PC review
http://www.gameinformer.com/games/dr...he-middle.aspx
With its third-person camera and button-mashing attacks, the combat system in Dragon Age II is designed with a controller in mind, but BioWare doesnt offer native gamepad support, restricting you to mouse-and-keyboard controls on PC. This approach may have worked well in Origins, but it doesnt transition well to the new system. Movement feels clumsy, and pausing to readjust the camera and select targets for your abilities just muddles the flow of combat.
Maybe this decision was made to retain a shred of the tactical combat that distinguished Origins, but if thats the case, the attempt is meager and insufficient. You have no zoomed out isometric view, and the waves and waves of filler enemies that pad out encounters make strategy futile. Yes, you can pause and issue commands, but this maneuvering is pointless when you never know how many more bad guys will jump from the rooftops, rise from the ground, or simply materialize out of nowhere. Even with more foes, the fights are considerably easier (unless you really crank up the difficulty), so planning is a waste of time.
You can win most fights without worrying about strategy, so why invest unnecessary time and effort in the tactical approach? This conundrum creates a combat system that does not convey the thrill of controlling an unstoppable hero, but also doesnt accommodate the strategy that is supposed to serve as an alternative.
While Dragon Age II on PC fares poorly in most comparisons, it isnt all bad. It has a leg up on the console versions in the graphical department, with noticeably better textures and support for DirectX 11. The performance is also better, including a better framerate, shorter load times, and less pop-up objects in the distance.
Apart from combat issues, the highlights from the console version make a seamless transition. The cool quests, solid writing, and interesting characters are enough to make Dragon Age II worth checking out as long as you keep your expectations in check.
On all platforms, Dragon Age II caters to an audience that didnt connect with Origins, while alienating those who did. This may result in a better console experience, but considering that Dragon Age: Origins was a love letter to old-school PC RPGs, BioWares neglect of the sequels PC release is tragic. I appreciate the technical refinements, but improving the polish doesnt do much good when the basics still need work.
7.75/10