TheGreenGiant said:freeloader.
KTHXBYE.
TheGreenGiant said:freeloader.
mumu said:I think you're wrong here, IMO kids (<18) are still the major buying force in the industry. Sure 18-45 years olds got more money, but i'm pretty sure there are far more kids in the world playing video games than adults! I don't know anyone over 40 who plays games, but pretty much all their kids do. And there's not so many gamers over 30 either.
Of course one cannot extrapolate such a thing from ones limited world view, because everyone will get different results, so i'd be very interested to hear some figures on this (if there are any).
TheGreenGiant said:Haha. Ps2 pal games are ASs raped to hell. Have you seen capcom + SE titles on PAL PS2? Unplayable with their HUGE BIG BLACK BARS. XBOX pal racng games can screw with timing (see PGR)
All Nintendo titles are full screen 60+50htz. Apologists vs Haters? All he had to do was buy a fucking freeloader. Having to hear whingers cry about something a problem that is easily remedied is stupid.
FUCKING HATERS.
Except that most stopped playing games regularly at the age of 20-25. GAF is not very representative Still my first argument stands that there are way more gamers under 18, it more than makes up for the lacking cash in their pockets.Shinobi said:The kids who grew up on the NES, SNES and Genesis are now in their 20's, 30's and even 40's (a fact that Nintendo seems to be unaware of or ignore).
I dont know about that... I think I have around 10 co-workers at my work who are into gaming, some more some less. Probably 7 of them have Xboxens and maybe 3 PS2's. I think its safe for me to say over half of them are "old school" gamers and played lot of Commodore 64 and Amiga games when they were kids/teens.mumu said:Except that most stopped playing games regularly at the age of 20-25. GAF is not very representative
mumu said:Except that most stopped playing games regularly at the age of 20-25. GAF is not very representative Still my first argument stands that there are way more gamers under 18, it more than makes up for the lacking cash in their pockets.
M3wThr33 said:The answer is simple. Drop the crappy ass PAL standard and get with the times. Nintendo would have no issue releasing games over there if a market existed AND it didn't require rewriting games.
Freeloader
Guess what ? Metroid Prime 2 only supports PAL 60, which is basically the same as NTSC on the software side.M3wThr33 said:The answer is simple. Drop the crappy ass PAL standard and get with the times. Nintendo would have no issue releasing games over there if a market existed AND it didn't require rewriting games.
Blimblim said:Guess what ? Metroid Prime 2 only supports PAL 60, which is basically the same as NTSC on the software side.
M3wThr33 said:The answer is simple. Drop the crappy ass PAL standard and get with the times. Nintendo would have no issue releasing games over there if a market existed AND it didn't require rewriting games.
M3wThr33 said:The answer is simple. Drop the crappy ass PAL standard and get with the times. Nintendo would have no issue releasing games over there if a market existed AND it didn't require rewriting games.
Where did you get those numbers from? Also are we talking about buyers or gamers here, and does that study (or wherever you got those numbers from) account for the fact that kids usually don't buy the games themselves?JC10001 said:IIRC the average age of people who play video games is 26 and it increases every year. Adults make up at least 40%.
Where do you work? For me it's kinda the other way around so i'd be interested to get some real numbers.Project Midway said:I dont know about that... I think I have around 10 co-workers at my work who are into gaming, some more some less. Probably 7 of them have Xboxens and maybe 3 PS2's. I think its safe for me to say over half of them are "old school" gamers and played lot of Commodore 64 and Amiga games when they were kids/teens.
CVXFREAK said:The only reason why I can't see Nintendo caring too much about Australia is because you guys just aren't a big market. Sure, they can try to improve things, but I'd rather see Nintendo pick up the pace in Japan and Europe.
TheGreenGiant said:I like how Nintendo is shafting Aussies because I like to hear Do the Mario and all the other PAL babies cry.
captainbiotch said:So the cube was a bad console. Big deal.
So Nintendo might not dominate the portable market next year. Big deal.
Look at any anticipated titles list on this board, guaranteed there will be a shitload more Nintendo games than anyone elses.
Why do we need to see Nintendo dominate again? Anyone who is a serious console gamer should own multiple consoles. Buy the Nintendo one for the big Nintendo games. Buy the others for the rest that suits your taste.
mumu said:Where did you get those numbers from? Also are we talking about buyers or gamers here, and does that study (or wherever you got those numbers from) account for the fact that kids usually don't buy the games themselves?
Kaijima said:It's funny - I always thought the original purple Gamecube and controller were a great design for a game console. Love how they look.
I think sometimes, people forget the distinction between perceptions and realities. Because the casual gamer has been conditioned to see things which are black and "edgy" as "mature", doesn't make a purple cube-shaped game console "kiddie" looking. Actually, outside the 18-25 casual gamer demographic, industrial design is often far removed from the cheesy "hardcore / x-treme" style.
