Edge: PS4 to launch in Europe in early 2014, US/JP 2013, more powerful than next Xbox

I have a question,

wasn't the PS3 more powerful than the 360?

That didn't help much, it should not be the focus. Better to understand how that power will be used.

MS already has me in a stage where I trust them no matter what they do next gen. They earned my business.

I'm hoping PS4 really does push the envelope, and comes back strong. I want competition. I don't want their top be just one console to choose from.

Different architechture. Now they are both using the same CPU but the Sony console flat out has faster RAM and a better GPU so far. Nothing complicated like the Cell.

Really? With paying for ads? PS+ is a much better deal
 
If they launch later in the EU than Durango that will be a massive, massive mistake. Sony don't have the EU mindshare to come back hard there this time around. The XBOX brand is much bigger these days.
 
Someone correct me if I'm wrong, but

PSP (launch unit) = 32MB RAM x 16 = 512
PSV = 512MB RAM

PS1 = 2MB RAM x 16 = 32
PS2 = 32MB RAM x 16 = 512
PS3 = 512MB RAM X 16 = 8192
PS4 = 8GB RAM

Hell yeah, Edge is right :P

Is the PS5 going to launch in 2020 with 128GB of RAM?
 
Not sure if someone already mentioned this as I skimmed through some pages, but my speculation to the recording method that they are not letting the OS actually record a video.

Instead, it will use raw game data to create the video and recreate what happened (which happens to be the mentioned 'last 15 minutes' here). I can see this saving resources on the HW and not straining it by doing what a capture device or FRAPS would do. I am not sure how it will work with different games though and whether or not developers use it.

Or maybe they will actually let it record everything as an actual video from the start...maybe leaving it as optional?

As for the EU release: Come on, it is just a few months difference. >_>
 
Someone correct me if I'm wrong, but

PSP (launch unit) = 32MB RAM x 16 = 512
PSV = 512MB RAM

PS1 = 2MB RAM x 16 = 32
PS2 = 32MB RAM x 16 = 512
PS3 = 512MB RAM X 16 = 8192
PS4 = 8GB RAM

Hell yeah, Edge is right :P

PS5 = 128 GB RAM

2uazuayl2qajf.gif
 
Not sure if someone already mentioned this as I skimmed through some pages, but my speculation to the recording method that they are not letting the OS actually record a video.

Instead, it will use raw game data to create the video and recreate what happened (which happens to be the mentioned 'last 15 minutes' here). I can see this saving resources on the HW and not straining it by doing what a capture device or FRAPS would do. I am not sure how it will work with different games though and whether or not developers use it.

So you'd need to own the game to see the video? I think that defeats what should be part of the idea, which is promote games to friends etc. If the hardware is designed to do it without cost, like the article suggests, then it shouldn't be an issue.
Of course a traditional replay file would be smaller and be less of a strain on internet upload speeds, but I don't that option being possible to force across enough games.
 
Pretty much what I was thinking, how many EU people today are still pissed that the PS3 was released in March 2007 instead of November 2006? :P

lol me, that wait was agonizing. although we did get a better launch line-up because of it.

we always have to wait longer to get the system, and its always comparatively more expensive than in the US, but what happens eh? everyone still loves playstation anyway.
 
I'm sure Sony is well aware of this as well. MS needs to fight the battle in the EUR this next gen and Sony needs to catch up in the US. Japan is lost to handhelds.
Why not just be aggressive and increase their lead in Europe while launching first in US and Japan?
 
You guys think there are moles in both companies?

There has to be right?

I always guessed they go though 3rd parties to get info on the other sides hardware.


A example being Epic Games is such a important studio that they will get dev kits from everyone before almost anyone else but since they are so close to Microsoft its hard to see they wouldn't share a few secrets they got on the completion from time to time.

Same with Sony and some japanese publishers like Square.

