does this thing have like a battle/duel mode to pit you against another player?
Yes, it has an arena for pvp
does this thing have like a battle/duel mode to pit you against another player?
Yes, it has an arena for pvp
I have never ever seen a review thread locked before.
Anyone know how many levels there are?
Also, add me up on PSN if you're going to be playing on vita, my PSN name is in my profile
Anyone know how many levels there are?
Also, add me up on PSN if you're going to be playing on vita, my PSN name is in my profile
Roguelike has a very strict, very specific definition, not least of which is that the game must be either Rogue or Nethack. Everything else is just a roguelike-like, or a roguelike-like-like, or a roguelike-like-light.Artbook, hmm. I love buying artbooks but I am almost always disappointed by the 'artbooks' you get from preorders. 64 pages makes it sounds like it could be ok.
Yes, sorry for vocabulary misuse, but I wasn't sure how to put the nature of the game in one word (I am assuming rogue-like really means persistent death? I don't even know) - but mostly meant it's the kind of game i could see myself playing slowly for a while.
I'd guess it was locked on account of being hijacked by... well, needless arguments.I have never ever seen a review thread locked before.
ENB's review says the A and B paths are different enough that you really have 9 settings and 18 stages (plus the final boss area).Nine levels with two different paths for each, from what I've been hearing.
I paid express shipping specifically for this one. I normally go with free shipping, since it generally reaches me in a few days, but exceptions must be made! I seriously cannot wait for it.
ENB's review says the A and B paths are different enough that you really have 9 settings and 18 stages (plus the final boss area).
How does one pick the color scheme of their chosen class? I notice the chameleon-esque changing of the avatars in the top post.
They might have been referring to the Chaos Labyrinth, the randomized post-game final dungeon thing that's only fully unlocked after beating Infernal.Someone earlier mentioned "Chaos" difficulty - are there four difficulties in the game?
Someone earlier mentioned "Chaos" difficulty - are there four difficulties in the game?
You could go with the Elf and have ranged + melee attacks, if you can't decide. >I'm not sure if I want to go for the Dwarf or Sorceress first. Spellcasting or grappling, spellcasting or grappling...
Great minds think alike!Haha I did the same thing!
Normal
Hard
Inferno
Chaos
I'm almost positive I know who I'm playing as first...
I like how the Wizard is in perpetual terror.
It's your choice, but I say "don't," especially not those titles you've listed AND especially NOT to Gamestop, if that's where you're thinking about trading it to.Actually pondering trading a couple of 3DS games for this. (Kid Icarus and Legend of Zelda: Ocarina of Time/Mario Kart 7.)
Never thought I'd say that about a PS Vita game.
I reserved the game at GameStop, so yes, that was the plan. I just wanted to make the game a bit more affordable for me; I just bought a bird, so that cinched up my wallet a wee bit.It's your choice, but I say "don't," especially not those titles you've listed AND especially NOT to Gamestop, if that's where you're thinking about trading it to.
During character creation, it cycles through colors randomly and you have to hit the button at the right time and hope you don't get a whammy.
It's selectable during character creation. I just made those chameleon gifs to demonstrate the various palettes.
By the way, I asked this earlier but didn't get a response: when do you see the Selection Message and Resurrection Message? Is the latter on your bones, or is it when you're resurrected in town?
They might have been referring to the Chaos Labyrinth, the randomized post-game final dungeon thing that's only fully unlocked after beating Infernal.
Well which is it? Haha. A difficulty, or just an area?Normal
Hard
Inferno
Chaos
I totally understand, I'm short this week as well. But if it was me, I'd trade something else if I had too. Kid Icarus and Zelda Ocarina are just to valuable to give up.I reserved the game at GameStop, so yes, that was the plan. I just wanted to make the game a bit more affordable for me; I just bought a bird, so that cinched up my wallet a wee bit.
How many levels or environments does this have? If its 20+ hours and like Golden Axe, that's a really long game for a beat em up.
Most beat em ups are short and encourages replay for better scores. This game seems to be long and has great replay value but with RPG elements.
Are there are a lot of revisited areas like Muramasa?
