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Dragon's Dogma: Dark Arisen |OT| deep down darkness

Kyoufu

Member
Well yeah, I'm hiding behind the pillars, but I just feel like I'm barely able to deal damage, between all the tentacles popping up and the boss always being in awkward position so Sixfold Arrow never hits right.

I don't think sixfold does any damage, does it? I had to use raw attacks as ice, thunder and holy did nothing lol :(
 

ironcreed

Banned
Well yeah, I'm hiding behind the pillars, but I just feel like I'm barely able to deal damage, between all the tentacles popping up and the boss always being in awkward position so Sixfold Arrow never hits right.

Don't use a bow, it will take all day. Jump off the ledge, grab on and crawl into his eye to attack. Rinse and repeat until dead.
 
Don't use a bow, it will take all day. Jump off the ledge, grab on and crawl into his eye to attack. Rinse and repeat until dead.

I've tried that a bunch and it's never worked. Might as well try again. Between my last post and now I managed to to wear down like two or three bars with just regular magick arrow spam ;_;

Edit: Of course, as I say that, the Gazer gets low enough to the ground and I manage to get in, lol. Finally it's beaten.
 

MacBosse

Member
personally, I don't mind. the framerate could use some improvement, that's my one complaint. The low res textures I can live with since the art direction is so solid.

people are so conditioned to focus on technical aspects of graphics, like a blurry texture -- That you're not seeing the really strong aspects of the game's visuals. Namely, the movement of the game. Not just the movement of the players and enemies, mind you, but the movement of the world as well. I've never seen windy shrubbery and trees as cool as this in a game. Note some abilities and magic cause the trees and grass to blow around! With how great the world moves in mind, I feel this game looks better than skyrim in every regard, the animation is obvious, since skyrim has notoriously bad animation, but I think DD rivals/surpasses it in how good the environments look. DD wasn't my GOTY 2012 for nothing.

Not enough can be said about the design and animation of this game. The enemies always move great, but when the game is at its strongest -- When harpies are swooping down and ramming your party, or when a gryphon is wreaking havoc -- There's honestly nothing that compares. I don't care about the textures, the impact from this design and direction and animation is unmatched by any game, you can't get that level of impact from a higher res texture or whatever the latest technology is. This comes from skilled designers and artisans and animators. DD is fucking beast.

I agree but ...

img486xiuu1.jpg


Really? There has to be something wrong with my HD install?
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
LOL..this game is so good. My pawn knew there was a chest at the top of bandit castle with the tome, but I like that I had the option to just kill the bandits. I chucked the lone scouts off the side of the castle and then fought the whole crew.
 

ironcreed

Banned
Observing my prey. Frustrating as hell at times at my level, but still a pretty damn good expansion. Looking forward to giving it another whirl at a higher level. Actually feels pretty rewarding after such long ass battles.

431972_508572502539855_879860879_n.jpg
 

Kyoufu

Member
Dumb question but do I need to just visit the same areas on the same playthrough to do all the bosses again or do I have to go into NG+ to reset everything in BBI?
 

burgerdog

Member
Interesting, slept in a bed in BBI(first time since the patch) and my pawn came back from 6 hires for a total of 280k RC. I wonder if it was broken before?

Also, what the fuck were they thinking when they decided to put 10 eliminators, two thunder drakes, one cursed dragon, and three magic knights in the fallen city 2.0? The game can't keep up with this much action, it must have averaged 20fps for 30 minutes.
 

MacBosse

Member
DID you install the texture pack on the second disc? Because that looks like the same smeary shit I saw in the stream without it on.

Well I guess I did this wrong. I installed the disc from the 360 UI, it never occured to me to actually start the install disc and install from there. Here goes, should be better now. :) Thanks!
 

Sera O

Banned
My pawn is almost level 40 now in DDDA and I've never had it summoned. Not once. Despite me always giving it my best gear and keeping it above par for other pawns its level. It's competing against a vast sea of inactive pawns made by players through the ages, for a smaller pool of active players who need pawns, and the chances of being selected are low because of it.

Comparatively, last year in my original playthrough of the original game, my crappy pawn was summoned many times a day.

I've been playing this for hours every night since it came out and still haven't had a single rental. Contrast that with a couple of weeks ago (I only started playing vanilla DD in the last month or so) when my pawn was bringing me like 5-8 gift items per play session in DD. Something's fishy about this. If someone's got Gwendal in their rift can you hire him and release him with a random item? This dead silence kind of makes me wonder if the hiring stuff works at all.

On a related note, last night I took Deified data's Sigurd and Celethalian's Asuna out for a spin while running through some chamberlain quests. I released them a couple of times each with random gifts and equipment, so hopefully you guys got something from me.

