Stallion Free
Cock Encumbered
Oh shit, that top guy looks badass.
HixxSAFC said:That's probably my biggest problem with the Fade too, its the same stuff for quite a long period of time; there's no way I could do it in one sitting. It just gets a bit monotonous. It's not a bad section of the game, its just not something I look forward to. I will probably get that Skip the Fade addon for my next quick run through.
On another note, I kind of wish I never played Witch Hunt now. If that isn't referenced/tied up in DA2 it will be so incredibly shit and I just have this feeling there'll be nothing said about it for some reason.
chris-013 said:
Oh wow! Those are good looking faces, I'm impressed. Does it have codes so you can share yours with us?chris-013 said:Character creation is already better than the first. ^^
Plus it means that a Dragon Age Saves and a Dragon Age Faces can happen.Stallion Free said:I hope so. Grab a code as a starting point and then tweak from there is what I would prolly do.
I hope so. Grab a code as a starting point and then tweak from there is what I would prolly do.Thnikkaman said:Oh wow! Those are good looking faces, I'm impressed. Does it have codes so you can share yours with us?
Can you make Paul Rudd in DAO?Dice said:You guys wanted to play as Paul Rudd? Um, okay. Whatever flips your switch, I guess.
I'll see if I can when I get it. When I had it on PS3 I made a delicious babe.Thnikkaman said:Can you make Paul Rudd in DAO?
I thought not.
Thnikkaman said:Oh wow! Those are good looking faces, I'm impressed. Does it have codes so you can share yours with us?
Patryn said:Sounds like if nothing else, just as with Golems of Amgarrack, some enemy types that are in DA2 made their debut in Witch Hunt.
I think you are better of just skipping Dragon Age 2 altogether tbh.D6AMIA6N said:I know this is going to sound bad, but I tried playing DOA: O on the 360 at the same time or around the same time as I was playing Mass Effect 2, and just couldn't do it. The graphics were seriously like original XBox level, well maybe not that bad, but compared to ME2, they were not good. That was the first problem. Then the gameplay style of point and click. That was the second issue. Third issue was the menu design, just bad. Finally THE F'ING FADE....kill me. Game was sold shortly after. Hopefully part 2 will be more console friendly.
2San said:I think you are better of just skipping Dragon Age 2 altogether tbh.
Vamphuntr said:
GuitarAtomik said:Damn. Now I'm thinking I should play Awakening & Witch Hunt real quick before DA2. As someone whoat the end of DA:O and already watched the end of Witch Hunt on youtube, should I bother? About how long are these?sacrificed myself
D6AMIA6N said:Damn, really? I like the settings, charcters, etc., but as a current gen game, the original one just failed to impress me on any level, sound, design, graphically. I admit though, that I likely did not give the game a fair shot, as I was so into ME2 at the time.
EDIT: An I honestly do appreciate the feedback, I buy too many games as it is.
X-Frame said:Face codes better be in the full game. I always suck at making custom characters.
I want a FemHawke that looks like Olivia Wilde.
D6AMIA6N said:I know this is going to sound bad, but I tried playing DOA: O on the 360 at the same time or around the same time as I was playing Mass Effect 2, and just couldn't do it. The graphics were seriously like original XBox level, well maybe not that bad, but compared to ME2, they were not good. That was the first problem. Then the gameplay style of point and click. That was the second issue. Third issue was the menu design, just bad. Finally THE F'ING FADE....kill me. Game was sold shortly after. Hopefully part 2 will be more console friendly.
Dipindots said:Strategy guides seem a little outdated nowadays, what with free online guides on the internet and all.
I do fondly remember back in the day when I had a strategy guide for my pokemon blue version that had all the evolution chains and stuff... ahhh, good times
Najaf said:And the fact that printed guides can't be updated and fixed of errors. I looked through the DA:O guide and it was full of half truths and misunderstandings of the game mechanics. That is to be expected as it only credited one guy for writing it.
Patryn said:Awakening is worthwhile, since it's an actual expansion pack, and at least some of the characters are confirmed to show up in DA2. Just be aware: It is buggy as FUCK. And some of the epilogues will likely be contradicted by DA2.
Should take between 8-15 hours depending on how much you do (I just played through it, and having remembered a lot of it and doing about 80 percent of the optional stuff, it took me 11 hours).
