Imp the Dimp
Member
Are people using "ss" to mean ulti now? Always meant missing to me.
EDIT: Apparently it's an SEA thing? What are they doing on AU servers, it's really confusing.
Not on EU West they don't
Are people using "ss" to mean ulti now? Always meant missing to me.
EDIT: Apparently it's an SEA thing? What are they doing on AU servers, it's really confusing.
thats not surprisingAre people using "ss" to mean ulti now? Always meant missing to me.
EDIT: Apparently it's an SEA thing? What are they doing on AU servers, it's really confusing.
thats not surprising
sea is backwards in everything
Not on EU West they don't
Does it? Means missing to me, I'm from the UK.Yeah on EU it means aggressively push the tower.
Yeah on EU it means aggressively push the tower.
Does it? Means missing to me, I'm from the UK.
Bad players usually ignore your warnings and are then caught out of position because they're always pushing the wave.
People who feed Pudge 1st blood should just get year long bans from the game.
Xcalibur's build.
So basically the perfectly sound logic of "a pro does it on his stream against less skilled pubs than himself so it must be the best build."Dendi too, which likely gives it a ton of exposure.
So basically the perfectly sound logic of "a pro does it on his stream against less skilled pubs than himself so it must be the best build."
Still doesn't make it the best item build though. I still think Scythe is better in 90% of cases.Actually they use it against pros. And stomp.
hylian approved build tmStill doesn't make it the best item build though. I still think Scythe is better in 90% of cases.
Still doesn't make it the best item build though. I still think Scythe is better in 90% of cases.
Bloodstone = GarbageIgnoring Dagon Eth Blade Hex, what do you think of other items. Aghs or Bloodstone, for instance?
I can do that with a Blink Dagger and 25 minute sheep.Dagon is much more foolproof though. Scythe takes too long to build and your team needs coordination, since tinker will be devoid of much damage if he builds sheep first. Dagon skyrockets your burst, efectively zoning out supports since 20 mins in.
After 12 hours of computing, I have created the following work of art:
The left one is supposed to look like the right one. I think I my algorithm sucks.
Genetic Algorithm? If so that was one of my favorite subjects covered in my AI class.
Bloodstone = Garbage
Aghanims - I stand somewhere in the middle on it. It's highly situational situational.
Other stuff: Shiva's - Great in certain situations, stuff like Broodmother, PL, or a bunch of carries where attack slow is useful.
Interesting. Overall, it seems as though your Tinker goes more on the philosophy that you will be facilitating mid game ganks and pickoffs, where you TP in, perma sheep someone whilst backup from your team does the damage. Also, you want to be the lockdown as indicated by your reasoning for Shiva's. And splitpush, but that's Tinkers bread and butter. If I might elaborate on the use of the other items, Bloodstone is considered a good item to get on Tinker after you have your core up. The extra mana pool is great in teamfights, as you will not have to tp out and back in again. This synergises well with the Dagon Eth Blade combo, as you can continuously blast people from a distance. This is less on the frontlines than I expect your Tinker is, which is necessary as the enemy team will be prioritizing you more.
Tinker naturally soaks up farm, so he should be the 1 role. I expect this is why dps is so valued by pros atm over lockdown on him. I'm sure better Tinker players than me can explain this better, but I'd advise experimenting more based on your teams composition.
I don't really like Bloodstone as it basically has no real functionality. Sure, the mana is cool, but you can get that from Int items which give you both functionality and mana.
have you even tried it? it's really, really good. team fight sustain + reduced death time (since you will always be getting charges) is amazing. obviously get your other items first though.
No, I just think it wouldn't be worth sacrificing a hex/Dagon/eblade/Agha's/Shivas over.have you even tried it? it's really, really good. team fight sustain + reduced death time (since you will always be getting charges) is amazing. obviously get your other items first though.
let me explicate my past claim about bloodstone being the best item; i think unless you have a certainly crafted lineup intended to burst a hero and not slow siege i.e bloodseeker furion tinker visage +1 lineup id say dagon is better but in the most common cases bloodstone allows you to slow siege and ensure safety in team fights. its really impossible to deal with unless you jump the tinker who should have a BKB in the first place if being jumped out of position
regardless of the game and composition you have or are against, you definitely need to get a hex <23 minutes for bloodstone to be effective. farming patterns are the most important aspect of tinker, not the overrated perfect positioning. using marches uselessly in the first couple of minutes after BoTs is actually detrimental to tinkers development in the midgame cause getting to the areas to march is time consuming
Fair enough, but a 23 minute hex isn't always practical.RTZ is a Tinker who loves Hex over Dagon/Eth like Hylian, here is his thoughts from a while ago.
let me explicate my past claim
HYLIAN STINKER STRIM PLS
Troll bait aside, how exactly is a farm heavy build safe in a lot of games where the other team is knocking on your T3's in 25-30 minutes. Also why Bloodstone before Sheep?have you even tried bloodstone first? Or do you just get dagon so you can have an ok score but get picked off once and lose the game and post the scoreboard here complaining about your teammates?
Bloodstone after BoT blink is a farm heavy build, but its one of the safest builds out there. Bloodstone gives you a ton of mana and hp to work with, and allows you to get off so many re-arm missles in a teamfight. It's also much more forgiving if you do find yourself fighting a hero, as the extra hp pool may be the edge you need to re-arm -> blink.
imo 2 branch -> bottle -> boots -> soul ring -> BoT -> blink -> bloodstone -> sheep is the most secure build you can go, and as long as you can utilize farming spots in the jungle well (double/triple march camps) you can all of this quite quickly without risking your positioning by getting close enough to dagon 1 a hero.
Wow lone druid sucks. Wonder if they'll ever make entangle a threat again like it was before they bumped GPM and exp share... completely butchered the hero.
http://abload.de/img/nlwi4bs49ej1.gif
I'll fight you
Troll bait aside, how exactly is a farm heavy build safe in a lot of games where the other team is knocking on your T3's in 25-30 minutes. Also why Bloodstone before Sheep?
Regardless I will give it a try, although I think I might do Bloodstone after Sheep.
Also I remember people were always saying Bloodstone was a bad item, yet people champion of now. What's up with that?
I guess, the same effect happened to Radiance too. It also happens to heroes as well. I remember maybe two patches ago, people said Tinker and Void were the worst heroes in the game. Now look at them, and not too terribly much changed on either hero (other than mana less Blink on Tinker)I imagine it's because Dota players have a habit of flaming anything that isn't standard, so it takes a couple of good players noticing the worth of an item and having visible success with it to win them over. It's kinda like scientific theory in that sense.