Using the "Come" and "Help" commands both shift your pawn's inclination toward Guardian, which is why that inclination is an epidemic.

If you want to maintain your pawn's inclinations you essentially can't ever use the d-pad commands. Use the elixirs to set your pawn's inclinations the way you want them then never, ever issue a command.

"Help" also increases Medicant, and as I recall "Go" increases either Pioneer or Scather depending on whether or not you're in combat when you use it. That's why almost all pawns in the rift have some combination of Guardian, Medicant, Pioneer, and Scather regardless of class. It's a pretty rare player who never uses the d-pad, from my observation. And that's sad, because outside of Scather those inclinations are largely useless.

This seems to be as good a post as any to reiterate that I kinda hate the inclination system.

For one thing, if the dpad commands are going to influence inclination that much, there should be more of them, period. I really wish you had a choice to control your main pawn for a while sometimes and it could 'learn' from how you placed it and used its abilities. It would also be fun to play a different class for a bit without actually changing main vocation.

It took me a while to realize why my shit was always flipping back to guardian, and now that I figured out I need to use "GO" in battle double the times I ever use "come" or "help" my pawn is pretty stable at scather/acquisitor. I thought I'd switch his secondary to either utilitarian or challenger, but I'm kind of liking how he picks everything up as he can carry more than me anyway.

I don't mind having a constant inclination drift, but we need to be more ways to override it and more detailed choices available at the knowledge chair to tailor their actions. Hell if there were even 8 ai commands you could use when out fighting and exploring it would open up a lot more diversity in pawn behaviour.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Just started this and wanted to start a fresh playthrough rather than just play the new bits.

I thought they would have taken a little time to polish some of the big complaints on the initial release.

THEYRE MASTERWORKS ALL.

Are you fucking kidding me? Cant wait for the Xbox 360 to die as a platform and stop the tyranny of 7gb or NO CAN DO.
 
I don't mind having a constant inclination drift, but we need to be more ways to override it and more detailed choices available at the knowledge chair to tailor their actions. Hell if there were even 8 ai commands you could use when out fighting and exploring it would open up a lot more diversity in pawn behaviour.

If your pawn is constantly changing inclination, you can solve that problem by buying some Elixirs at the Rift Shop.
 
Just started this and wanted to start a fresh playthrough rather than just play the new bits.

I thought they would have taken a little time to polish some of the big complaints on the initial release.

THEYRE MASTERWORKS ALL.

Are you fucking kidding me? Cant wait for the Xbox 360 to die as a platform and stop the tyranny of 7gb or NO CAN DO.

Caxton is a god, you're not worthy.

My fiancee and I like to play this little game where we alter the little soundbytes to comical effect. For instance, when Asalom says "All in all...", use that as a template for LOLs, such as "All in all, shaving my balls has really helped my sex life"; "All in all, I wish my mother didn't beat me"; etc., etc.

We're weird.
 

Sera O

Banned
If your pawn is constantly changing inclination, you can solve that problem by buying some Elixirs at the Rift Shop.

Oh I know about the elixirs and I have a stock of those. The issue was that despite feeding it like 3 scather potions, after a few hours of mashing "help" or "come" trying to get a mage to fire-boon me, or skip bullshit mobs, he'd be back at guardian again and I had no clue why.

I just think the way it works right now with such limited dpad commands leads to a lack of pawns who behave differently, because maintaining that requires never using the commands like ixix says and the 'learning' based on 3 buttons and a binary choice in the knowledge chair is limited obviously.
 
Ultimate Daimon is such horseshit. I don't understand how anyone beat this mofo

I brought 200 blast arrows and 25 wakestones and I still think I'm going to lose
 
Just started this and wanted to start a fresh playthrough rather than just play the new bits.

I thought they would have taken a little time to polish some of the big complaints on the initial release.

THEYRE MASTERWORKS ALL.

Are you fucking kidding me? Cant wait for the Xbox 360 to die as a platform and stop the tyranny of 7gb or NO CAN DO.

He STILL say's that each & every time you go through his shop for each menu & sub-menu?
Ugh.
 
After going through BBI a second time,
Daimon has a secondary form after you beat him again. It has insane defense and just as much health as the first form. So basically you're doing two boss battles back to back
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Hm, weird, apparently the escort missions on the notice boards can disappear if you don't take them. But sometimes they're way too hard to take at your current level. Kinda dumb.
 
I think you just may have a much higher tolerance for bad AI. The Mage combo you describe too is one that almost never actually does anything but heal you as soon as you get a scratch. It spends almost all of it's time healing and rarely doing anything offensive.
This may be for me as i dislike not having my health bar as full as possible.
I realise that my way of playing is different from many but i feel "fine"

Using the "Come" and "Help" commands both shift your pawn's inclination toward Guardian, which is why that inclination is an epidemic.

