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Early impressions from RPS for ME:A. It's... not good

Kinyou

Member
She's smiling and there's not a single wrinkle to be found. Her eyebrows and eyelashes are clearly done, there are no bags whatsoever, come on son. You gotta try harder. And as I said in the other thread, lighting, camera work, and the angle are big factors:
b6b79da9-2aa9-4038-9dee-c03c10c52699.inline_yes

I can count at least five instances of this person looking completely different in this one gif based on a glance.
It still amounts to that all the pictures on her instagram happen to look much closer to the photoshopped version than the ingame model. If you believe that every single picture of hers is heavily edited and not representative of her at all, fine I guess.

Still crazy how you stormed into this thread shouting how sexist it is and how it might as well be boob armor even though it was just a photoshop orienting itself on what we know from the model.
 

tuxfool

Banned
How many hours of ME: A have you played again?

I think it is fair to judge the fact that if the main story animations that everybody sees in ME:A are so rough looking from the get go, the minor NPCs won't look better than that.

At least the human ones, the aliens are just as good as always, if not better.
 

firehawk12

Subete no aware
Pure hyperbole, the lip syncing can be bad at times in Horizon, like it is in every open world with unimportant NPCs, but it was more than fine with Aloy (yet to see anyone come even close in ME:A) and pretty much every other important character was fine too, unless they glitched out, which happened once to me.

Also I saw way more shit fling, over way less, for GG pre-release, then I have aimed at Bioware, most Horizon threads were derailed by someone saying GG have never made a good game, so why would Horizon be any different, then usually nipicking something to prove it, like the tree density isn't good enough. ME:A is usually over bad animations, which Bioware have always been crap at and they haven't showed anything to show they've improved much.

zJDRQGDl.jpg


Aloy looks good, but the facial animation is just... "last gen".

(That's supposed to be her laughing/snorting by the way :p)
 

Lime

Member
The writing and tone shifts from mere sentence to sentence conversations is just...really awkward and borderline terrible imo. Listen to the video linked if you want to hear it in context. It doesn't help, it just makes it worse imo.

Lines like this:

source.gif


source: https://youtu.be/Vss92x8YaF0?t=1h37m56s

I mean...it's a valid thing to say...I guess? I'm sorry, my face is tired from dealing with everything? Huh? You could say this is nit picking, but for a game series that prides itself on character interaction, I'm consistently finding the animations, transitions, tone, and writing to be really off putting and bizzare.

this writing

writing1uis63.jpg


writing2y4s2x.jpg


wow
 

Lime

Member
zJDRQGDl.jpg


Aloy looks good, but the facial animation is just... "last gen".

(That's supposed to be her laughing/snorting by the way :p)

I don't think it's prudent to justify Mass Effect: Andromeda's shitty facial animations and dead eyes by falsely equating it Horizon, as it's not a contest and it doesn't excuse something as jarring as this:

JPyfwh1


ciqoQeU


qRjafkt
 
Because I've been excited about the game. I've made threads for tons of games since I've joined GAF in 2010. Because I like to discuss things I'm excited about.

I don't think that your posts are marketing, I think you just love games but think about it. If you only make threads with the purpose of praising games and hyping them up then it won't be long before some people start thinking that you are shilling for games rather than talking about them. Do you also make threads with the purpose of criticizing games or discussing bad game decisions? A couple of examples should show everyone that you just really like what you've played of the game so far.
 

Floody

Member
zJDRQGDl.jpg


Aloy looks good, but the facial animation is just... "last gen".

Oh, we're doing the single still frame in the middle of an animation to prove it's the norm, thing? I'm not saying Horizon is perfect when it comes to facial animations, but it far from "awful" Or "last gen" by open world standards, only game that does it better is the Witcher 3, which also isn't perfect.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
It still amounts to that all the pictures on her instagram happen to look much closer to the photoshopped version than the ingame model. If you believe that every single picture of hers is heavily edited, fine I guess

Still crazy how you stormed into this thread shouting how sexist it is and how it might as well be boob armor even though it was just a photoshop orienting itself on what we know from the model.
I'm looking at her instagram and the vast majority of her photos are from photoshoots and selfies where she's wearing a shit ton of makeup. Actually, it seems the most natural looking photo is in black and white.
4fcdfb5e5eb19e6c47fe505867e46c268d8900caac6a28a3ef3b4d308c9a7299.jpg


in the same way that photos like this:
18j55oh8z7eimjpg.jpg


are transparently sexist as shit in their intention.
 

Maximo

Member
Don't think the game will be bad but I definitely have uneasy feelings about it, im surprisingly not hyped at all and I loved ME3 everything they have shown is just not interesting to me.
 
