But there's no way to check durability once you're in the questing proper or between one quest and the next? No option in between adventures? You just play it by gut? Just want to be sure I'm not missing something.Just check the endurance at the start of each run. With two bags you can easily do 5-7 dungeons without worrying about breaking stuff. You could probably do 10 before really having to go back.
Also, a 3rd bag is only 2000 gold...
But there's no way to check durability once you're in the questing proper or between one quest and the next? No option in between adventures? You just play it by gut? Just want to be sure I'm not missing something.
Also, had no idea new bags were so cheap. Will definitely pick another one up.
Ahh OK, great. Was hoping I was just missing something simple. Thanks.You can always check your durability in the middle of a dungeon. Just scroll through your equipped gear with the d-pad or analog stick (whatever you use for items).
How many runs is that and how long does it take you?
Thanks, Drago. It's been a few days and I haven't seen a red response to that thread, so I don't know. I know it'd take some time to address, since they'd have to patch it in the JP version and in the US version, but I'm not even sure if this is the best way to communicate these issues with Atlus.I saw your thread on the Atlus forums about design/hacking issues, Caerith. I hope some Top Men read through your post, they're solid concerns.
I don't speak a word of Spanish but I know lucre. It shares roots with "lucrative."Thanks, there's no way I could have ever understood what he was saying on that one, being Spanish. In fact, I didn't even know what the hell "lucre" was until now, had to Google it.
You really should play Grim Grimoire if you want story. IMO, it beats Odin Sphere (but Odin Sphere is a close second). (Disclaimer: I haven't played Muramasa or GKH.)Don't get me wrong - I really, really dig Muramasa - but I think this has the best gameplay of a Vanillaware game by far (Disclaimer: I have not played Grim Grimoire or Grand Knights' History). If you want story though, it's hard to beat Odin Sphere.
Congrats on the plat! Which class did you take to 99?HAHA yes! My first platinum! I've had the ps3 since MGS4 was launched and this is the first game where I actually have platinum!
I don't speak a word of Spanish but I know lucre. It shares roots with "lucrative."
"Filthy lucre" has been in use in the English language for centuries, mostly by rogues and ruffians but in the last century it's been used by and about capitalists. The phrase persists not because of any Spanish meaning but because lucre is a Latin word and "filthy lucre" itself is right out of the King James version of the Bible. That's not to say that rogues, ruffians, and capitalists are religious-- the former, at least, enjoy a sense of style and irony.
picking the sorceress has completely ruined my enjoyment of this game. I'm thinking about completely scratching her so as not to be enticed by the higher level and just taking a mulligan
You really should play Grim Grimoire if you want story. IMO, it beats Odin Sphere (but Odin Sphere is a close second). (Disclaimer: I haven't played Muramasa or GKH.)
Okay, some quick questions:
I just got to the online portion of the game, getting the 9 relics or whatever. First off, how do you actually get the relics? Just go through the B path? Because I did that for one of them and didn't get anything...
Also, it looks like now the lowest level dungeons are 17. If I wanted to try out a new class, is there a way to do lower level dungeons anymore, or do I have to try and grind high level stages?
yeah, it's B path but you can actually fail them. do you remember which stage or what boss it was?I just got to the online portion of the game, getting the 9 relics or whatever. First off, how do you actually get the relics? Just go through the B path? Because I did that for one of them and didn't get anything...
1. You must defeat the B-route boss within the time limit to gain a talisman (you'll know if you ran out of time if an event out of your control halts/turns the tide of the battle). If you did and didn't get anything then there's an issue.
yeah, it's B path but you can actually fail them. do you remember which stage or what boss it was?
lolOH MY labryinth 9-1
So the A routes stay at lvl 17 then once you get to the online portion? And you have to just deal with your new character being lvl 1
You can switch between every char on the same file.
So after beating the game with one character, I could just switch to another character and replay all the stages?
About level 6 with the fighter and not really digging their combat style or their skill tree since 99% of my vita game time is in tiny 5-10 min chunks (aka offline).
Any suggestions on which class would be most condusive to soloing? I picked the fighter just because *puts on flame shield* one of the only designs I like.
Googling has led me to believe the amazon is the best and the worst solo class? Figured I'd ask gaf since everywhere else is giving me opposite answers.
just paid 17k to resurrect on a some. does being dead when a boss is killed matter?mega demon and the divine light appeared and he died without my input
It doesn't matter butwhen that happens it means you took to long and you dont get the talisman
Not sure if it can be blocked but it's not insta-kill, just very high damage.Can theKiller Rabbit's instakill attack be blocked? I've only tried the fight once so far but I ran out of time due because I was either trying to evade the instakill or that whirlwind attack. If it matters, I'm playing solo as Amazon.
damned..he was hardly getting scratched by 3 people wacking him
Actually the PS3 does support it, it's just that most devs don't bother for some reason. -_- Some games do have it, such as Little Big Planet 2 and Uncharted 3. I have no idea why it's not used more, honestly.Friend bought this and we played during the weekend. Beat the game on the first two difficulty level on couch coop. Outside of looking really great we felt very disappointed by it. It's a vanillaware game alright. Very few levels and bosses that you have to replay ad nauseam.
