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E3 rumours from our 2ch cousins

And?

One fucking lapse in security does not mean that Nintendo is ultra loose with its secrets all of a sudden.
 
ManaByte said:
:lol :lol :lol :lol

They did a horrible job hiding the GCN name.

Did they? If I recall correctly, only Matt C. from IGN was able to get the final name a few days before Spaceworld. The rest were fooled by the StarCube trademark.
 
Indeed, the only time I can recall when Nintendo really dropped the ball on surprise announcments was in the weeks before E3 2003, but then again, EVERYBODY was blowing thier wads before that dreadful show.
 
how can such a trivial thing such as disc medium delay the development of ps3? if it was a problem with the memoery, cpu or gpu I could understand..

They have to decide whether to go with Blu-Ray, HD-DVD or some amalgam of both. Not a trivial decision. There's more to these formats than simple capacity - speed of access is a major factor. Or so they tell me ;)
 
ManaByte said:
:lol :lol :lol :lol

They did a horrible job hiding the GCN name.
Tell us what you know.
 
Operations said:
Did they? If I recall correctly, only Matt C. from IGN was able to get the final name a few days before Spaceworld. The rest were fooled by the StarCube trademark.

Gahiggidy said:
Tell us what you know.

IIRC Starcube is just something Daily Radar made up and everyone bought into.

IGN got the final name because Nintendo had a holding company on the East Coast register the trademarks for all of the RuSa US Pokemon names and the GCN. If they were smart, they would've had two separate companies do it as the Pokemon names gave away that GameCube was the name of the system.
 
So what do they do then.

Pay someone like Johnny Nighly to come on forums.
Give people a load of stuff to get whacked on, and then on the day say"HA HA HA we fooled you N-Fanboys.. Now behold the true power of the Revolution". Pulls out tommy gun and begins to shoot at the IGN team??

Anyway what I’m getting at is do they just release some thing to throw people off the scent and stop looking for the real info.?
 
No,

I meant "tell us what you know" about today's Nintendo secrets. Have they been good at keeping Revolution details secret? What do you know?
 
Shard said:
Still doesn't change the fact that on the whole, Nintendo is very adept at keeping secrets.
Not very difficult to keep secrets, if your MO is to tell third parties jack squat about what you're doing.
 
bollocks made up nonsense (there, nothing like not sitting on the fence :)


How would the development of PS3 software be held up by the disc medium? Developers would use Dev. kits and develop on PCs/squirt to the debug unit/whatever. No discs involved. Even demos could run on debug kits with no disc burning needed.

I smell conjecture made believable by us wanting to believe, and many of the rumours being rehashes of recent rumours.
 
mrklaw said:
How would the development of PS3 software be held up by the disc medium? Developers would use Dev. kits and develop on PCs/squirt to the debug unit/whatever. No discs involved. Even demos could run on debug kits with no disc burning needed.
I believe this has been addressed already in this thread, but BluRay is such a massive format that you need to access data in different ways. Common data has to be replicated so load times are kept down. It affects development.
 
How would the development of PS3 software be held up by the disc medium? Developers would use Dev. kits and develop on PCs/squirt to the debug unit/whatever. No discs involved. Even demos could run on debug kits with no disc burning needed.

Look again; it doesn't say development of PS3 software.
 
impirius said:
To be fair, the hologram thing has been out of the bag for like a year now.
Good point.
 
70 bucks extra for a 60 GB hardrive and backward compatability? Not bad. I mean I'm buying any deluxe version to a next gen. console anyways. I hope your sources are accurate.
 
Cormacaroni said:
Look again; it doesn't say development of PS3 software.
Still not much of a rumor though. It doesn't take much more than reading the recent news about Sony and Toshiba in talks over blue-laser media unification to spawn it. And I'd be really curious to know what kind of schedule requires them to know exactly what disc medium they plan to use in a device that isn't even shipping for almost another year, by all accounts.
 
Blimblim said:
I'd say about half of the X360 rumours are false.
Do you mean this as a fact?

One thing I find weird is the small HDD size (60 gig). I say small because it was said the system will also function Tivo capabilities, and when you consider that, you realize how tiny it is. I have like a 120 gig HDD in my HD-DVR and I can only record 15 hours of HDTV on it.

I would like the HDD's size to be able to be upgraded. If it has Tivo built in, I want the biggest HDD they make.
 
Still not much of a rumor though. It doesn't take much more than reading the recent news about Sony and Toshiba in talks over blue-laser media unification to spawn it. And I'd be really curious to know what kind of schedule requires them to know exactly what disc medium they plan to use in a device that isn't even shipping for almost another year, by all accounts

It would certainly affect having playable games at E3 for a start. Presuming that Blu-Ray or whatever actually adds anything much that DVD-9 doesn't, which i for one have my doubts about.
 
What about this "Megaton" rumor that has been floated about by certain people that something big is about to go down between Sony and Microsoft? (Read, a major defection of a major X-Box contributor or game series into Sony's camp.)
 
I've got a sinking feeling this is going to be a very disappointing E3.

Worst case scenario: Xbox 360's specs are a watered down version of what we're expecting. No 360 pricing. Games shown look like current high-spec PC games. MS focus on micro-transactions and media centre functionality.

Nintendo show concepts of next gen Metroid and another 100 Marios demo but release no specs or design shots or console name. Releases new colours for Nintendo DS. Showcases several non-game titles targeted at non-gamers.

PS3 case not shown. "Concept" versions of games displayed. No solid GPU specs. No info about amount of RAM, number of controller ports, wireless features, disk format etc. Looks like console will be unveiled next E3.