I'm looking at her instagram and the vast majority of her photos are from photoshoots. Actually, it seems like the some of the most natural looking photos are in black and white. And yes, photo likes this:
4fcdfb5e5eb19e6c47fe505867e46c268d8900caac6a28a3ef3b4d308c9a7299.jpg


in the same way that photos like this:
18j55oh8z7eimjpg.jpg


are transparently sexist as shit in their intention.

That Mirrors Edge picture is fan made right?

What? lol

Not from what I've seen...

Well, I can't think of many games that beat it so handily as to push it down a tier. It's up there for sure.
 

Hari Seldon

Member
So they intentionally made femshep way uglier than the RL model she was based on, but maleshep was perfectly spot on? Hmmm.
 

cripterion

Member
No they remotely don't. Horizon has some of the best facial animation in an open world game. It walks all over the current ME:A footage. It still has issues sure, but it's no where close to being ME:A tier.

Totally agree. The faces look amazing and so many different and varied characters.
 

Chumley

Banned
Hand wringing over this review is hilarious, a lot of people apparently never read RPS or know anything about John Walker.

This dude hates video games. He low key despises the profession he likely feels he's forced to work in. He shat all over The Witcher 3 too.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
You're hand picking one of dozen conversations that looks good from the game. But the rest looks just as "awful" as the ME:A animations.

PS: I own Horizon in case people are wondering.

As awful? Nope. While there's plenty that still can be improved with Horizon (in some cases it seems that only the face is animated with body gestures sorely lacking) it's still much better than Andromeda.
 

Kinyou

Member
So they intentionally made femshep way uglier than the RL model she was based on, but maleshep was perfectly spot on? Hmmm.
No, you see apparently does the model actually look exactly like that and only survives by hiding her face in every possible photoshoot
 
Hand wringing over this review is hilarious, a lot of people apparently never read RPS or know anything about John Walker.

This dude hates video games. He low key despises the profession he likely feels he's forced to work in. He shat all over The Witcher 3 too.

Yes.


The problem is that female Ryder isn't ugly, we have a thread on this specific topic.

Gotcha. I recall there being some stuff about that picture but my memory was failing me and I wasn't sure whether it was fan vs. official.
 

mlclmtckr

Banned
are transparently sexist as shit in their intention.

I agree that the Photoshops of Peebee and Faith are ridiculous and sexist. I am glad that you're pushing back against this kind of thing.

But Ryder in the game as presented does look a little bit weird, in the eyes especially. Not from a point of view of conventional attractiveness, but just in a looks-like-a-person way.
 

Rellik

Member
Hand wringing over this review is hilarious, a lot of people apparently never read RPS or know anything about John Walker.

This dude hates video games.
He low key despises the profession he likely feels he's forced to work in. He shat all over The Witcher 3 too.

Sounds perfect for this forum then
 

fastmower

Member

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
I agree that the Photoshops of Peebee and Faith are ridiculous and sexist. I am glad that you're pushing back against this kind of thing.

But Ryder in the game as presented does look a little bit weird, in the eyes especially. Not from a point of view of conventional attractiveness, but just in a looks-like-a-person way.
That's what we refer to as the uncanny valley. This game's animation, at least in a ton of scenes, is very uncanny valley. And you know what so are Horizon's to a slightly lesser degree. And so did the animation in Deus Ex last year. Procedurally generated animation is lagging behind the ever increasing fidelity of video game rendering.

Why did the fan edit take away Faith's tattoo?
Because women characters aren't allowed to have any sort of facial markings whatsoever. Let alone a face that isn't shaped very specifically like a V, otherwise you "look like a man," and they're also not allowed to have anything but large eyes with a ton of eyeliner. And women faces also don't contort realistically, because you see young women don't have any sort of facial wrinkles naturally. /s
 

J_Viper

Member
The problem is that female Ryder isn't ugly, we have a thread on this specific topic.

You were just saying that developers are "sexist" for creating attractive characters, though. So if Sara's face was well made and attractive, you would have a problem with it.

And that still doesn't address why you're crying about attractive females, yet giving the hot male face a pass. Why can't they both be attractive?

It feels strange to call an artificial face "ugly", so I'll say the face they created for Sara is terrible. TERRIBLE. If this wasn't the case, there wouldn't be so much talk about it.

Notice how no one really is making fun of Scott's face.
 

Hari Seldon

Member
Another problem with FemRyder's model is how her eyes are wide open when smiling. It's an unnatural look.

She looks like they took the real model and ran over her face with a roller like in Looney Tunes. Like they 2D-ized her face and couldn't put it back together again humpy-dumpty style.
 
Can't say exactly...but I got the feeling development was troubled on almost every level.

