Which PS3 did you own? Is it the normal slim or super slim?
I should've just picked the normal slim so I don't have to deal with this being unable to turned on bullshit D:
Not necessarily the fastest though, although it is the only place where you can do it on auto---leaving your controller on the floor and you do something else (like sleeping) while the game play itself to collect Vocation ranks.
And I am not sure those EXP boosting items affect vocation points... Just equip Ashura Mail that you get from killing Geo Saurian quest and you're all set.
It's the easiest way and helps those who want to min/max the character.
The EXP boosting items affect the vocation points. The multiplier is also applied to the Discipline Points gained. I know because I used them in the vanilla DD. In Dark Arisen, you can also use the Ring of Perseverance, which increases the Discipline Points gained by 50%.
Sure, if you are after the highest possible damage from some of Magick Archer's signature moves. However, his/her stamina will be downright awful, as is his/her HP/Defense.
So no, not really "required."
And IIRC one of Magick Archer's best moves, Immolation, is physical based anyways.
It's the easiest way and helps those who want to min/max the character.
The EXP boosting items affect the vocation points. The multiplier is also applied to the Discipline Points gained. I know because I used them in the vanilla DD. In Dark Arisen, you can also use the Ring of Perseverance, which increases the Discipline Points gained by 50%.
Cleared Bitterblack Isle, that was a seriously awesome chunk of the game.
In terms of stats, started the area as a level 55 Assassin and reached the final boss as a lvl 70, same class throughout. Didn't feel too hard or too easy, just the right amount of fun and challenge. Little to no grinding.
Probably only ran through 2 or 3 areas total and the rest were cleared properly.
The last boss was surprisingly fun and the music made it epic and memorable. Dug his story.
The Fallen City was a great way to lead into the final fight I thought
.
In terms of skills the only ones I found really useful were Thousand Kisses, Terrible Bend and Masterful Kill. They were useful up to and including the final boss.
Thanks to you guys I was never hurting for RC while in this area, had plenty for rebuilding rift stones, purifying items, upgrading equipment etc.
Now having gone through the main game and this new area I can safely give this game a 10/10, fantastic game and easily one of my faves of the generation.
The challenge a lot of people face with BBI is that a lot of the enemies have high resistance to physical attacks. The Eldar ogre in particular is nasty since they not only are fast and powerful, but they are also highly resistant to physical attacks.
A lot of the enemies in BBI however are weak to elemental attacks. So if you're playing as a class which do no magic damage such as Ranger, Fighter, Assassin etc you'll need elemental buffs.
In the main game, the enemies are mainly resistant to Fire and Holy.
In BBI though the developers changed things up a bit and the most useful elements ended up being Ice, Lightning and Holy.
My Mage is setup to mainly provide elemental buffs (Ice, Lightning and Holy), heal HP and cure most status alignments. I did give my Mage one attack spell, but I don't think she uses it much in BBI anyways.
The reason why Magic Archers are so good in BBI is because they have the tools to take on almost every enemy in BBI without any need of assistance. The magic bow can rip through enemies who are strong against physical attacks and have a particular elemental weakness, whilst the daggers can be used for everything else.
Thanks, yeah that's close to the set up I had, just healing and buffing.
Its unfortunate that they didn't balance the area for all classes outright but at least there are buffs and elemental weapons for physical classes to do well too.
Cleared Bitterblack Isle, that was a seriously awesome chunk of the game.
In terms of stats, started the area as a level 55 Assassin and reached the final boss as a lvl 70, same class throughout. Didn't feel too hard or too easy, just the right amount of fun and challenge. Little to no grinding.
Probably only ran through 2 or 3 areas total and the rest were cleared properly.
The last boss was surprisingly fun and the music made it epic and memorable. Dug his story.
The Fallen City was a great way to lead into the final fight I thought
.
In terms of skills the only ones I found really useful were Thousand Kisses, Terrible Bend and Masterful Kill. They were useful up to and including the final boss.