This is not to say that screwed up casual gamer perceptions can't have a massive effect on a system's accceptability - it should be obvious that it does. However, for all the vitriol directed at Nintendo for being dense and stupid, I do think some pundits might not be grasping Nintendo's actual perspective on things. Is it really so hard to believe (or accept) that Nintendo may not want to change some things about themselves? That maybe they feel regardless of sheer mainstream popularity, they might be doing some things better? Making something as popular and acceptable as possible frequently - if not most of the time - means severe compromise and loss of individuality. Nintendo's stuff stands out - the irony is that the same trademark Nintendo qualities hardcore pundits damn to hell as the things the casual gamer scoffs at, are what make Nintendo itself in the first place.
You know what? To hell with the casual gamer, to hell with anyone who can't be bothered to "get" Nintendo and worry that their testicles will shrivel up and fall off if they get caught playing with a "toy". Nintendo is the Disney of videogames. Honestly people, for the love of God GET OVER IT.* I'm 31 years old and have a DVD of the Lion King sitting on my shelf and a Gamecube hooked up to my TV. It's like the hardcore hides behind the justification of worrying about popular perception or Nintendo "winning" the console wars in order to vent their insecurity over Nintendo's very existence.
* None of this means Nintendo can't do what they do better, branch out, or change with the times to some degree.
Oh, I definitely believe that. That's their whole fucking problem.Is it really so hard to believe (or accept) that Nintendo may not want to change some things about themselves?
Vagabond said:The old Nintendo is DEAD. Let go and let the current company ride itself into the ground. Damn.
Kaijima said:It's funny - I always thought the original purple Gamecube and controller were a great design for a game console. Love how they look.
I think sometimes, people forget the distinction between perceptions and realities. Because the casual gamer has been conditioned to see things which are black and "edgy" as "mature", doesn't make a purple cube-shaped game console "kiddie" looking. Actually, outside the 18-25 casual gamer demographic, industrial design is often far removed from the cheesy "hardcore / x-treme" style.
This is not to say that screwed up casual gamer perceptions can't have a massive effect on a system's accceptability - it should be obvious that it does. However, for all the vitriol directed at Nintendo for being dense and stupid, I do think some pundits might not be grasping Nintendo's actual perspective on things. Is it really so hard to believe (or accept) that Nintendo may not want to change some things about themselves? That maybe they feel regardless of sheer mainstream popularity, they might be doing some things better? Making something as popular and acceptable as possible frequently - if not most of the time - means severe compromise and loss of individuality. Nintendo's stuff stands out - the irony is that the same trademark Nintendo qualities hardcore pundits damn to hell as the things the casual gamer scoffs at, are what make Nintendo itself in the first place.
You know what? To hell with the casual gamer, to hell with anyone who can't be bothered to "get" Nintendo and worry that their testicles will shrivel up and fall off if they get caught playing with a "toy". Nintendo is the Disney of videogames. Honestly people, for the love of God GET OVER IT.* I'm 31 years old and have a DVD of the Lion King sitting on my shelf and a Gamecube hooked up to my TV. It's like the hardcore hides behind the justification of worrying about popular perception or Nintendo "winning" the console wars in order to vent their insecurity over Nintendo's very existence.
* None of this means Nintendo can't do what they do better, branch out, or change with the times to some degree.
It wasn't serious. Everyone already knows most of the industry passed Nintendo by. They're out of touch. It's like we're a huge group and Nintendo's the rambling dwarf that congregated a lot of us here, yet went on their demented way. We should leave them ALONE :lolge-man said:This is exactly what I disagree with. The old Nintendo didn't die--the industry it helped established is now passing it by. If Nintendo still has a long term vision, it surely doesn't match up with the industry's current trajectory.
mumu said:Except that most stopped playing games regularly at the age of 20-25. GAF is not very representative Still my first argument stands that there are way more gamers under 18, it more than makes up for the lacking cash in their pockets.
M3wThr33 said:The answer is simple. Drop the crappy ass PAL standard and get with the times. Nintendo would have no issue releasing games over there if a market existed AND it didn't require rewriting games.
Stinkles said:Seriously Hitch. Nintendo doesn't make Freeloader. As a matter of fact, Nintendo loathes and hates Freeloader. So according to your argument, Nintendo is not only still stupid, but devoutly stupid. Why you hate on Nintendo so much? HATER.
captainbiotch said:Why do we need to see Nintendo dominate again?
ge-man said:Shinobi--I think you misinterpeted what I said. I didn't mean that Nintendo 1st party games are bad--what's bad is that Nintendo is stuck with a top heavy 1st party approach to their console while the rest of the industry has embraced a stronger relationship between console makers and 3rd parties.
No one asked Nintendo to be dominant. They merely asked them to be competent.
Do The Mario said:I just dont shop online, i deal in cash because I have cash jobs.
Plus even all the resident evil games are unavailable on Topshop for example
lockii said:Yeah, really guys, Australia sucks and I say that as an Australian living in Canada.
I know the GC was popular amongst my group of friends though, 17-23, who regularly attend LAN parties, I guess that constitutes hardcore gamers, though.
lockii said:Yeah, really guys, Australia sucks and I say that as an Australian living in Canada.
I know the GC was popular amongst my group of friends though, 17-23, who regularly attend LAN parties, I guess that constitutes hardcore gamers, though.