Dragon's Crown Reviews

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No they aren't, they are simply secondary sexual characteristics. Large breasts are just a physiological response to large amounts of oestrogen in the system, in much the same way that muscle and body hair growth responds to Testosterone.

Both these hormones are present in both sexes, just at different levels.

Nope. Breasts are sexualized, just like the tongue, and the feet, and in some cases, eyeballs.

Sorry about the 'sex organ' thing,,, but they are hardly just 'fat',
 
No not at all, I wouldn't have problem with it as long as it didn't make a point to show her in seductive poses and have her breasts jiggle every two seconds.

If she was simply a person with large breasts, so be it.

Just running would make them jiggle
 
This sort of classic fantasy with some Japanese flavor is all they were going for. I just don't see why it should be protested, when works like this are not. As many violent games as I play, I am far more offended by something like civilians getting killed rather than some big, cartoony boobs, but that's just me.

Agree 100% with you on that.
 
For every Nathan Drake and Joel there is an Alyx Vance and Elena Fisher. What is your point?

And for every Elena Fisher and Alyx Vance there are Sylvia Christel and Sorceresses. How many can you name that are the male equivalent? As you said before, the "26 pack" protagonists that give male gamer's NO CHANCE of ever competing with.
 
It is weird that this what is expected of female videogame characters now, apparently across every type of game and universe.

Call it the Chell Effect:

Portal_Chell.png


The phenomenon which sees otherwise rational gaming enthusiasts demanding asexual depictions of women in games as an alternative to more sexualized depictions, totally oblivious to the notion that what they demand is every bit as sexist as the alternative.

The first step to throwing off the shackles of sexism in the gaming community is to stop focusing so much on appearance and focus more on character. It's my belief that a female character could run around totally nude and flaunt her sexuality flagrantly and still be an interesting character with depth so long as she's written that way. Her appearance isn't what's holding her back - it's the mindset of the men (probably) writing her.

Now, can appearance lend itself to having that negative mindset? Absolutely. Seeing sexualized caricatures of women can hammer home the belief that women are meant to be sexual objects. But the depiction is not the source. That rests in family, community, culture, what have you - videogames are the last place people should expect to receive accurate depictions of women (or anyone, for that matter) from, but it is what it is.

I think we can all agree that women need and deserve more varied representation in gaming - they shouldn't all be sexual objects or chaste, asexual Nice Guy fantasies of what they presume an empowered woman should look like.
 
Eh the wiggly dick does help, believe it or not.

That being said, I just don't see enough of said men as examples to leverage as a counterpoint to the MASSIVE amount of female oversexualization in certain games.

You should design the everyday loincloth for men to wear in everyday life then. If it's true that a wiggly dick is hugely attractive to women, that's a huge portion of the market not being served right now. According to you it helps, then it should quickly become just as popular as the low cut dress for women and make you a bazillionaire.
 
What do you consider real/normal in this case?

well, given how most of the characters are abnormal in all of Dragon's Crown's realm, i would say any other characters in any other video games are considered normal and close to realistic emulations of human beings. - isn't that why there is controversy in DC's designs? this excludes monsters, aliens, and other life forms.
 
I find it laughable that people in this forum are pointing to bare chested muscled men as some sort of equivalent to the objectification of the women being displayed because all that is doing is reinforcing the power fantasy the game provides. (Depicting the male as powerful and the women as voluptuous).

No, this argument would have merit if the Sorceress was an NPC bar maiden or servant girl. But in fact she is depicted as just as powerful as the men in the game.
 
I wouldn't have a problem with the huge jiggly tits if they were in service of something.

Be it the story or gameplay.

Why are videogames limited to "story" or "gameplay"? What about overall aesthetics? Visuals. Atmosphere. What are the breasts on a woman in a nude painting in service of?

On second thought however, it is in service of something. It's in service of fulfilling young male adolescents power fantasy.

It just so happens The Last of Us is a power fantasy enjoyed by young males everywhere. I'm not even going to bother to ask what Vire qualifies as "adolescent".


Now back to the point you completely missed (again): What evidence do you have that you know the mindset of the people responsible for this game? I.e. that you know they created things the way they did to pander?
 
You should design the everyday loincloth for men to wear in everyday life then. If it's true that a wiggly dick is hugely attractive to women, that's a huge portion of the market not being served right now. According to you it helps, then it should quickly become just as popular as the low cut dress for women and make you a bazillionaire.