Couch coop is poorly coded. Only the player 1 will keep story progression, as such we had to beat the game twice to unlock the hard difficulty for both characters but to also have bags and runes for the second player. It's pathetic since we played the full game together in the first place. I guess this might be the result of the PS3 not supporting multiple account login at the same time or simply laziness.
That's disappointing to hear. I hope this repetitiveness and lack of varied locales won't bother me as much... but one thing I do feel is that the game is probably not arcade-y enough, which seems to be a strange thing to say I know, but... I do like the inclusion of RPG elements and the loot, but the levels are very short, so I feel I spend more time at the town and/or in menus than crawling through dungeons smashing shit up. I've read from this thread that you can later chain dungeon crawls (but you need more bags otherwise your gear will break), which sounds more exciting.Now if we want to beat the game on the last difficulty level we need to beat again the game with the second character on hard so that he will be able to gain exp too. We don't really feel like doing it again. I doubt it's worth it either. Replaying the same nine level again with the same bosses doesn't feel exciting to us.
The quests are really repetitive and dumb. Most of them involve doing the same levels again and again but to open a door or click something in the background or defeat a boss with only one player or under a time limit. You did it before but didn't had to quest or had it activated? Too bad you need to play the same level again.
I can't really say the skills are really varied and that you can make super varied build. We were at the level cap on hard with tons of quests done and I can't really think of why we should use the ambrosia to respec. There aren't that much skills in the first place.
It feels like a bloated version of D&D Shadow over Mystara. I mean some of the bosses are the same and have similar abilities and attacks. Take Shadow of Mystara but add a loot system, a true weapon/item durability and force people to play the game ad nauseam to beat it and you have Dragon's Crown.
I have a few n00b questions:
- I am playing as the elf, and I noticed some of her skills involve dagger stuff, such as "Backstabs". For this skill to work, do I need to pick up a dagger in the level, or does it refer to her standard melee attack?
- Is there any worth to increasing your max HP in the common skill? The HP gains seem to be really low... I haven't bothered with that yet.
- How do lives work? I died stupidly once, like 5 seconds before the boss died, and I revived automatically. On my next quest will I have one life less, or do I get "restocked", or what? I'm still confused as to how potion restocks really work too... Like if it says "restock amount: 15", does that mean you have 15 units of that potion for the rest of the game?
Thanks!
You start each run with 2 lives unless you pray for more.
Not sure if it can be blocked but it's not insta-kill, just very high damage.
Thanks guys.
And if I lose a life in a dungeon, I still get 3 lives in the next dungeon?
My only suggestion to preserve cover is to deflect the orb lights back at him instead of letting them hit the walls. Also, most of his damage is ground based (breath, tornados, etc). Can you perch on the walls and shoot?Any tips for Ancient Dragon on Hard?
Running as a lv64 Elf, brought 3 AI of various compositions, gave it 3 shots, and barely made it to 25% on my best attempt. At that point, there's no more cover, and a mistimed evade chain means I eat it.
Ah yes, 2 extra lives. lolTwo extra lives, yes. 3 lives per level (base).
You have to kick back the green orb thingies in order to protect your walls. That said, I was able to beat the dragon before that phase happened on both Normal and Hard (for the trophies), so it's doable with the right AI distractions.Any tips for Ancient Dragon on Hard?
Running as a lv64 Elf, brought 3 AI of various compositions, gave it 3 shots, and barely made it to 25% on my best attempt. At that point, there's no more cover, and a mistimed evade chain means I eat it.
It definitely feels like the Elf quickly runs out of steam the longer a fight drags on. The game becomes "dodge this, collect more arrows, oh I'm out again, and look, a bundle of arrows has dropped in the worst place possible". Perhaps I'm just approaching the class wrong.
If you do the labyrinth, you can get the trophy that way. It's still based on luck because you need the door boss to show up, but it's guaranteed on level 8 and above. Might be faster than getting a high level Wizard anyway... unless you are going for a plat and need to get one anyway.I need help power leveling a wizard. Apparently he is the only class that can do a 100k damage in 1 shot.
If you do the labyrinth, you can get the trophy that way. It's still based on luck because you need the door boss to show up, but it's guaranteed on level 8 and above. Might be faster than getting a high level Wizard anyway... unless you are going for a plat and need to get one anyway.