>.< Bioware was started by Doctors!shinobi602 said:No, I work at a hospital.
>.< Bioware was started by Doctors!shinobi602 said:No, I work at a hospital.
shinobi602 said:What do you mean? We're conversing, isn't that what we do on forums? Am I not allowed to voice my opinion?
Ysiadmihi said:Of course. I'm just not sure I've ever seen you agree with any of the criticisms, which given how quickly you respond to them just seems funny to me. I'm probably not looking deep enough though.
shinobi602 said:I don't want to use the word elitist, but I just find a lot of people here are so captious, they overlook most of what makes a game a game...the amount of fun it gives the player.
Ysiadmihi said:Personally, I'm not overlooking this. I loved Dragon Age: Origins. It was one of my favorite games of 2009 and I have played through it with 4 different characters. The demo of DA2 has given me zero enjoyment and it's all due to the changes they've made. I'm not going to buy it anyway and support the changes that have taken the fun out of the series for me.
ProtoCents said:The biggest improvement I noticed was how based the mage looks now while auto-attacking.
And it is an improvement... just not as great as we all would have hoped for. What is the reasoning for a company like Bioware to allow such an outdated engine for one of their franchises and one of the best displays on Unreal for their other? Bizarre.
Fake edit: How do I include someone's name in the quote bracket?
So from a technology standpoint, how much do you guys share with Mass Effect? Anything?
ML: We probably share expertise more than we share technology. Being on different engines results in a difficulty in sharing -- I mean, even legal difficulties in sharing tech [The Mass Effect series uses Unreal Engine 3, licensed from Epic -- ed.]. But, in terms of design and philosophies, and vision, and how we communicate stuff to the teams, there's a lot of coherence there between the two projects.
So there's an awareness that Mass Effect has done really good stuff. They're two floors down, I can go talk to them. And even getting to the point where we bring Mass Effect people to play DAII, and they will bring us down to play Mass Effect. And the end result is, I think, the games are stronger because you have such a different viewpoint, and they come in and will give amazing and incisive feedback.
ProtoCents said:Fake edit: How do I include someone's name in the quote bracket?
thisperson said:followed by the quote.
Van Owen said:lol I just played the console demo. Didn't realize you have to repeatably press A to attack. So retarded.
After all that they still managed to fuck up the dialog wheel anyways.They're two floors down, I can go talk to them. And even getting to the point where we bring Mass Effect people to play DAII
Van Owen said:lol I just played the console demo. Didn't realize you have to repeatably press A to attack. So retarded.
Fimbulvetr said:There will be and auto-attack option for PC.
Not sure about consoles though, as I've heard both yes and no on that front.
Fimbulvetr said:There will be an auto-attack option for PC.
Not sure about consoles though, as I've heard both yes and no on that front.
You have to understand that the particular style of combat in DA:O which was once common has all but died out. The causes for it's death were more to do with bad luck than a lack of popularity, so it still has it's fans. After DA:O there was the possibility of a real-time with pause tactical RPG series sticking around for while, potentially spawning imitators.shinobi602 said:A lot of the criticisms leveled at DA2 I find to be superficial and just nitpicking, personally.
K.Sabot said:So I hear this game is short... and now my interest is simmering down.
jhawk6 said:Where did you hear it was short? The first game took me over 40 hours to get through the first time. Of course if you shot through and only paid attention to the main tasks it could be done way, way faster.
"During a presentation on localization, Bioware
localization representative Ian Mitchell showed some stats involving the
amount of content in Dragon Age: Origins and Dragon Age II.
The information gave some surprising insight into the scope of the
sequel versus its predecessor. This information is undoubtedly rounded,
but some key stats are:"
Dragon Age: Origins
1,000,000 Words
1,000 Cinematics
1,000 Characters
56,000 Spoken Lines
60 Hours of Gameplay
Dragon Age II
400,000 Words
2,500 Cinematics
500 Characters
38,000 Spoken Lines
40 Hours of Gameplay
Heard from who?K.Sabot said:So I hear this game is short... and now my interest is simmering down.
Vamphuntr said:oooh banned link
I'm not. In Bioware we trust. Already expected a shorter game with less options to play as other races.jhawk6 said:Wow, can't argue with those stats :-/ Am getting worried now..
Ysiadmihi said:Well if that's true then...you know what, it's not surprising at all at this point.
EDarkness said:I'm playing through the Xbox version of DA:O for the first time and this game looks pretty bad. I'm no graphics whore, but I do expect the HD systems to have better texture quality. DA:O on the 360 is a mess. At lest the frame rate is pretty constant, but it sacrifices video fidelity to do so. Dragon Age 2 looks MUCH MUCH better by comparison.
gdt5016 said:I like the changes made for DAII, guess that makes me a console peasant or something.
gdt5016 said:Just picked up DA:O again after a few months. Gotta finish it before DAII. I like this game, but it tries so hard to hate me. The combat is just so...ugh. I sometimes kinda dig it, I guess. But in the months that I haven't played it (got stuck, so today I lowered the difficulty to make it through) I forgot pretty much everything I learned about the combat mechanics. Shit it rock hard now :lol.
I like the changes made for DAII, guess that makes me a console peasant or something.
Hmm... A large chunk of those reduced spoken lines are just going to be male/female good/comic/evil Hawke. Halving the word count yet doubling the number of cinematics is also worrisome. Goddamn, Bioware.Vamphuntr said:
dwebo said:Hmm... A large chunk of those reduced spoken lines are just going to be male/female good/comic/evil Hawke. Halving the word count yet doubling the number of cinematics is also worrisome. Goddamn, Bioware.
If this game sells better than the first I will be sad.
I actually liked the demo, and am looking forward to the game. That doesn't meant I'm not disappointed in the direction they're taking the series, though.PatMcAtee said:What, based on a damn demo, you hope the game tanks? Why? Because it does not mean your expectations? Wow, so a game has a 'bad' demo and now it should flop...
dwebo said:I actually liked the demo, and am looking forward to the game. That doesn't meant I'm not disappointed in the direction they're taking the series, though.
60 hours for the first game (minus the dlc) is stretching it quite a bit. So if they are stretching it relevant to the first game, then I'm predicting around 25 hours.REV 09 said:40 hours is short? come on gaf...
Lasthope106 said:How in the hell did I miss this epic OT? I have no freaking idea!
PatMcAtee said:What direction is that? What am I missing?
Ysiadmihi said:Of course. I'm just not sure I've ever seen you agree with any of the criticisms, which given how quickly you respond to them just seems funny to me. I'm probably not looking deep enough though.
Stallion Free said:Ugh I just hit the Fade in my DA:O playthrough and I really hope they don't do it again in DA2.
HeadlessRoland said:How many lines of spoken dialog did the protagonist have in DA:O...
*happy sigh* I love PC.EviLore said:Do yourself a favor: http://www.dragonagenexus.com/downloads/file.php?id=816
PatMcAtee said:What direction is that? What am I missing?