Heck didnt MS go through IBM to get a bunch of info on the CELL early on? I bet with both going through AMD this time that they both know what the other guy is doing.


Business is just dirty sometimes.
 
If they launch later in the EU than Durango that will be a massive, massive mistake. Sony don't have the EU mindshare to come back hard there this time around. The XBOX brand is much bigger these days.

The EU economy is in the shitter.

I doubt MS will build an insurmountable lead in 4 months, or however much longer it takes Sony to launch there.
 
Not sure if someone already mentioned this as I skimmed through some pages, but my speculation to the recording method that they are not letting the OS actually record a video.

Instead, it will use raw game data to create the video and recreate what happened (which happens to be the mentioned 'last 15 minutes' here). I can see this saving resources on the HW and not straining it by doing what a capture device or FRAPS would do. I am not sure how it will work with different games though and whether or not developers use it.

Or maybe they will actually let it record everything as an actual video from the start...maybe leaving it as optional?

As for the EU release: Come on, it is just a few months difference. >_>

That approach would be way too non-general and messy.

I've little doubt the OS is simply passing the final output frames to a video encoder and letting it buffer video away to the HDD in the background.

I actually didn't realise initially that it's supposedly always on, always holding the last 15 minutes. Much better than capturing started and stopped by the user...this way you won't miss any sudden, unexpected moments.
 
In another thread people told me I would be wrong for claiming 2014 for the PS3. Given I'm from Australia, looks like I was dead on.
 
The PS4 hardware will continually record the most recent 15 minutes of onscreen action (with no processing penalty, claims our source), which users will then be able to edit and broadcast via the Internet.

Ok this is a legitimately amazing/innovative feature for a console and it has actual practical benefits. For once an innovation that isn't a gimmick, if true.
 
Gemüsepizza;47184416 said:
PS5 = 128 GB RAM

2uazuayl2qajf.gif

Eight memory cubes [each with eight 1GB layers] arranged on a 2.5D interposer. Doable in 5 years. Heck, it will be doable [with 512MB chips] late next year for big sum of money.
 
Wasn't this similar to the PS3 and the 360?

both had same amount of total RAM, 512mbs.

but half of Sony's RAM was faster RAM right?

Not necessarily. RSX could access XDR memory but it couldn't take full advantage of the available bandwidth.

What we're seeing with the PS4 is much better.

Really? With paying for ads? PS+ is a much better deal

Why take issue if he's been happy with the 360 or Live? I love my PS3, but sometimes this crap goes too far at GAF.
 
I'm of the opinion that its better for Sony to have a worldwide simultaneous release regardless of the limited availability of consoles they may have for EU. Selling some consoles and having great demand is better than selling no consoles and leaving a void for MS. That would be a mistake and a severe mistake because there is nothing to say that MS won't gain EU and Sony takes NA this coming gen.
 
So you'd need to own the game to see the video? I think that defeats what should be part of the idea, which is promote games to friends etc. If the hardware is designed to do it without cost, like the article suggests, then it shouldn't be an issue.

I assumed that you wouldn't need to own the game since the person making the video stops the game and requests the last 15 minutes of gameplay from the OS and it will recreate it for them so they can save, upload, etc the video.

That approach would be way too non-general and messy.

I've little doubt the OS is simply passing the final output frames to a video encoder and letting it buffer video away to the HDD in the background.

I actually didn't realise initially that it's supposedly always on, always holding the last 15 minutes. Much better than capturing started and stopped by the user...this way you won't miss any sudden, unexpected moments.

How messy are we talking about? If it is just lines of code put in a log of what happened, then wouldn't that be significantly smaller than a 15 minutes video and with less strain on the system?

Unless the video is so compressed that they don't care about the quality/resolution, then that's a different matter. I was assuming it would be in a good quality/frame rate.
 
Not sure if someone already mentioned this as I skimmed through some pages, but my speculation to the recording method that they are not letting the OS actually record a video.