Thanks to you guys I was never hurting for RC while in this area, had plenty for rebuilding rift stones, purifying items, upgrading equipment etc.
Now having gone through the main game and this new area I can safely give this game a 10/10, fantastic game and easily of my faves of the generation.
I really liked the ending with Selene as your Beloved,
so I guess the true destiny of pawns it's to gain humanity when helping to fulfill the journey of an Arisen, Does every Arisen have to stab themselves to become a true Seneschal and so their pawn can take the place of their master?
I really liked the ending with Selene as your Beloved,
so I guess the true destiny of pawns it's to gain humanity when helping to fulfill the journey of an Arisen, Does every Arisen have to stab themselves to become a true Seneschal and so their pawn can take the place of their master?
I took it to mean that the eternal ring of Dragon > Arisen > Dragon/Seneschal had been going for, well, eternity. Where each new Arisen would either either deal with the dragon; defeat the dragon and do nothing until they died or the next dragon came; or defeat the dragon and go on to become the new Seneschal.
It wasn't until this cycle, that the Arisen broke the ring by killing him/herself after becoming the Seneschal. Since there is no Seneschal, there is nothing to start the cycle anew.
I think Pawns becoming their master happens no matter what, every pawn you meet in the story has, or has begun to psychically change into their master's doppelganger, except Feste, but maybe that's a side effect of taking the dragon's deal.
So this it was the first Arisen to kill himself, I thought it was something every Arisen had to do to become a true Seneschal.
And lol about the wiki page of Festel:
I changed my main pawn to look like this guy as best I could, including giving them a jesters outfit. I've recieved nothing but abuse and a 1 star rating in nearly everything, plus so much rotten meat I'm basically forming my own graveyard now.
It's not explicitly stated but the Duke's pawn is most likely Feste or Ser Maximillian, I feel it's Feste because he appears with the Duke in the "tunnel of people" segment when encountering the Seneschal.
I think to become the Seneschal, the Arisen only has to release the previous Seneschal with the Godsbane Blade. Although, it would still make sense that the Arisen remains as the Seneschal even after Godbaning themselves, which gives their body and humanity to their pawn.
It's not explicitly stated but the Duke's pawn is most likely Feste or Ser Maximillian, I feel it's Feste because he appears with the Duke in the "tunnel of people" segment when encountering the Seneschal.
I think to become the Seneschal, the Arisen only has to release the previous Seneschal with the Godsbane Blade. Although, it would still make sense that the Arisen remains as the Seneschal even after Godbaning themselves, which gives their body and humanity to their pawn.
It's not explicitly stated but the Duke's pawn is most likely Feste or Ser Maximillian, I feel it's Feste because he appears with the Duke in the "tunnel of people" segment when encountering the Seneschal.
I think to become the Seneschal, the Arisen only has to release the previous Seneschal with the Godsbane Blade. Although, it would still make sense that the Arisen remains as the Seneschal even after Godbaning themselves, which gives their body and humanity to their pawn.
The Duke doesn't have a pawn because he took the Dragon's deal and it's implied that he sacrificed his pawn to the Dragon because his pawn was his beloved.
The Duke doesn't have a pawn because he took the Dragon's deal and it's implied that he sacrificed his pawn to the Dragon because his pawn was his beloved.
Death was a beginners trap : ( I was like "Bring it on bro" and I actually thought he was able to insta kill but I went rambo at the end : | what a mistake.
I'm still surprised how much I enjoy this game, it didn't clicked for me at the start but the more I played, the more I wanted to keep going, my only complaint is just dragonforge for pawns, I'm kinda lazy to play as a class I really don't want to use.
So been playing this thanks to PS+ and man I don't want to sound over dramatic or anything, but, I feel like I've been waiting for a game like this my entire life. Just has pretty much everything I want from a video game.