Not much longer now I bet.


Man I used to love Bioware. Baldur's Gate 2, Dragon Age:Origins, Mass Effect... Fantastic games that gave me hundreds of hours of enjoyment. I really hope ME:A turns out to be great, I can deal with any technical issues if the core of the game stays true to the Bioware of old.
 
She looks like they took the real model and ran over her face with a roller like in Looney Tunes. Like they 2D-ized her face and couldn't put it back together again humpy-dumpty style.

It's more to do with her overall expressions. I mean if you compare FemRyder to her in videos, you can see the similarities. Striking, in some ways.

https://www.youtube.com/watch?v=JJvhVcSB3w8

Yet when Female Ryder talks, she looks off. In my opinion, the expressions she makes doesnt fit the situations I've seen her in.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
You were just saying that developers are "sexist" for creating attractive characters, though. So if Sara's face was well made and attractive, you would have a problem with it.

And that still doesn't address why you're crying about attractive females, yet giving the hot male face a pass. Why can't they both be attractive?

It feels strange to call an artificial face "ugly", so I'll say the face they created for Sara is terrible. TERRIBLE. If this wasn't the case, there wouldn't be so much talk about it.

Notice how no one really is making fun of Scott's face.
I said gamers, not game developers, Bioware isn't the one at fault for people making shit edits to their models. You've completely missed the point of what i've been saying ITT about those edits.
 

Zolo

Member
Not much longer now I bet.



Man I used to love Bioware. Baldur's Gate 2, Dragon Age:Origins, Mass Effect... Fantastic games that gave me hundreds of hours of enjoyment. I really hope ME:A turns out to be great, I can deal with any technical issues if the core of the game stays true to the Bioware of old.

Hate the comic. Surprised people still use it. It's been about 10 years since EA bought Bioware, and they're clearly still doing well.
 

Morrigan Stark

Arrogant Smirk
In New Vegas you still get to do all the shit, that's what makes you a "Chosen One".
No, that's not what being a "Chosen One" means. That's what being a protagonist with agency means. They are different things.

No one in the wasteland keeps calling you "Wasteland Saviour", or keep fawning over you, or treat you like a king or messiah.

Just let Guerilla Games do all the character designs. One thing that really impressed me in Horizon was how incredible the character models for even random ass NPCs look. The animation in that game is still a little bit weird at times, certainly not on the level of, say, Uncharted but considering that it's a big open world game it's nothing to sneeze at. Just look at this:

That's someone you meet through a side quest.
I really like the attention to details in NPC faces. Like this woman is apparently a forger (haven't met her yet) and she has a lovely but weathered face. No fancy make-up or perfect hair or anything, just a normal woman ready to work. I met another NPC who is intending to meet her lover, and she's got the sharply red lipstick and her hair is all pretty. In an industry where it seems every female character is constantly a dolled up 10, having the contrast is a refreshing detail.

That said sometimes the facial animations aren't great and a bit stiff or slightly uncanny valley-like. But I have yet to see an open-world game where this isn't the case. If anything Horizon is probably above average there.
 
Well, I can't think of many games that beat it so handily as to push it down a tier. It's up there for sure.


Horizons janky animations are far more jarring to me than ME:A because the faces look so beautiful and realistic my brain expects the same from the facial animations... But then when they start it rips me from my immersion.

With ME:A the faces look only a little better than the animations. So I'm not looking at the face and expecting amazingness. I'm expecting the same standard as I've been seeing so when the animations start it's not as bad for me.

Do I think that the faces in Horizon overall look better? Absolutely.

But would I also rather the facial animations more closely matched the same fidelity of the rest of the face? Absolutely.

I wish that ME:A had better faces like Horizon and better animations to match them but am glad that neither outweigh each other so much that they are as immersion breaking as Horizon is for me.

I also think it's ok to call things out that you don't like or would like improved though so I'm ok with complaining about the animations. But it would be nice if this was equal from both sides and done in the name of actually improving the game with constructive criticism and not just fanboy game vs game wars.

Thing is, none of this means that either game isn't fun to play. As you can see, even with the janky animations from Horizon, people are still able to enjoy it and look past it.

I mean, think of some of your favorite games of all time from the past and think about some of the janky parts of them and how you where still able to have fun.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
It's more to do with her overall expressions. I mean if you compare FemRyder to her in videos, you can see the similarities. Striking, in some ways.

https://www.youtube.com/watch?v=JJvhVcSB3w8

Yet when Female Ryder talks, she looks off. In my opinion, the expressions she makes doesnt fit the situations I've seen her in.
Like I said, it's much more having to do with the animation itself.

cross-posting from the RPS thread...LOL
Um...this IS the RPS thread?
 
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