I never said a wiggly dick is HUGELY attractive to women. You just did. I was poking fun at your comment because in some situations (not that I'd expect you to agree) a big dick can help :)

But no, seeing men in nothing but a loincloth is by no means a standard. Though some loincloths cover more skin than many thongs today!
 
Why are videogames limited to "story" or "gameplay"? What about overall aesthetics? Visuals. Atmosphere. What are the breasts on a woman in a nude painting in service of?



It just so happens The Last of Us is a power fantasy enjoyed by young males everywhere. I'm not even going to bother to ask what Vire qualifies as "adolescent".


Now back to the point you completely missed (again): What evidence do you have that you know the mindset of the people responsible for this game? I.e. that you knew they created things the way they did to pander?

You completely edited, cut and pasted my post to fit your arguement. But whatever floats your boat. I made my point abundantly clear in the full post.

If that isn't good enough for you, I'm not sure what else to say. But that's my opinion.
 
If from the start they decided "We want the Sorceress to exhibit a seductive look that is somewhat exaggerated."
Leaving aside the question of who they thought that kind of character archetype would appeal to, I'm sure they did, not really aiming for that right now.
they may give her large breasts with the purpose of nailing that look. You're being very closed-minded here.
My point is, because they're male, the (only/first/best/preferred)way they think of nailing that look is GIANT FAKE TITS.

Unfortunately if you're not a male in that age demographic, you look at that and get slightly irritated.
 
Most of the posters in here are missing the point entirely. The male equivalent is not a fit guy with muscles, it would be if he had a huge wiggly dick jiggling all over the place in his thong as he walked.

Love to see the Twittersphere's "no big deal, get over it" reaction to that one.
I can see women being more offended by this if anything.
 
You completely edited, cut and pasted my post to fit your arguement. But whatever floats your boat. I made my point abundantly clear in the full post.

If that isn't good enough for you, I'm not sure what else to say. But that's my opinion.

You haven't confronted any of the points I've made in the post you've just quoted. Most importantly, the original point. This isn't about "opinion". You cannot support your opinion when confronted.

EDIT: And what I cut out was unnecessary to quote.
 
Leaving aside the question of who they thought that kind of character archetype would appeal to, I'm sure they did, not really aiming for that right now.

My point is, because they're male, the (only/first/best/preferred)way they think of nailing that look is GIANT FAKE TITS.
That's incredibly insulting to men.
 
I don't see how dudes can say that they'd be embarrased playing this around company. You know what game would really do that? Dead or Alive Xtreme Beach Volleyball.

If someone's that concerned that let the guest or fam play the game with you rather than just watching you.
 
I never said a wiggly dick is HUGELY attractive to women. You just did. I was poking fun at your comment because in some situations (not that I'd expect you to agree) a big dick can help :)

But no, seeing men in nothing but a loincloth is by no means a standard. Though some loincloths cover more skin than many thongs today!

Look my point is the male equivalent of accentuating breasts is not at all a huge flopping dick. Women themselves often accentuate the breast and butt, whereas men will put the focus on their abs and arms to attract the other sex visually.
 
Call it the Chell Effect:

Portal_Chell.png


The phenomenon which sees otherwise rational gaming enthusiasts demanding asexual depictions of women in games as an alternative to more sexualized depictions, totally oblivious to the notion that what they demand is every bit as sexist as the alternative.

The first step to throwing off the shackles of sexism in the gaming community is to stop focusing so much on appearance and focus more on character. It's my belief that a female character could run around totally nude and flaunt her sexuality flagrantly and still be an interesting character with depth so long as she's written that way. Her appearance isn't what's holding her back - it's the mindset of the men (probably) writing her.

Now, can appearance lend itself to having that negative mindset? Absolutely. Seeing sexualized caricatures of women can hammer home the belief that women are meant to be sexual objects. But the depiction is not the source. That rests in family, community, culture, what have you - videogames are the last place people should expect to receive accurate depictions of women (or anyone, for that matter) from, but it is what it is.

I think we can all agree that women need and deserve more varied representation in gaming - they shouldn't all be sexual objects or chaste, asexual Nice Guy fantasies of what they presume an empowered woman should look like.

End this damn "debate". You either play the game or you don't

Wonderful post, will read again
 
Co Optimus review seems to be mostly positive for local co-op so this is looking like a buy for me. My girlfriend was looking forward to this game and I was hoping the local co-op wouldn't be broken or a "second class" mode in the game.