Anyway, I do have a question, I've been doing pretty much every quest (though I missed a few from progressing through the story, I think) and I've already maxed out some vocations on my characters... I think. Is it max when the red dots stretch across the status screen for it or is there more after that? I only ask because I feel like I'm not that far into the game and if so it seems like you can max them really fast. Also is there any reason to keep playing a certain vocation once I max it? Outside of wanting to play it of course.
I've been having a lot of fun with pretty much all of them so once I max something out I've just moved onto a different one, but, I don't know if I am missing out on anything by doing that.
So been playing this thanks to PS+ and man I don't want to sound over dramatic or anything, but, I feel like I've been waiting for a game like this my entire life. Just has pretty much everything I want from a video game.
Anyway, I do have a question, I've been doing pretty much every quest (though I missed a few from progressing through the story, I think) and I've already maxed out some vocations on my characters... I think. Is it max when the red dots stretch across the status screen for it or is there more after that? I only ask because I feel like I'm not that far into the game and if so it seems like you can max them really fast. Also is there any reason to keep playing a certain vocation once I max it? Outside of wanting to play it of course.
I've been having a lot of fun with pretty much all of them so once I max something out I've just moved onto a different one, but, I don't know if I am missing out on anything by doing that.
Alright cool, I was wondering why I had augments from other classes, didn't know if it was a hybrid thing or what. That just makes me want to make sure I level them up even more.
Been having a lot of fun with it, the combat is amazing and more importantly the enemy design is top notch to the point where I think I'd still have fun with the game even if the core combat wasn't as good. Feels so good just fighting random bandits, and when I took on my first ogre it was just so awesome as a strider.
So been playing this thanks to PS+ and man I don't want to sound over dramatic or anything, but, I feel like I've been waiting for a game like this my entire life. Just has pretty much everything I want from a video game.
Anyway, I do have a question, I've been doing pretty much every quest (though I missed a few from progressing through the story, I think) and I've already maxed out some vocations on my characters... I think. Is it max when the red dots stretch across the status screen for it or is there more after that? I only ask because I feel like I'm not that far into the game and if so it seems like you can max them really fast. Also is there any reason to keep playing a certain vocation once I max it? Outside of wanting to play it of course.
I've been having a lot of fun with pretty much all of them so once I max something out I've just moved onto a different one, but, I don't know if I am missing out on anything by doing that.
But (and this goes to everyone) keep in mind that the game absolutely does not require any kind of min/maxing. Even at the endgame your equipment will matter more than how many times you leveled up as a sorcerer vs. as an assassin. Experiment, try out all the classes, don't worry about having a "plan" to level up unless you are someone who can't stand not having the absolute highest number possible.
At first, I wanted to min max physical damage, but looking at the stat growth post 100 for assassins. Its great on attack, but nothing else. I'm thinking of rolling ranger 100-200 so I can at least get some magic defense. Or maybe go balance and strider vocation post 100. Don't want to repeatedly stare at the death screen while I'm doing BBI.
Once I get the augments I want, time to switch vocations. Wished core skills acted like augments. My level 31 assassin is still vocation rank 8 while my pawn already reached rank 9 for warrior and is vocation rank 5 in warrior. Do pawns get dcp at an accelerated rate? She started out as a strider.
At first, I wanted to min max physical damage, but looking at the stat growth post 100 for assassins. Its great on attack, but nothing else. I'm thinking of rolling ranger 100-200 so I can at least get some magic defense. Or maybe go balance and strider vocation post 100. Don't want to repeatedly stare at the death screen while I'm doing BBI.
Once I get the augments I want, time to switch vocations. Wished core skills acted like augments. My level 31 assassin is still vocation rank 8 while my pawn already reached rank 9 for warrior and is vocation rank 5 in warrior. Do pawns get dcp at an accelerated rate? She started out as a strider.
But (and this goes to everyone) keep in mind that the game absolutely does not require any kind of min/maxing. Even at the endgame your equipment will matter more than how many times you leveled up as a sorcerer vs. as an assassin. Experiment, try out all the classes, don't worry about having a "plan" to level up unless you are someone who can't stand not having the absolute highest number possible.
