How in the world did this game get low scores??????????? This walks all over Skyrim and any rpg that has been released in years!!!! The dungeons are soo original and using player generated characters that grants the owners cashable points and items is one of the freshest idea in years!!
Going out in the wild at night feels like a true adventure, and the difficulty in some spots is just as enerving as Dark Souls...I'm pissed now I've missed out for so long on this gem!!
Only thing I feel is gear loot seems to be sparse, seems I get most of my loot via the shop, but otherwise amazing work Capcom!
Capcom redeemed!
The game doesn't have low scores. It's averaging in the high 70's. And the game, really does 'fail' as an "open" world RPG. They are like, only two towns, the entire game is brown, the visuals and forced letter box doesn't help.
In fact, the game should have been more advertised as a action / dungeon crawler with a Dark Souls like "open" environment. People made comparisons to Skyrim because that's how the game was perceived before release. And Skyrim has much better visuals, open world feel, quests and quest branching etc.
What makes Dragon's Dogma (for me) a much better game than Skyrim, is due to gameplay. DD has better gameplay. In fact, Skyrim doesn't even have gameplay, it has left trigger/right trigger stick waggling. DD's combat is Devil May Cry/Onimusha inspired with a stamina bar, there is no comparison. The inclusion of the Pawn system is yet another brilliant entry in the single player infused with influential multiplayer mechanics as seen in the Souls game. But even then that is flawed, the way the game matches you up with other players can be better. I.e, you should be matched with players around your level first - with players who are actively playing the game. Instead I get matched up with a level 199 dude who hasn't touched the game since last year. I always have to search and filter.
The game also excels because it's challenging, unfortunately that challenge level dissipates near the mid-way on point. Hopefully post-game and BBI ramp things up again.
Ultimately DD has better gameplay than Skyrim, but Skyrim beats it on basically everything else. Capcom either needs to make a better open world and quest system/story, or they need to re-establish DD has more of a linear action/RPG dungeon crawler - basically put it in the same 'genre' as Demon/Dark Souls.
As for my opinion Skyrim? It's the coolest and most boring game that I stopped playing all at once.
There's something about BBI that makes it kinda like Dark Souls. I'm maybe a single hour in, but honestly, I've had my shield up while waiting for deadly snakes ready to spread their venom, waiting to receive an attack from an over-sided zombie, or waiting to fruitlessly block Death's attack.
I feel more dangerous, and scary, but I'm only level 23. Lotsa good fun.
Yeah, what your experiencing is the result of playing a game that has the balls to actually challenge you as much as you challenge it. Please developers learn this - stop giving us interactive movies as your "video games."