Need more games like this that emphasize local co-op!
 
The fictional reality story isn't beholden to it either, but I assume you would be okay with it. What if I made a movie set in a world where women were not treated fairly. Maybe it's a part of the plot. Maybe it's just the backdrop of the actual plot of the movie. That is the universe I am depicting. It's the setting I chose my movie to be set in. People would find that acceptable for the most part. They would watch that movie and say "Okay, In IHaveCandyLand women don't have the same freedom men do. That's just how that world is. So be it." and go on with watching the rest of the movie. If I turn that movie into a game though, oh no, this is terrible. Why aren't they treated as equals? Clearly this is sexism at play.

That is what is absurd. And the fact that a total of 3 women are shown to be able to fight doesn't somehow mean you can't make a world where women rights resemble an earlier time of our history.

A fictional story set in a historical time period has a specific reason to make females act a certain way and have certain roles in the story. They want to appear realistic to the time period they are setting it in. And even in those kind of films you'll often see them add some amount of female characters taking active roles in the story.

And fantasy stories often do see criticism for having worlds where females have no agency. "This story has no women" is a fairly common complaint leveled at Lord of the Rings, for example.
 
No not at all, I wouldn't have problem with it as long as it didn't make a point to show her in seductive poses, scantily clothed and have her breasts jiggle every two seconds.

If she was simply a person with large breasts, so be it.
What if she liked to wait somewhat revealing clothing? What if she was very confident in her body and didnt mind letting them sway a bit?
 
Most of the posters in here are missing the point entirely. The male equivalent is not a fit guy with muscles, it would be if he had a huge wiggly dick jiggling all over the place in his thong as he walked.

You should familiarise yourself with secondary sexual characteristics, the male equivalent to heaving bosoms is not a throbbing cock.
 
What do you mean what's the point? They wanted to make a game with an artstyle that would grab peoples attention. Kamitani said going strictly traditional would've meant that the game would just get lost in the mix. So he decided to exaggerate everything to make it stand out more. But I think this article does a good job of explaining everything

http://art-eater.com/2013/03/from-m...ragons-crown-trailer-is-full-of-epic-homages/

Some great comparison of where the art comes from. Everything from classic Disney to Frank Frazetta.

This is an amazing article.
 
Why are people complaining about how women are depicted???? Those (BBW) DO exist in our world, and there are a frickin' lot of them (my gf included). WTF is the problem????? I wouldn't want it any other way.
 
Look my point is the male equivalent of accentuating breasts is not at all a huge flopping dick. Women themselves often accentuate the breast and butt, whereas men will put the focus on their abs and arms to attract the other sex visually.

Then what is?

And yes you can also add men's chests to that list!
 
I'm not surprised at how American reviews are all offended with the "portrayal of women" in this game but I do find it quite ironic.

That being said, I'm happy to see the gameplay seems to be holding up, picking up this one day 1.
 
Co Optimus review seems to be mostly positive for local co-op so this is looking like a buy for me. My girlfriend was looking forward to this game and I was hoping the local co-op wouldn't be broken or a "second class" mode in the game.


Need more games like this that emphasize local co-op!

Agreed. I love local co-op.
 
A fictional story set in a historical time period has a specific reason to make females act a certain way and have certain roles in the story. They want to appear realistic to the time period they are setting it in. And even in those kind of films you'll often see them add some amount of female characters taking active roles in the story.

And fantasy stories often do see criticism for having worlds where females have no agency. "This story has no women" is a fairly common complaint leveled at Lord of the Rings, for example.
Don't you think Dragon's Crown is a fictional setting based a lot on middle-age thinking?
 
The first step to throwing off the shackles of sexism in the gaming community is to stop focusing so much on appearance and focus more on character. It's my belief that a female character could run around totally nude and flaunt her sexuality flagrantly and still be an interesting character with depth so long as she's written that way. Her appearance isn't what's holding her back - it's the mindset of the men (probably) writing her.

I can think of four games where that's possible: Saints Row, Saints Row 2, Saints Row The Third and Saints Row 4. Largely because every main character is customiseable to a ridiculous extent, and hence the dialogue has to be kept relatively genderless.

