehow behind even when I have plenty of gold and experience.
What should I be building and where does he peak? Also, what's the deal with playing him mid?
Standard: Treads, Drums, BKBWhat should I be building and where does he peak?
Regen and armor through passive, good farming/harass through his nuke, level 6 is a very strong tower killer. He's seen less mid play ever since the bottle crowing nerf, which probably hit him the hardest of all.Also, what's the deal with playing him mid?
GAF, I need some advice on Dragon Knight.
He's the only strength carry left I really don't feel comfortable playing. Every time I play him, even when I get good early farm or a few kills, I just feel... weak. With other carries or semi-carries there is always that point where you can really feel the hero peaking, but I never get that with dragon knight and I always feel like I'm somehow behind even when I have plenty of gold and experience.
What should I be building and where does he peak? Also, what's the deal with playing him mid?
ok guys im only playing faceless void now lets see how long i can keep this up
my void slew procarbine ellen pudge nerdstack so hard last night
That's not the feedback I was hoping for ;_;
Jesus christ. Literally ALL your fault that Earth Spirit was nerfed to the ground.
I legit love Void now.ok guys im only playing faceless void now lets see how long i can keep this up
my void slew procarbine ellen pudge nerdstack so hard last night
so begins my crusade
I legit love Void now.
how is this shit even fair? I get matched against a 5 stack with my same MMR
On my team? 2 man stacks, one of them 1k MMR lower than me WTF
I'm sorry, all that scoreboard says to me is "qq our bumrush push strat didn't work"
mid void?
I stand corrected as far as Bungie caring is concerned. Saying that it's impossible to fix is ridiculous, HON had this problem and that's how they fixed it.Actually the variance in 'mmrs' or 'ranks' was somewhat fixed, in the sense that you couldn't go into a ranked match with anyone of more than 5 rank disparity. The main difference with Halo was that they had two different ranks. You had your physically displayed ranked (0-50) and then you had what was like similar to MMR underneath it, invisibly being checked and scaled according to win/loss underneath that physical representation.
It wasn't that Bungie 'didn't give a damn' it's that the problems were essentially impossible to fix without removing rankings entirely. Which is why they did remove rankings in Halo Reach and waited until public outcry to introduce them in Halo 4. It's also likely the reason Valve waited to implement ranked matchmaking into Dota, because it comes with a host of issues.
Edit: In fact Bungie cared enough to create the 'banhammer' being the originators of the term
ok guys im only playing faceless void now lets see how long i can keep this up
my void slew procarbine+ellen pudge+dimon222+CCC+DICKNOSE nerdstack so hard last night
so begins my crusade
how is this shit even fair? I get matched against a 5 stack with my same MMR
On my team? 2 man stacks, one of them 1k MMR lower than me WTF
Wtf change ur avatar back I didn't know who u were
I wonder if leaderboards will be part of a larger update or just a "leaderboards and 10 item sets, yo, enjoy!"
Either way, they seem likely to hit this week.
Why would EG even ban SF? Have they ever even watched EE stream it?
Isn't Sing a really good SF? Veno does not feel like a SingSing hero, and more of just what he is getting stuck with.
techies, custom gam-
sigh
That's my gimmick.