Yeah this is how I've been playing. I tend to never care about min/maxing in RPGs until a second play through (and only when it's absolutely needed). I've already maxed strider on my character and I'm getting ready to max ranger as well. I think after that I am going to go back to fighter because the one quest I used it for I greatly enjoyed knocking enemies high into the sky then using the charge slam attack on them, so I want to see if they get any other ridiculous attacks like that.
I'm guessing there is no reason to play New Game+ on Normal? Its just way too easy.
The level of tension on BBI was so awesome that the main game feels a little low key now but that's also probably because I'm overpowered as heck for it now.
Is it possible to start a New Game+ on hard mode and is hard mode fun? From what I hear it starts off challenging but soon becomes a walk in the park because of the crazy amount of money and experience you get. Thinking of either trying that or maybe starting a fresh run on Normal as a Sorcerer or something.
But (and this goes to everyone) keep in mind that the game absolutely does not require any kind of min/maxing. Even at the endgame your equipment will matter more than how many times you leveled up as a sorcerer vs. as an assassin. Experiment, try out all the classes, don't worry about having a "plan" to level up unless you are someone who can't stand not having the absolute highest number possible.
I finally fired up this game, and I see why everyone praises it. Kinda like an Elder's Scroll game, but with a cooler party system and (so far) better missions, more varied controls, etc.
Early in the game, I had to fight a giant hydra, and my weapons weren't doing shit. I decided to climb the thing, thinking I'd maybe climb to the chin and do some stabbing (I've been playing SOTC). A different head went to bite me off of it, which triggered a cutscene where I won and chopped off one of its heads. I had done 0 damage at the time. Did it damage itself trying to bite me off of it? I dunno, but I'll take it.
I then took the head to a new town and played several hours there, running into missions where the enemies were far too hard time and time again. In the end, I decided to head to the purple circle on my map, where I found a girl standing on the pier. Cue title card.
... I played the game for nearly 6 hours and I JUST triggered the title card? Fricken amazing! After playing too many "straight-line" games, I'm going to relish playing this game in any way I want.
Can't wait til I can afford new armor so that my character stops looking homeless.
On the topic of new game+ (since I assume there is one based on BadWolf's post) does anything carry over? I noticed there is a trophy for beating the game twice and I've been having so much fun with the game that I am absolutely going to try and platinum it. I'm just curious if I should go ahead wrap up my current playthrough and go to the next or not. I'm pretty close to the end I believe and depending on if anything carries over or not I may just clean up and then put all my effort into that next playthrough.
On the topic of new game+ (since I assume there is one based on BadWolf's post) does anything carry over? I noticed there is a trophy for beating the game twice and I've been having so much fun with the game that I am absolutely going to try and platinum it. I'm just curious if I should go ahead wrap up my current playthrough and go to the next or not. I'm pretty close to the end I believe and depending on if anything carries over or not I may just clean up and then put all my effort into that next playthrough.
That sounds great, I think I am just going to go ahead and finish up the story then and put all my focus on the NG+ then. Don't want to burn myself out on side quests I still have left by doing them multiple times.
I'm guessing there is no reason to play New Game+ on Normal? Its just way too easy.
The level of tension on BBI was so awesome that the main game feels a little low key now but that's also probably because I'm overpowered as heck for it now.
Is it possible to start a New Game+ on hard mode and is hard mode fun? From what I hear it starts off challenging but soon becomes a walk in the park because of the crazy amount of money and experience you get. Thinking of either trying that or maybe starting a fresh run on Normal as a Sorcerer or something.
Yup, just wanted to point out there is a consequence to using a certain class outside of gaining vocation skills etc.
I'm on my first playthrough on hard mode and it's already starting to get pretty easy so I'm assuming it'll be a cakewalk on New Game+ no matter what. Went to do the first of those quests you're giving after getting the Wyrm hunt license (the one where you fight the goblins at the Shadow Fort) and had almost no problems even with two pawns that are about 20 levels lower than me.