Exclusivity announcements as follows: FF and GTA to be exclusive to PS3. DOA to be exlusive to 360. Mario to be exclusive to Nintendo.

Wow I just really depressed myself.
 
- Revolution development is going well. There'll be playable titles at E3.

Nah.
 
Cormacaroni said:
It would certainly affect having playable games at E3 for a start. Presuming that Blu-Ray or whatever actually adds anything much that DVD-9 doesn't, which i for one have my doubts about.
The add of Blu-Ray is simply storage capacity, room to grow over the course of a healthy console lifetime. I'm sure for playable game demos at E3, they could just as easily press on a DVD if they had to but I don't see any reason why they couldn't just run from a harddrive as well.
 
Games shown look like current high-spec PC games.

I've got the feeling it's going to be that way for the 3 consoles. Pretty graphics, but nothing jaw-dropping or that will make feel a real difference with the current gen.
 
One thing I find weird is the small HDD size (60 gig). I say small because it was said the system will also function Tivo capabilities, and when you consider that, you realize how tiny it is. I have like a 120 gig HDD in my HD-DVR and I can only record 15 hours of HDTV on it.

If the rumor that the xbox360 has dvd burning capabilities is true, then HDD size won't matter, you can always burn the shows to dvd, and free space on the HDD.
 
but BluRay is such a massive format that you need to access data in different ways. Common data has to be replicated so load times are kept down. It affects development.
Not this far away from launch it doesn't.

And by what logic would load times be any different then other optical mediums? The memory you need to fill is about the same, and the speed of the BR drive is comparable or faster (in ideal scenario it could be 2x faster).

It obviously affects hardware development but then it was obvious there would be no final hw for E3 for a very long time now.
 
Don't forget the HDD is external so upgradeable. Also MS are concerned somewhat about profits this gen, so they need to do something that looks like a decent size at a reasonable cost to consumers (but cheap to MS). 200 gig would have been too pricey, I think.
 
Fafalada said:
And by what logic would load times be any different then other optical mediums? The memory you need to fill is about the same, and the speed of the BR drive is comparable or faster (in ideal scenario it could be 2x faster).
I'm talking about seek times.
 
OniShiro said:
If the rumor that the xbox360 has dvd burning capabilities is true, then HDD size won't matter, you can always burn the shows to dvd, and free space on the HDD.
it'll be funny if people uses 360 to pirate 360 games :lol
 
Jonnyram said:
Don't forget the HDD is external so upgradeable. Also MS are concerned somewhat about profits this gen, so they need to do something that looks like a decent size at a reasonable cost to consumers (but cheap to MS). 200 gig would have been too pricey, I think.
Also keep in mind that the drives used are very unlikely to be PC sized drives like in the current Xbox. Notebook HDs cost quite a bit more.
 
Blimblim said:
Also keep in mind that the drives used are very unlikely to be PC sized drives like in the current Xbox. Notebook HDs cost quite a bit more.

Most notebook HDDs are also slower. 7200rpm is bound to be expensive in a 2.5" form factor.
 
Jonnyram said:
- Hardware comes in two flavours: one comes with a 60G HDD and includes B/C with current Xbox. Other one has no HDD and no B/C. HDD will also be sold separately so you can upgrade later.

Please can anyone confirm this? I'll be so happy if its true! I can't afford a Xbox now so buying the BC Xbox 360 would be perfect for me.

*Waits for confirmation before jumping for joy*

Jonnyram said:
- Developer tools are somewhat of an improvement over 1st gen PS2's, but nowhere near as easy to use as 360's.

Boooooooooooooooo!
 
Jonnyram said:
I'm talking about seek times.

Seek times are not an issue when coding on dev. units and using a HDD to load levels/objects.

And given the potential size of Bluray, and the likely small size of initial games, you can just duplicate all your assets to give you less seeking per level, not more.

Its not a reason your demos aren't ready for E3, anyway.
 
"And given the potential size of Bluray, and the likely small size of initial games, you can just duplicate all your assets to give you less seeking per level, not more."

okay, so you trade of space vs seek time right?
 
DCharlie said:
okay, so you trade of space vs seek time right?

Yes.

On this thread generally, being the unabashed tech-whore that I am, I just hope we get specs from all involved, at least the "important" specs.
 
Project Midway said:
BlimBlim, tell me that the 2006 EU release isnt true.... please please please.... you must know something... :(

=)
I am no Blimblim but I can tell you it's fake. That or MS is feeding me with the big one.

Expect a good Euro launch. I don't know the details (I don't think they know them either) but the general consensus is that they have learned a lot from their previous mistakes, even if some of the former assclowns are still in there.
 
DCharlie said:
okay, so you trade of space vs seek time right?

Absolutely. For simplicities sake, lets say you have a game like Halo. 10 levels with preset bad guys etc. Just create a single compressed file including all those assets. Wham, single fast load and you're in. Faster loading.

Doesn't work for some game types where you can't control things so tightly, but for many games it'd work well.

And I don't see any launch games needing 15GB..
 
"Absolutely. For simplicities sake, lets say you have a game like Halo. 10 levels with preset bad guys etc. Just create a single compressed file including all those assets. Wham, single fast load and you're in. Faster loading.

Doesn't work for some game types where you can't control things so tightly, but for many games it'd work well.

And I don't see any launch games needing 15GB.."

sorry, i meant that as a statement rather than as a question

thanks for the explaination though :)
 
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