Witch Hunt: Only if you played a male Warden who romanced Morrigan and accepted her offer. The NPCs you gain are pretty damn good, actually (better than a couple of the Awakening NPCs, IMO), but the challenge is non-existent, and there's very little "core" story. But, as I said, if you romanced Morrigan, it does a decent job tying that story up. If you watched the ending, you should be OK, probably, but there are several radically different endings to it.
Witch Hunt'll probably take you between 30 and 90 minutes to complete. (Personal completion time was ~67 minutes).
If you enjoyed the combat, and you like a challenge, I'd also recommend Golems of Amgarrack, which has probably the two most difficult battles in the series thus far (the end boss of the DLC and then an optional battle against 4 elite boss golems and 2 lieutenant boss golems at the same time). Just don't really expect a story, because there practically isn't one.
Golems should take between 45 and 120 minutes (Personal completion time was ~78 minutes).
Dipindots said:Strategy guides seem a little outdated nowadays, what with free online guides on the internet and all.
You know, I think I will too. Should ease the pain from giving up on DA nightmare.Dice said:I'm going crazy waiting, so I started actually playing Jade Empire. It had an extremely boring first 3 hours, but now things have gotten cool.
Oh they all show for me but if you've missed ones you haven't seen, the Bink video files are in the installation folders.Dice said:FYI for some reason I had to turn FMVs on in the ini file. I know they're shitty old school FMVs but they're essential to the story, so I don't know why they were turned off.
FYI for some reason I had to turn FMVs on in the ini file. I know they're shitty old school FMVs but they're essential to the story, so I don't know why they were turned off.Thnikkaman said:You know, I think I will too. Should ease the pain from giving up on DA nightmare.
We can't get it anymore. Anyone who hasn't pre-ordered it before late-January has to pay ten bucks for Sabastian Vael(?) like with Shale, except she came in all new editions. Plus I think it's just collector's appeal that it's going for 250. I'm still the highest bidder on two PC versions with a few days to go. Hopefully I'll get them for less than retail.GuitarAtomik said:I just realized I ordered the Signature Edition a while back. I assumed I must have got something different since it's insane for a "collector's edition" to be going for $250 when it comes with nothing but digital extras. Why the hell is it going for so much?
The content itself is worth $20 which doesn't justify the price gouging OR the dumbasses who actually pay those outrageous fees. It boggles the mind.Thnikkaman said:We can't get it anymore. Anyone who hasn't pre-ordered it before late-January has to pay ten bucks for Sabastian Vael(?) like with Shale, except she came in all new editions.
Thnikkaman said:We can't get it anymore. Anyone who hasn't pre-ordered it before late-January has to pay ten bucks for Sabastian Vael(?) like with Shale, except she came in all new editions.
Kinspiracy said:OXM dropped a 9.0 on it.
Some info from it:
"Crazy-hefty 40-plus hour RPG experience with loads of choices and branching paths to tackle.
Great characters and fan-service nods for attentive Origins nerds.
Recycled dungeons aplenty make for annoying deja vu; slow start; tweaks may irk series purists.
Why are nearly all humans English, dwarves American, and elves Irish?"
9.0 Rating
Oh shit.HadesGigas said:They complained about the recycled dungeons comparing them to "prettier versions of the planet-based side quests in the first Mass Effect" and then said "It's a tradeoff we're willing to accept in exchance for DAII's significantly glammed up good looks and more colorful palette."
Oh god. Repeat of linear city?HadesGigas said:They complained about the recycled dungeons comparing them to "prettier versions of the planet-based side quests in the first Mass Effect" and then said "It's a tradeoff we're willing to accept in exchange for DAII's significantly glammed up good looks and more colorful palette."
Kinspiracy said:Recycled dungeons aplenty make for annoying deja vu; slow start; tweaks may irk series purists.
HadesGigas said:They complained about the recycled dungeons comparing them to "prettier versions of the planet-based side quests in the first Mass Effect" and then said "It's a tradeoff we're willing to accept in exchange for DAII's significantly glammed up good looks and more colorful palette."
Exactly. How can anyone consider a repeat of Mass Effect's copy and paste sidequest design a fair trade off for some better graphics?Gvaz said:Wow, these are both points against it rather than points for it.
Also "glammed up looks" is also a point against it.