If you want to maintain your pawn's inclinations you essentially can't ever use the d-pad commands. Use the elixirs to set your pawn's inclinations the way you want them then never, ever issue a command.

"Help" also increases Medicant, and as I recall "Go" increases either Pioneer or Scather depending on whether or not you're in combat when you use it. That's why almost all pawns in the rift have some combination of Guardian, Medicant, Pioneer, and Scather regardless of class. It's a pretty rare player who never uses the d-pad, from my observation. And that's sad, because outside of Scather those inclinations are largely useless.

This seems to be as good a post as any to reiterate that I kinda hate the inclination system.

As i said i'm fine with it .. I also use "go" a lot.
What matters to me is not that they are autonomous ..but that they react when i give them a command. It's not like multi tasking this is difficult to do in dragon dogma.

Outside of that i abuse the teleport replacement the game does and i have like very minor problems while playing.
 

Sanctuary

Member
This seems to be as good a post as any to reiterate that I kinda hate the inclination system.

Me too, but overall it's still better AI than anything Bioware has done.
These are pretty much what you want pawns to be for the majority of player classes:

Fighter: Scather with Utilitarian or Acquisitor
Strider/Ranger: Challenger/Mitigator
Mage: Utilitarian, with Mitigator or Challenger (they will still heal like crazy regardless)
Sorcerer: Guardian (if you are also a Sorcerer) or Scather (if you use crowd control), otherwise Challenger/Mitigator

The rest are mostly useless.
 
Oh I know about the elixirs and I have a stock of those. The issue was that despite feeding it like 3 scather potions, after a few hours of mashing "help" or "come" trying to get a mage to fire-boon me, or skip bullshit mobs, he'd be back at guardian again and I had no clue why.

I just think the way it works right now with such limited dpad commands leads to a lack of pawns who behave differently, because maintaining that requires never using the commands like ixix says and the 'learning' based on 3 buttons and a binary choice in the knowledge chair is limited obviously.

I agree with you. The d-pad commands are limited and the knowledge chair is not better either. That's why I never use them.

Enemy knowledge and the right inclinations, gives better results.
 

Sera O

Banned
I agree with you. The d-pad commands are limited and the knowledge chair is not better either. That's why I never use them.

Enemy knowledge and the right inclinations, gives better results.

Yes it definitely does. It's almost funny how ineffectual the knowledge chair is in terms of actually altering behaviour in any meaningful way. Like a lot of performance review processes, haha!

That said, I am nitpicking; I really think Dragon's Dogma AI is way better than so many I've encountered in the past. I guess that's why I am always thinking "You know, this could be so much better if. . ."
 
I'm fighting him now and haven't even dealt 1% damage. Is MA shit against it?
Seems like everything is shit against it.

I used a fighter on him last night and only knocked a bar and a half of life off. I switched to ranger today, brought a lot of blast arrows and stamina items. I just now got him to 50% health but he used that void spell and swallowed my pawns. I'm not sure if its even worth trying to solo it with no pawns
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Anyway, finally grabbed sinew and went ranger..the charge shot with the slow down effect is already the greatest thing evar.
 

Kyoufu

Member
You have to use the Elixirs that change the Primary behaviour of your pawn.

You can buy them from Jonathan at the Encampment.
 

edgefusion

Member
I just got Dark Arisen and started up on hard mode... why am I missing some armour items? I had a Twilight Manicae which has now disappeared, amongst a few other (I think) items. What gives? :(
 

xCobalt

Member
Anyone remember whats after the one encounter in forgotten hall?
after the two prisoner cyclops and sorcerers
. All my pawns are gone, no more curatives and my weight is near full capacity. Is there an exit soon?
 
So I picked this up off of PSN and have been playing it for a couple nights. First off, a hearty fuck you to Capcom for releasing this right as finals season begins. Second, anyone else just starting out, go take the quest to kill a cyclops in Soulflayer Canyon as soon as you can. It was really easy (only took one arrow!) and I got a cool helmet.

But... I don't know how much I'm feeling the BBI content so far. I don't mind the difficulty, I like it, but I think this is just reminding me how much I disliked the loot system in this game the first time I went through it. For the majority of vanilla DD you were constantly making progress by leveling up your stats, learning new skills, and finding/buying new equipment. Only, once you hit postgame you've probably learned all of the skills you're ever going to use, and your stats have plateaued. So the only avenue left for character growth is gear, really. And the post-game in vanilla DD really shows off the problems in DD's loot system. Chests everywhere in the game, but you're never guaranteed to actually get anything useful out of them. You're not even likely to get anything useful out of them. I hated myself for the hour or so I spent opening chests in the DD post-game, killing myself, and reloading to try again. So far in BBI again there are chests everywhere, and so far at least very rarely anything worthwhile in them. Blah.
 

