I always feel people who say this are playing a different game (or simply enjoy much more of the quests), it's impossible to only do quests I enjoy because a) you don't really know beforehand whether you do, and b) you can't play the main missions because of power requirements.
For the people who want to defend this setup ('play a more linear game') I just have to ask what setup you prefer:
'Commander Shepard we have picked up a distress signal from an away team on Proximus five, we should check it out right away'
or
'Inquisitor we have received word that our scouting party is under attack in the hissing wastes, you should go back to the fucking Hinterlands to grind rift gates for three hours so you have enough arbitrary power to go search for the scouts' corpses, or not, seeing as it may not even have a cutscene let alone be voiced, and in general could be a waste of your precious power'.
Cause the latter sure takes away any urgency I had been feeling up till that point.
Before you know it you're drowning in power. There's really no reason to worry about it.
In-setting, the Inquisitor is one person, and they can't be expected to handle
everything. Decide what is worth your time and presumably delegate out the rest. If you don't enjoy one of the tasks, skip it. If you enjoy none of the tasks, well... you're playing the wrong game.
Really, if you think back to DAO the gameplay loop was largely similar: a few hours composed largely of combat, looting, or town adventures followed by conversations & cutscenes. DAI has changed very little while actually enhancing the things that matter - the impact of the cutscenes, the design of the levels, the amount of
stuff, etc, while simultaneously providing enough content to satisfy multiple playthroughs in unique ways. I'd even go so far as to call it a bold and luxurious reimagining of the Origin system that DAO featured.
lol, there are people in the main Bioware thread on this on their forum stating that this bug doesn't exist or it's because people don't know how to play the game and aren't mixing up their parties. So fucking annoying. If you have the bug, you will know, because you will literally be getting no banter or only one or two banter exchanges PER REGION over the course of HOURS. It's a definite bug - just be glad you don't have it and don't argue with people are experiencing it.
The size of the world makes it really easy to dismiss initially, so I can't really blame them for assuming it... you'll hear just enough banter to hear other players talking about it and go, "I experienced that!" without realizing the depth of your loss.
Honestly, if it wasn't for the absolute lavish nature of every other aspect of the game, I'd still be dismissing the banter bug as hyperbole or something.