Co Optimus review seems to be mostly positive for local co-op so this is looking like a buy for me. My girlfriend was looking forward to this game and I was hoping the local co-op wouldn't be broken or a "second class" mode in the game.


Need more games like this that emphasize local co-op!

If anything, it's online co-op that's second class: it's locked until mid way through the game. I can certainly understand locking it for the first couple of levels, but after level 9 is a bit late in my book. Thankfully, local co-op is available from the start in the PS3 version (the Vita version has the Ad Hoc mode locked away to the same point, which is really dumb).
 
Call it the Chell Effect:

Portal_Chell.png


The phenomenon which sees otherwise rational gaming enthusiasts demanding asexual depictions of women in games as an alternative to more sexualized depictions, totally oblivious to the notion that what they demand is every bit as sexist as the alternative.

The first step to throwing off the shackles of sexism in the gaming community is to stop focusing so much on appearance and focus more on character. It's my belief that a female character could run around totally nude and flaunt her sexuality flagrantly and still be an interesting character with depth so long as she's written that way. Her appearance isn't what's holding her back - it's the mindset of the men (probably) writing her.

Now, can appearance lend itself to having that negative mindset? Absolutely. Seeing sexualized caricatures of women can hammer home the belief that women are meant to be sexual objects. But the depiction is not the source. That rests in family, community, culture, what have you - videogames are the last place people should expect to receive accurate depictions of women (or anyone, for that matter) from, but it is what it is.

I think we can all agree that women need and deserve more varied representation in gaming - they shouldn't all be sexual objects or chaste, asexual Nice Guy fantasies of what they presume an empowered woman should look like.

+1
 
What if she liked to wait somewhat revealing clothing? What if she was very confident in her body and didnt mind letting them sway a bit?

Then I would question the developer for ulterior motives on what their intention was when creating the character.
 
What if she liked to wait somewhat revealing clothing? What if she was very confident in her body and didnt mind letting them sway a bit?

Is that the in-game explanation? Does Sorceress have a canonical reason for wearing impractical clothing while going on a physically active adventure? Honest question
 
The phenomenon which sees otherwise rational gaming enthusiasts demanding asexual depictions of women in games as an alternative to more sexualized depictions, totally oblivious to the notion that what they demand is every bit as sexist as the alternative.

That's pure gold.
 
Wow @ Co-Optimus review of the MP. Really not sure I need or want to play this online after that breakdown.
 
That's incredibly insulting to men.

It is. But when people do things instinctively without thinking or being made aware of how others perceive what they do, that's what happens.

Fortunately, most people do a better job of thinking about things if people raise the issue. Some get offended that the issue was raised in the first place, but those people are always there.
 
I can think of four games where that's possible: Saints Row, Saints Row 2, Saints Row The Third and Saints Row 4. Largely because every main character is customiseable to a ridiculous extent, and hence the dialogue has to be kept relatively genderless.

I remember we had an excellent thread about how Saints Row was the most empowering franchise in gaming a while back. I had a few niggling issues with that claim, but by and large I agree that the series does an excellent job of presenting you with this powerful female main character but still giving her some gendered speech (wanting to fuck Pierce, for example) that mate her essentially a woman and not just a female avatar like Femshep.
 
It is unfortunate how these threads are rarely about mechanics, or even overall atmosphere. I did ask some questions about how the game plays in the OT, but they've gone unanswered. So, I give up.

I thought this video did a good job explaining the mechanics: http://youtu.be/0UdxgvM11o8

Also put me in the camp that's more turned off by the gratuitous violence in today's videogames than a busty sorcereress ( who I plan to main as I love mage characters ).

Edit: Now that I think about it there have always been violent games, but it's more or less the realistic violence in games like GoW3 and TLoU that bothers me. Things like Bloody Mess and the goofy assassination moves in Tenchu don't bother me at all.
 
It's just classic fantasy, with some exaggerated Japanese flare thrown in. At
it's core, it is based in themes like old Frank Frazetta and Boris Vallejo.

[classic fantasy paintings that were clearly referenced in Dragon's Crown]

This sort of classic fantasy with some Japanese flavor is all they were going for. I just don't see why it should be protested, when works like this are not. As many violent games as I play, I am far more offended by something like civilians getting killed rather than some big, cartoony boobs, but that's just me.
Look at this lazy/disgusting/low-hanging-fruit/demeaning/unrealistic "art."

There's no place in the painted medium for such a juvenile depiction of women.

6/10
 
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