Post-game content. There are tons of quests to complete (along with DLC quests), classes to master, and grottoes to explore. I think the main game took me like 50 hours, and I'm at 145 hours now. I'm just starting to get back into it, as I've been playing Golden Sun and Gran Turismo 5.Castor Krieg said:So I bought this, and I play, and it's nice but...can someone explain how people are putting 300 hours into this? Is there something I'm missing, only 3hrs in so far.
Easystride said:Post-game content. There are tons of quests to complete (along with DLC quests), classes to master, and grottoes to explore. I think the main game took me like 50 hours, and I'm at 145 hours now. I'm just starting to get back into it, as I've been playing Golden Sun and Gran Turismo 5.
The short answer is yes. Post-game items/equipment are really powerful! If you do it without the help of some online tools, though, you could probably play the game for *years* and not get all the best gear. Them's just the breaks in a game that uses a random number generator for rare drops.Castor Krieg said:Can I later have equipment/skills that will make my characters really really really really powerful? I love that aspect in an RPG...
Agreed on the DQVC... sometimes there will be some decent accessories, but for the most part, it's been pretty weak... I've had the same piece of clothing come up twice already.Oxx said:DQVC has been so lame this week. I demand better tomorrow!
Haven't made much progress at all recently. I need to generate a ton of cash for Chronochrystals.
Definitely a great little DQ4 flashback. I also got the hat... I thought I was looking at one more week of getting screwed by the DQVC. LOLOxx said:Woo! Santa outfit!
And a nice guest this week, too.
Yeah, I think the location of grottoes is completely random, but the name/level will yield the same dungeon. If it's literally the same layout/type (including the boss), then yeah, you can ditch it. Keep the one that is maybe more conveniently located or easy to remember. And to save yourself the headaches some of us are experiencing now, write down what boss is at the bottom.DarthWoo said:That was annoying, I got a treasure map that had an identical name to a previous map, but was located elsewhere on the world map. I go in and clear it, and it's literally identical to the previous one. Guess I can safely discard that one right?
Can you actually do anything with canvassed guests? I finally managed to get one tag, but unfortunately he was so early in the game that he only had the very first map you can get. Since he's my only guest, I threw him up into a royal suite for now. It's kind of lame how they only appear as 2D sprites.
i_am_ben said:so how difficult is it to find a treasure map with all liquid metal slimes/metal king slimes etc?
Yes, there are elemental strengths/weaknesses now. There weren't always (like back in the NES days).Teknoman said:I've always wondered this about Dragon Quest games: Are any of the enemies actually weaker to certain elements than others? Or is it just physical/magic weakness?
Oxx said:You can't really go wrong with all the levelling and vocation switching stuff. At the very worst you'll just have wasted a bit of time.
Obviously skill points are harder to come by in the early game, so you might be better off to pick a weapon to invest in and get the bonuses from.
As long as you have some decent damage-dealers and a healer the game won't pose too much of a problem. I did spend quite a bit of time grinding skill points and it can be easy to obsess over it, but it isn't mandatory.
ruby_onix said:Yes, there are elemental strengths/weaknesses now. There weren't always (like back in the NES days).
http://www.gamefaqs.com/ds/937281-dragon-quest-ix-sentinels-of-the-starry-skies/faqs/60450
Seven different elements, and fourteen different status effects, and every different monster has their own strength/weakness to the lot of them, apparently ranging from completely ineffective to 2x effective.
But since the game doesn't give you "Fire, Ice Lightning, Fire2, Ice2, Lightning2" spells, it doesn't really give you enough information and it's mostly invisible to you, and you can't figure it out and it just feels random and needlessly complicated. Sort of like the "how attractive am I?" stat. It's a waste of time trying to figure it out for yourself. Heck, it's a waste of time even checking an FAQ for the answers. Just punch the monster and you'll be done before you can look up his name.
ghibli99 said:Only problem is that my party is so strong that even fleeing a bunch from most grotto bosses doesn't really take a whole lot of health off.
I *hate* it when you have to hope for a rare chest drop for an item. I really wish they would have at least made it possible to alchemize them or get them through a quest. Leaving it up to 2% odds is annoying.Oxx said:Gah. I still need a Silver Platter for the Filigree mask.
lucablight said:I just got the 5th Fygg and I still haven't distributed any skill points at all or managed to find any additional classes. I imagine I've nearly finished the game? Am I playing it wrong? I just don't like the idea that any change you make to your character is pretty much permanent unless you enjoy lengthy grinding.
ghibli99 said:I*hate* it when you have to hope for a rare chest drop for an item. I really wish they would have at least made it possible to alchemize them or get them through a quest. Leaving it up to 2% odds is annoying.
DQVC this morning was a complete bust.
I'm sort of the same way in that I usually don't spend strength/agility seeds until the end of the game, if ever, but the ability points in this game are so plentiful, you don't have to worry about running out of them. You should spend your points. If you spend them on your shield, you'll block a lot more. If you spend them on your weapons (just one weapon style per-character, don't mix it up), you'll have access to the most powerful attacks. You can make your fighters better fighters and your wizards better wizards, or balance things out by doing the opposite. There's really no way to spend points wrong (aside from foolishly spending points on weapons you'll never use), and you'll grind more (assuming you have to grind at all, the game's pretty easy) if you don't spend them.lucablight said:I just got the 5th Fygg and I still haven't distributed any skill points at all or managed to find any additional classes. I imagine I've nearly finished the game? Am I playing it wrong? I just don't like the idea that any change you make to your character is pretty much permanent unless you enjoy lengthy grinding.
Yeah, I wasn't all that motivated afterwards to keep playing!Oxx said:Ouch.
I'd kill for 300,000 g right about now. Gem Slimes, much like Fowleye, have suddenly become incredible elusive.
You can never have too many of those!Oxx said:Somewhat perversely I now have more Agates than I currently need.