It's good, but so far not as key as it was in DQVIII I feel.Firebrand said:Hmm. I've might made a boo-boo with my Bobo.
So only after dumping tons of points into Swords and Courage on my main character do I realize maybe another character should have been the main damage dealer so I could utilize Egg On. I still have Psyche Up, but using only that it takes 4 turns to get to 100 tension. How important is tension?
Also, is the Courage tree worth pursuing? I got 28 points in it so I could get the taunt ability (Whistle) to make my main guy a tank, but the success rate is fairly low (33% or so?) so it's a lot of rounds wasted.
I haven't really had any problem beating the last few bosses though (just reached), so I guess I should just suck it up and realize my first (and likely only) playthrough isn't gonna be 100% ideal.the desert and Gleeba
Oxx said:I only ever used Tension in the sub-quests that required its use.
If you grind enough to have points to throw around, all the skill trees that boost your base stats are worth a squirt.
Oxx said:I would probably be less annoyed about getting killed by legacy bosses if the process of warping-out and opening/closing grotto maps wasn't quite so annoyingly fiddly.
It's the little interface things that are depressing me most after hundreds of hours. Why does it take so long to deposit/withdraw money!? Why does it take seven button presses to get on the sky train!?
Oxx said:Just on the right as you enter the Quester's Rest.
Item, wardrobe, and alchemy completion? That's going to be tougher.
JayDubya said:At this point nothing matters more than getting a grotto with King Metals. I ran into one so far as an add in Tower of Nod, but I can't seem to get a grotto with enough floors and good enough starting monsters to get me to KMS grinding.
zigg said:If you can extract your save off your game card somehow and send it my way via e-mail, I can tag you one of the legendary maps over, and you can write the new save back. I do it between two copies of the game, so it's as legit as it gets.
PM me if interested; it'll probably be at least Friday before I can get to it.
Billychu said:I just spent $90 on Amazon buying DS games and got this. Any good advice on what classes to focus on?
Oxx said:I just had my first ever Co-op-de-grace. And at a moment of need in a legacy boss battle too.
Awesome scenes.
You mean that lady who takes your money at the front of the Inn where the alchemy pot is?Axis said:ya know...247 hours in and i had no idea there was a bank in the game(where is it?!?!?!)
dragonballjoseph said:You mean that lady who takes your money at the front of the Inn where the alchemy pot is?
Yep. If you decide to Hoimi orbs later, though, having low-level legacy boss maps will save you a lot of time, so for me, it'd be worth keeping.Little Green Yoda said:I just picked up multiple Murdaw maps in consecutive fights. Any need to keep both? I know certain items only drop at lower levels but as long as I get one of each before leveling the boss beyond the threshold, I should be good, right?
Alright, thanks. I'll probably leave the Hoimi stuff (essentially RNG abuse for rare items, right?) alone until I get sick of grinding for rare alchemy materials. Fighting and leveling the legacy bosses is still pretty fun unlike level grinding against metal slimes. The level 50-99 stretch is pretty lousy when it comes to acquiring skill points, especially compared to the level 20-50 range.ghibli99 said:Yep. If you decide to Hoimi orbs later, though, having low-level legacy boss maps will save you a lot of time, so for me, it'd be worth keeping.
Sounds good! Yeah, I just got to a point in the game where the time investment wasn't worth the weak % returns. I still screwed up a lot on timing and counting, so the process isn't foolproof... it will save you potentially days/weeks of frustration/repetition, however.Little Green Yoda said:Alright, thanks. I'll probably leave the Hoimi stuff (essentially RNG abuse for rare items, right?) alone until I get sick of grinding for rare alchemy materials. Fighting and leveling the legacy bosses is still pretty fun unlike level grinding against metal slimes. The level 50-99 stretch is pretty lousy when it comes to acquiring skill points, especially compared to the level 20-50 range.
JayDubya said:A'right. Finally got a map with Moai Minstrels, got the Luminary class, did its L15 quest, and working on getting to L40 for those skill points.
Besides that, I guess I need to use "Slime Hill" and get to L65-L70 or something in Paladin if I'm ever going to get a metal slime grotto. In retrospect, didn't know Grottoes worked like this or I would have focused on grinding the main character's level in a faster advancing vocation.
Good luck on the Lvl 40 Luminary quest. Most annoying quest I've completed so far.JayDubya said:A'right. Finally got a map with Moai Minstrels, got the Luminary class, did its L15 quest, and working on getting to L40 for those skill points.
Besides that, I guess I need to use "Slime Hill" and get to L65-L70 or something in Paladin if I'm ever going to get a metal slime grotto. In retrospect, didn't know Grottoes worked like this or I would have focused on grinding the main character's level in a faster advancing vocation.
AFAIK it's just a matter of using high level maps and a high level MC to get the best base quality grottos and hope for the best.Axis said:i revocated from minstrel(never reached max) to warrior(maxed out 99) and i was getting mks maps before i even reached level 50 in warrior; not sure what the exact stipulations are for getting certain maps/certain monsters in them...maybe i'm just lucky but i haven't ran into any of the problems other people have with not finding certain monsters :/
Little Green Yoda said:AFAIK it's just a matter of using high level maps and a high level MC to get the best base quality grottos and hope for the best.
Firebrand said:Damn Lava lumps. I wonder how many hours have been dedicated trying to get those. The lava lump spawn west of Alltrades gives me a single one on a very rare occasion, rest of them I'm stealing from the Admirers beneath Gleeba. Steal success rates are a bit obnoxious in this game, no matter how much deftness I have.
Firebrand said:They're used in a bunch of fire-related recipes, Hephaestus' Flame is one. Wanted a bunch when I was making iron->steel gear, but had to settle for just the sword, helmet and shield. Now I wanted to make an Infernal Blade and Combusticlaws, and so the hunt for lava lumps began anew!
Hex said:Ok time to revocate my main
I am torn between Gladiator and Martial Artist for the main.
Probably keeping my priest a priest and making my theif a sage, not then I will run Paladin, Sage, Priest and then whatever I make my main.
Any input would be awesome.