I'm just discussing my take on the game, I'm not trying to do it a disservice. I can totally appreciate it as a fine product, it's just not for me.
And as others have said, I'm not dropping a drive by troll post, I actually have this thread subbed because I like watching people's laps and stuff because it's such a pretty game.
Ironically I can't currently launch Rivals, it won't let me connect to the servers.
Fun times.
:|
But yeah, it's not as wonderful to play as Hot Pursuit was, powersliding in that game was a religious experience!
I remember drifting around one particular long sweeping corner only to be faced with a car meeting in the middle of either lane slap bang in the sweet spot of my racing line. I managed to counter steer and straighten my slide up just enough to squeeze between the gap before swinging the back end out again, absolutely glorious.
I'd like to see you race.
Well I haven't posted anything impressive in DC because I didn't play it for long but if you have Hot Pursuit on PS3 you're welcome to check out my times on that. I think most of them are pretty solid.
(My handle is the same, I think we're already PSN buddies if my memory serves.)
I actually get what you are saying here about the physics. When i was playing pCars the other day i was amazed at the precision on how i could make the car (the Clio in this instance) tuck into a corner by just letting go of the gas a little bit and shift the weight to the front wheels. On the other hand you have something like Ridge Racer where braking doesn't exist and drifting is the way to take corners without loosing any speed. Driveclub does indeed cover middle ground between these extremes.
However, for pure excitement i would still choose DriveClub over other racers as it is more then driving physics alone that contribute to this excitement. Somehow EVO managed to convey a sense of speed, presence and that feeling of being barely in control on those narrow roads that is unmatched by any other racer. It still takes skill for being really fast and the impeccable technical implementation doesn't hurt either.
I also think that the physics model in DC is a perfect choice as it allows for mistakes without punishing you too hard and thus take you out of the race but still has enough depth to be more then a one trick arcade pony. But yeah, if you like extremes in driving physics (sim or arcade) and this is the only aspect that makes you like a racing game i can imagine DC is not for you.
Its not even that I prefer extremes one way or the other really, I just subjectively didn't take to the game.
Yeah, I really want to try Project Cars out, Slightly Mad are good devs.