Kyoufu

Member
Anyone remember whats after the one encounter in forgotten hall?
after the two prisoner cyclops and sorcerers
. All my pawns are gone, no more curatives and my weight is near full capacity. Is there an exit soon?

I don't think so. That room was early in the area but I could be mistaken.
 

burgerdog

Member
I gave up, I don't see how making the boss take .0001% damage per hit is acceptable to capcom. If I can fight my way to the boss and kill his first form in 5 minutes, I should be able to deal damage to him in 2.0 form. All his attacks are pathetically easy to avoid, he's "hard" because he barely takes any damage at all.

edit
I have found ~15 cursed staves now, what the fuck. Did they not add other type of weapons?
 

Kyoufu

Member
I gave up, I don't see how making the boss take .0001% damage per hit is acceptable to capcom. If I can fight my way to the boss and kill his first form in 5 minutes, I should be able to deal damage to him in 2.0 form. All his attacks are pathetically easy to avoid, he's "hard" because he barely takes any damage at all.

edit
I have found ~15 cursed staves now, what the fuck. Did they not add other type of weapons?

I don't think they did :(
 

phierce

Member
Okay...so I have 16 or so GAF members on my friends list...only 1 has a pawn that's really near my level (I'm 27, will be 28 soon). There are 6 higher than me (which I will definitely use in the near future).

So, if any of you are around my level (I'll probably level a lot today), please toss me an invite (PSN: phierce_) and I'll gladly use your pawns.

Just tossing this out there as I'd like to use GAF pawns if possible.
 
I didn't pick up the game yet but do conqueror and demon periapts still stack in DA? You can just take 4 of them each so would that help with the bosses?

Also if you guys are using a magic weapon like Ascalon of Heaven's Key the physical and magic attack are both applied to damage calculation I believe, which is why I hear something like Mage > 10-100 Assassin > Sorcerer (or is it Mage > 10-100 Sorcerer > Assassin?) is for min maxing dps. Just wondering because I wonder if they made it basically necessary to have the holy element (or whatever element they are weak to) to do decent damage since it sounds like all the bosses take a little damage.
 

branny

Member
Kyoufu, you still need RC? My copy finally came today (!!!), so I can hire your pawn if you like.

I can't even remember if I was in NG+ or not. Oh gosh, so excite to play DD again.
 

Kyoufu

Member
What, I mean, wait, how did this happen? /scratch head

They did but for some reason I get mostly staves. I did get one Longbow and a MK weapon but that's it.

I want a Magick Bow!

Kyoufu, you still need RC? My copy finally came today (!!!), so I can hire your pawn if you like.

I can't even remember if I was in NG+ or not. Oh gosh, so excite to play DD again.

I definitely need RC as my Pawn has never been popular with others so I've never had a good amount of it.
 
I gave up, I don't see how making the boss take .0001% damage per hit is acceptable to capcom. If I can fight my way to the boss and kill his first form in 5 minutes, I should be able to deal damage to him in 2.0 form. All his attacks are pathetically easy to avoid, he's "hard" because he barely takes any damage at all
he's fucked, i dont understand how anyone has beaten him. it kinda takes my motivation to keep playing away. I want new equipment!

I had a solid strategy but ran out of supplies to make it work. :/ back to opening chests and hoping for good drops, I guess
 

Sanctuary

Member
One really good thing about the infinite ferrystone is that it makes min/maxing somewhat easier, and after you setup 4-5 portcrystals, you can carry an extra around and use it like a mark/recall over and over again. So after you grab the magic boosting augments from Mag/Sorc for example, you no longer really have to worry about staying as those classes while leveling for their stats (see: Magick Archer). You would just warp back to town, do a vocation change, go kill a few enemies until it pushes you over to the next level, then switch vocations again. You could do that before, but it would eat through ferrystones like crazy, and many just stuck playing classes they had no interest in just for the stats.
 
My vanilla DD save is midway through a new game plus on hard. Is it a bad idea to play BBI on hard, given it seems quite difficult on normal?

And if so, is there any way I can import my levelled character back to a normal difficulty game?
 

KorrZ

Member
Leveling system in this game is confusing me.. I played a Mage to level 10 and have been Mystic Knight since then (lvl 22 currently). I've been reading some tips online and apparently I shouldn't even be playing as Mystic Knight until level 100? I have to play as Sorcerer/Ranger for a bunch of levels each first?

Am I really screwing myself by just wanting to play the class I want to play right from the get go? I haven't had much difficulty yet aside from being underprepared/underleveled for certain fights.
 
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