Girlfriend bought me the game this morning as an early Xmas gift, woo! Gonna sit down with her tonight and start a New Game. Got a few questions to ask before setting everything up.
I'm going into the game pretty much blind, haven't watched any gameplay footage or read up on good/bad gameplay choices / strategies. Picked up a few things here and there about complaints though, which is informing my doubts about how best to approach the game.
I'd like to play it as a tactical combat game, ideally; a game where the combat is an engaging feature to look forward to and 'beat', rather than to merely push through to get where I'm going. I've seen that Normal is fairly lacking in challenge, but is Hard an actual improvement on combat 'fun' or does it just accentuate its issues? Similarly, I'd like to play with friendly fire on, but only if that's something which is designed specifically to complement the combat (rather than it just providing frustration, and only being included to pacify certain vocal parts of the community). Does friendly fire feel like something the combat is designed around?
In case it matters, I'll be playing on PC with a controller and I'll be rolling a female Elf... Rogue, I think? (I don't really like the Mage auto-attack animations and, for roleplay purposes, I don't think Elf fits with tank too much.)
If the combat is one of the weaker parts of the game (seen this mentioned a few times) then I guess I'm okay with engaging with it as such. I'm not looking to up the difficulty for bragging points or anything, I only want to go the Hard difficulty route if the combat (the game!) genuinely benefits from it, as opposed to suffering further.
EDIT: oh, and if there are any general QoL / hassle-saving tips, I'm all ears. (Yes, yes, I should leave Hinterlands sooner rather than later!)