Instead, it will use raw game data to create the video and recreate what happened (which happens to be the mentioned 'last 15 minutes' here). I can see this saving resources on the HW and not straining it by doing what a capture device or FRAPS would do. I am not sure how it will work with different games though and whether or not developers use it.

Or maybe they will actually let it record everything as an actual video from the start...maybe leaving it as optional?

As for the EU release: Come on, it is just a few months difference. >_>
I'm guessing the system has dedicated hardware to support Vita Remote Play. If you're not using RP, the stream will get dumped on the HDD and hitting the share button will let you save/edit/post the last 15 minutes.

I think the PS3 video recording feature works in a similar way by taking over the PSP remote play stream and saving it to the HDD.
 
If they launch later in Europe it's only going to be at most a two month delay. Although I would prefer Sony to launch in Japan last.
 
It is strange that MS chose to go with so far behind specs, they will loose the edge they had in multiplatform games, which means they may be out of the game next gen

If they release side by side to PS4 and PS4 is so much better in specs, there is no question i would go with PS4, esepcially since Fable and Alan Wake are also on PC
 
I don't care when Sony launches. Just don't let them fuck up the launch like what they did with the PS3. One date, one prince and no changes, and I'm totally fine with that.
 
Just saw the OP, jumped to end of thread: That insta-sharing feature sounds AWESOME. Continuously records last 15 minutes of gameplay so you can edit, upload and share? Oh hell yes. Replacing Start, Select and Home with a touchscreen is a fantastic idea, as well. And those system specs sound amazing.
 
Well, I wanted to buy a TV with the next console anyway, a release in 2014 actually gives me the chance to buy a larger one, maybe something 65ish.

What would a power house PC have in terms of RAM then? haha

Try to look 8-10 years into the future. I'm studying computer science and trust me, there is nothing granted (we got an futuristic apartment as a project, where everything possible is implemented and this is already quite a lot, although the power consumption is over the top lol).

We might hit a wall in the next years with silicon, we most likely will see a breakthrough with graphene (maybe not in the next decade though). You can already see how the development slowed down in the desktop segment and how it accelerated in the mobile one, and things there progress very fast (1 Core -> 2 -> 4 within a couple of years).

So, 128GB RAM in the next console in 8-10 years? Maybe. Maybe not. Maybe it will be five times faster, maybe only double as fast. Point-being: predicting the future is next to impossible for pretty much everything >3 years.

128GB RAM with 1TB/s transfer-rate. BELIEVE.
 
It will be hilarious if after all the hype Sony manages to fuck it all up with something like blocked used games
 
It will be hilarious if after all the hype Sony manages to fuck it all up with something like blocked used games

Won't matter if Microsoft does it too. And PC gamers are already used to that. So the only avoiding it would be going Nintendo only or quitting gaming.
 
In the UK? Maybe.
In the rest of EU? Hell no.

1mXedFu.jpg

The xbox is closer to the PS3 in europe than the PS3 is to the 360 in the US - MS could have done better in europe this time round to be sure, but to argue that they haven't made any gains at all from the xbox 1 days is facile.
 
Ok this is a legitimately amazing/innovative feature for a console and it has actual practical benefits. For once an innovation that isn't a gimmick, if true.

absolutely and you'll be pleased to hear that it sounds like it will be a feature at the OS level on both orbis and durango.

this is something I've wanted for years, I'm still having trouble believing it's actually going to be a feature next gen and at an OS level no less. :D
 
Sorry to be a ram nub but whats the difference between GDDR3 and 5? Why would it be so amazing? What do the GB's have to do with it if 8GB of each are different?

Go easy :3
 
I hope that Dualshock 4 will support pulling down of notification area by swiping from top edge of the touchpad to the center. Hundreds of millions of people have already learned that move on their Android and iOS smartphones.

Hopefully nobody has patented that "feature" and wants to keep it hostage.
 
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