The only times I'm really encountering anything difficult nowadays are at night, though that has less to do with the enemies and more with barely being able to see anything.
That sounds great, I think I am just going to go ahead and finish up the story then and put all my focus on the NG+ then. Don't want to burn myself out on side quests I still have left by doing them multiple times.
Ditto, I also made sure to uncover the whole map so as to see everything (haven't enjoyed exploring in a game this much since Shadow of the Colossus) and because the map carries over into NG+ as well.
I'm on my first playthrough on hard mode and it's already starting to get pretty easy so I'm assuming it'll be a cakewalk on New Game+ no matter what. Went to do the first of those quests you're giving after getting the Wyrm hunt license (the one where you fight the goblins at the Shadow Fort) and had almost no problems even with two pawns that are about 20 levels lower than me.
The only times I'm really encountering anything difficult nowadays are at night, though that has less to do with the enemies and more with barely being able to see anything.
So I'm trying to get Trophy Bracers and Adept's Hat, Does anyone know how to start Aid of the Emerald King II & IV? should I kill the dragon of the main game first so I can start those quest?
And I'm having the same problem with the wages of the death III, I finished already I & II but I go to the warrior's request board and it isn't there.
So I'm trying to get Trophy Bracers and Adept's Hat, Does anyone know how to start Aid of the Emerald King II & IV? should I kill the dragon of the main game first so I can start those quest?
And I'm having the same problem with the wages of the death III, I finished already I & II but I go to the warrior's request board and it isn't there.
Still early in the game. Tried switching my user to a Warrior, didn't realize I couldn't block with it, instant regret. But I spent a lot for a sword I could use and a lot of points to unlock the class type, so I'll stick with it for a bit. What are the classes you guys like? I might switch to a Mystic Knight to try out the game's magic system.
Still early in the game. Tried switching my user to a Warrior, didn't realize I couldn't block with it, instant regret. But I spent a lot for a sword I could use and a lot of points to unlock the class type, so I'll stick with it for a bit. What are the classes you guys like? I might switch to a Mystic Knight to try out the game's magic system.
I played Assassin/strider back when I was on 360 and it was fun, assassin is pretty nutty. Playing the game again due to Dark Arisen being on psn+ and I am doing a Mystic Knight this time and it is pretty sweet. Great defense and buffs for the group, damage is great too once you know what things are weak to.
Still early in the game. Tried switching my user to a Warrior, didn't realize I couldn't block with it, instant regret. But I spent a lot for a sword I could use and a lot of points to unlock the class type, so I'll stick with it for a bit. What are the classes you guys like? I might switch to a Mystic Knight to try out the game's magic system.
So far I've maxed out Strider and Ranger, and am halfway through Warrior and Assassin.
I've loved all I've played so far, but, the rogue classes have been my favorite just because how well a lot of their skills synergize with one another. Can unlock a passive ability that increases damage done on debuffed targets and have a few skills that cause debuffs. Then more active stuff like trigger to knock foes away and cutting wind to catch up to them while still doing damage, or once they're knocked over you can just get a lot of attacks in with light attacks + hundred kisses, plenty of other crazy stuff too. None of that is including the bow abilities either, which are kinda OP from my experience.
That said, I decided to focus on Warrior now and I still enjoy it as well. All of your attacks cleaving and doing multiple hits of damage per slash is godly. Not to mention knocking dudes into the air and then using that charge up attack on them is just bad-fucking-ass.
I broke the game though, I guess I just overleveled or poor tuning, but, the last few story bosses I've fought I literally one shot them.
Salomet
in particular was just ridiculous because there was the crazy cutscene with him and stuff but all I did was shoot one comet shot and he died
Still early in the game. Tried switching my user to a Warrior, didn't realize I couldn't block with it, instant regret. But I spent a lot for a sword I could use and a lot of points to unlock the class type, so I'll stick with it for a bit. What are the classes you guys like? I might switch to a Mystic Knight to try out the game's magic system.