I'm liking the way your character evolves as you unlock more skills. I can already see different builds you could have for a Fighter, and I'm really happy with how some skills passively play off others. It's not a tree, of course, but it feels very Diablo-ish all the same.
I'm really interested to dip more into Dwarf, too, as his skills are very very different from the Fighter.
Normal
Hard
Inferno
Chaos
Dwarf crew, holla.
I'm gonna be rockin' him for sure. He's the only dual-wielder too. I'm highly surprised there isn't an assassin type character in this game. He'd be a perfect fit.
I initially heard 20+ hours, but actual reviews seem to fall in the 10-15 hour range for story completion depending on how much time is being spent with optional side quests (that take place in the main areas of the game). You will see the all areas at least twice for story reasons and continue on seeing them for side quests. You get to raise to higher levels and consequentially gain more loot by continuing on to future modes. That and the Chaos mode (which I'd guess/hope has a unique final boss) seem to be the initiative for replay.
If you are continuing through difficulty levels, yes (As they are essentially all accessed through New Game+ and continuing on with the game to get stronger and face newly beefed opponents).
Even in the story you go through all main areas twice (albeit different routes). Now, I've heard the actual environments aren't as repetitive as Muramasa's could be, but I haven't seen enough to comment on that.
I'm liking the way your character evolves as you unlock more skills. I can already see different builds you could have for a Fighter, and I'm really happy with how some skills passively play off others. It's not a tree, of course, but it feels very Diablo-ish all the same.
I'm really interested to dip more into Dwarf, too, as his skills are very very different from the Fighter.
i think you meant the labyrinth of chaos, it's not a difficulty level, it's just a random generated dungeon you unlock after you clear normal the 1st time
clear normal = unlock 1st 3 levels of labyrinth of chaos
hard = next 3
inferno = next 3 and i guess all the way until level 99 if what someone posted in the japanese wiki is true
i think you meant the labyrinth of chaos, it's not a difficulty level, it's just a random generated dungeon you unlock
Oh I get it. I still wish this game let me start on Inferno.
One character can use daggers in close range and get a massive damage bonus for performing backstabs. Elf doesn't mess around.Dwarf crew, holla.
I'm gonna be rockin' him for sure. He's the only dual-wielder too. I'm highly surprised there isn't an assassin type character in this game. He'd be a perfect fit.
Yeah, the Dwarf has recently come on my radar. Tossing enemies and wall jump attacks seems like one hell of a good time. These uses seem to be more limited in boss encounters, but hopefully his ground normals will make for that in raw damage.
Oh I get it. I still wish this game let me start on Inferno.
How many levels or environments does this have? If its 20+ hours and like Golden Axe, that's a really long game for a beat em up.
Most beat em ups are short and encourages replay for better scores. This game seems to be long and has great replay value but with RPG elements.
Are there are a lot of revisited areas like Muramasa?
You want your level 1 character to step out the game and get pounded by level 66 enemies?
One character can use daggers in close range and get a massive damage bonus for performing backstabs. Elf doesn't mess around.
No shit?
I had no idea the Elf had daggers and could do backstabs and stuff...damn, might have to switch to her.
I mean I knew she could melee, but I figured it was just those flips and hitting mobs with the bow.
Decisions decisions...hrm.
I actually found a cheap Vita ($99-119) so I'll be content with that. I also have a PS+ voucher I got from a Sony event so I'll use that (thanks for the reminder).
I went in there to post that I had updated the OT with reviews, saw the same old sexism vs art argument, and decided not to bother.
Most of the reviews seemed not to factor the art direction in their scores, but it makes me wonder about the scores given by those who did. Most of the scores are 80s and 90s in Metacritic equivalency, but two of them are 60s. Is the art direction really worth 20-30 points? Please note this question is rhetorical.
So am I right to assume that PS3 has local coop and Vita's is online only? Or are both online only?
Both have local (couch for PS3, adhoc for vita. latter has to be unlocked with online) and online
Ninja elf. Hell yeah.By the looks of it, you can make a ninja elf if you don't want to use ranged attacks.
Grimløck;74149151 said:Ninja elf. Hell yeah.