No the cars in that pack are the BMW M4 and Renault Twin'Run. We're getting 7 cars.
Ah, my mistake. Thank you.
No the cars in that pack are the BMW M4 and Renault Twin'Run. We're getting 7 cars.
https://www.youtube.com/watch?v=xMtXTdFu_l8
8 out of 10 races this shit is happening, custom lobby this year maybe Evo?
If you are referring to the crash near the start of the video then to be honest that was as much your fault as those who were next to you, every corner isn't a passing opportunity and 3 abreast going into a tight right left is never going to work... Great recovery drive though.8 out of 10 races this shit is happening, custom lobby this year maybe Evo?
If you are referring to the crash near the start of the video then to be honest that was as much your fault as those who were next to you, every corner isn't a passing opportunity and 3 abreast going into a tight right left is never going to work... Great recovery drive though.
Though I find that's a major issue with most online races in driving games and not something unique to Driveclub, people in too much of a rush to make up as many places as possible straight of the start. I fully agree though, a custom/private lobby system can't come soon enough.
Edit: This isn't a comment on the video but it seems not many people understand the idea of teams in Driveclub races unfortunately, the amount of times I've seen 2-3 people from the same team squabbling for positions and slowing/taking each other down/out is pretty surprising.
Sadly, that's how a lot of racing games are online, unless you are racing with friends. It's a race, not a fucking demo derby.
Cat and Mouse would be a nice mode added to team racing though.
https://www.youtube.com/watch?v=xMtXTdFu_l8
8 out of 10 races this shit is happening, custom lobby this year maybe Evo?
It's one of my favorite games this year.
Shame about the netcode because everything else with the game is fantastic.
I am only missing 1 star.. damn you venom hot lap
woo.. finally! 1:15:561..
A lot of non stop laps, lol,=hallohering;140168203]Tell me your secret This is my last star, too
A few tips: Brake early enough to hit the apexes. Just before you hit the brake, steer towards into the corner to induce a little bit of over steer. Avoid wheel spin and tire screech as much as possible, as these are indications that you are losing speed. Try to stay on the tarmac with at least two wheels, in order to maintain grip. But again, most importantly, hit those apexes.Tell me your secret This is my last star, too
I can't wait till private lobbies. Unless it's a team race, the max capacity of players should be 6 per lobby. In a team race then yes, 12 is ideal. 6 players allows enough separation while keeping the start lead (1st to last) close enough.
Despite still being able to beat the AI (LEGENDARY) with 12 racers on the track by 3sec or more on average, I feel like when I set the max capacity to 6 racers the disadvantage is greatly reduced. Less bump and grind, and less distance to cover for first.
It feels perfect when I get put into multiplayer lobbies with 6 players.
A few tips: Brake early enough to hit the apexes. Just before you hit the brake, steer towards into the corner to induce a little bit of over steer. Avoid wheel spin and tire screech as much as possible, as these are indications that you are losing speed. Try to stay on the tarmac with at least two wheels, in order to maintain grip. But again, most importantly, hit those apexes.
On previous page I already posted this video, maybe it helps. http://youtu.be/Lk3Hv14s1HE
Servers are working flawless right now
Challenges are STILL not working. MIA. Gone forever, etc.discover that challenges still not work, right?
Challenges are STILL not working. MIA. Gone forever, etc.
I wouldn't say that servers works flawlessly either. After 3 races I'm always presented with 'loading icon' and I have to disconnect from multi. In addition to that, i had 4 disconnections of players during the exact beginning of the race.Don't think it's a coincidence.
This is at Costco for $19.97 now (in Toronto, at least)
and I think I still won't pick it up.
I'm not ashamed to say that i didn't get even one disconnect since the last patch.
There is just that slight moment where my online profile is not loaded on startup but that's it.
This is at Costco for $19.97 now (in Toronto, at least)
and I think I still won't pick it up.
The corner cuttings penalties are extra annoying when you realise that on some corners it's REALLY hard to do it quicker than bouncing off of the outside railings. I had to turn ghost opacity to 0% for rage reduction.I'd like to see corner penalties evaporate into the air as well, and have the track dictate the penalties through design. Ie, this corner you can cut a bit, but if you go to far into the grass there is a rock/mud/people/etc that impede you.
This "last patch"... how long has it been out for? I know with the last one I received one or two disconnects, but nothing vastly irritating. I think that was 1.07.
You really shouldn't, though. All it does is show that... large scale real-time networking services are hard?Don't forget guys, patches aren't just applied at the client end. There may be server patches you're unaware of that are helping to improve things.
Can I also take this post to bathe in a healthy shower of schadenfreude about the MCC? Especially since the latest announcement says the matchmaking issue won't be solved 'for weeks' and how they 'didn't experience these problems in internal testing'.
This is 343, on XBOX no less. Not some bunch of monkeys from the UK working on Sony's shitty PSN servers. No.
Yes, yes I can and I will.
BWHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.
You really shouldn't, though. All it does is show that... large scale real-time networking services are hard?
I think the big issue here is that developers and publishers try to push the advantages of Games as a Service while still trying to keep the "fire and forget" retail model, so they can reap all of the rewards of an engaged (and continuously paying, in a lot of instances) audience while having to commit the minimum possible resources. It's pretty clear that we've gotten to the point where this really isn't feasible.
As much as systemwars etc., I'm somewhat relieved that it's now a problem on both "sides" and no one first-party launch can lay claim to having undercooked online services. Goes to show, I guess.Don't forget guys, patches aren't just applied at the client end. There may be server patches you're unaware of that are helping to improve things.
Can I also take this post to bathe in a healthy shower of schadenfreude about the MCC? Especially since the latest announcement says the matchmaking issue won't be solved 'for weeks' and how they 'didn't experience these problems in internal testing'.
This is 343, on XBOX no less. Not some bunch of monkeys from the UK working on Sony's shitty PSN servers. No.
Yes, yes I can and I will.
BWHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.
As someone who repeatedly defended Evo and the issues they experienced, and as someone who deals with similar problems (albeit on a smaller scale as out company network is widely distributed but only has about 300 users) every day, I fully understand both the 'You can't test for everything' statements and the general issues associated with the kinds of network services being attempted.
It was more along the lines of 'Loads of Xboners piled in to trash DC, and loads of people blamed Evo's 'inexperience' and 'lack of testing' for the online issues it has, and now it's happened to the big remaster release of the no 1 Xbox franchise.
And to think some of those people were calling for Evo to be shut down and people getting fired from their jobs, or how one guy felt so entitled that Evo give out free compensation even though from his post history he never even plans on getting the game. What's MS and 343 giving away for the online issues?
They'll be 'looking after our fans once the issues are resolved.'.
I know its all a bit systemwarsy, and I normally wouldn't make that kind of post, but sometimes you gotta vent in a safe place not many people will see it.
DC OT2 seemed like a good bet
This is at Costco for $19.97 now (in Toronto, at least)
and I think I still won't pick it up.
ah damn, thought today would be release of the dlc.. crap. And DA:I still didnt arrive from the UK.. time trials it is...
See... I think the server updates are working differently base on players connection. Probably it just got to me and it's working fine now. Just yesterday I was getting 9/15 races working. This morning 15/15 and now 6pm EST I haven't gotten disconnected at all.
Just like everyone by now should be able to load up their profile immediately from the start of the game (unless the servers are updating at the moment), the multiplayer matchmaking is working consistently today for me.